This PR makes libcartographer build on Windows (including tests). Abseil was bumped to avoid a MSVC compiler bug.
I have observed two tests failing:
`MapBuilderTestByGridType/MapBuilderTestByGridType.GlobalSlam2D/1` and `MapBuilderTestByGridType/MapBuilderTestByGridType.LocalizationOnFrozenTrajectory2D/1`.
Since the constraint builder metrics are ever-increasing, it makes sense
to add gauges that monitor the current counts of constraints in the pose
graph. The main advantages are that they also take trimming into account
and distinguish constraints within or across trajectories.
Got linker error for Abseil in the build env due to imprecise library order.
Worked fine on the dev machine though.
Maybe helps someone.
https://pastebin.com/raw/AEKPBt1n
A common use case is that a gRPC server and a gRPC--ROS bridge node
are started at the same time.
Setting the timeout of the stub higher ensures that these can connect
even when the gRPC server starts up slowly.
This allows Cartographer to use normal Application Default Credentials
(ADC) instead of a hand-generated format.
Google-internally, we'll only use ADC going forward. At your option, I
can keep the old code for the token files around if you think it would
be generally useful. Many OSS programs follow the same approach.
The histogram of a submap is now stored in the submap (class and proto) itself. This change allows to accumulate the histogram of a submap in local SLAM by adding up the histogram of each new scan.
The main advantage is that the background thread doesn't have to loop over all `TrajectoryNode`s of a finished submap to compute the submap histogram for the `RotationalScanMatcher`. Instead this chunk of work is moved to the local SLAM thread but is split up into a few computations for each new scan. When running localization, the histogram of a submap can just be read from a map pbstream and does not have to be computed from the nodes.
In summary:
- This change improved the CPU time of offline SLAM by ~7%.
- Increases the readability of the code and performance of the background thread. (see `PoseGraph3D::ComputeConstraint`)
- No negative performance impacts on accuracy or finding loop-closures
However:
- With this change to the submap proto, old maps (pbstreams) are no longer supported and need to be re-created by running offline slam
- check and recover channel connection in `TryRecovery()`
- fixes an infinite loop in the unlimited retry strategy by adding `grpc::UNAVAILABLE`,
`DEADLINE_EXCEEDED` to the unrecoverable status codes.
- server restart leads to `UNAVAILABLE`
- connection loss leads to `DEADLINE_EXCEEDED`
- fixes repeated recovery attempts
This makes the map builder backwards compatible to the current map pbstream (version 1). The PR prepares for #1277, where pbstream version 2 will be introduced. Backwards compatibility was discussed in #1277.
When a map with pbstream version 1 is loaded, a rotational scan matcher histogram is generated for each submap using the histograms of all nodes that were inserted to the submap during local SLAM. Once this backwards compatibility is in place, I would like to introduce the new format with #1277.
We were passing the gravity estimate of the current tracking frame
to intialize the local submap pose. Fixing this improves the alignment
of submaps in the global (and approx. gravity-aligned) frame.
- `--force_pic` speeds up the build ~1.5x on my machine.
- Marking internal_client_server_test as flaky avoids misleading
failures in some environments.
- Updating rules_boost avoids spamming stdout with configure script
messages.