cartographer/cartographer/mapping_2d/ray_casting.h

42 lines
1.4 KiB
C++

/*
* Copyright 2016 The Cartographer Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CARTOGRAPHER_MAPPING_2D_RAY_CASTING_H_
#define CARTOGRAPHER_MAPPING_2D_RAY_CASTING_H_
#include <vector>
#include "cartographer/common/port.h"
#include "cartographer/mapping_2d/probability_grid.h"
#include "cartographer/sensor/point_cloud.h"
#include "cartographer/sensor/range_data.h"
#include "cartographer/transform/transform.h"
namespace cartographer {
namespace mapping_2d {
// For each ray in 'range_data', inserts hits and misses into
// 'probability_grid'. Hits are handled before misses.
void CastRays(const sensor::RangeData& range_data,
const std::vector<uint16>& hit_table,
const std::vector<uint16>& miss_table, bool insert_free_space,
ProbabilityGrid* probability_grid);
} // namespace mapping_2d
} // namespace cartographer
#endif // CARTOGRAPHER_MAPPING_2D_RAY_CASTING_H_