cartographer/cartographer/sensor
Wolfgang Hess b0b4f30007 Cleanup of cell index conversion in 2D. (#399)
This makes 2D more similar to 3D. GetProbability() only takes
cell indices which are computed using GetCellIndex().
2017-07-10 15:01:13 +02:00
..
proto Unify 2D/3D range data in trajectory nodes. (#396) 2017-07-07 17:07:04 +02:00
collator.cc Determine the trajectory that is blocking progress. (#154) 2016-12-06 17:04:45 +01:00
collator.h Determine the trajectory that is blocking progress. (#154) 2016-12-06 17:04:45 +01:00
collator_test.cc Remove 'laser' references from parameter names. (#259) 2017-05-04 15:38:41 +02:00
compressed_point_cloud.cc Add serialization of compressed range data. (#334) 2017-07-07 12:26:36 +02:00
compressed_point_cloud.h Add serialization of compressed range data. (#334) 2017-07-07 12:26:36 +02:00
compressed_point_cloud_test.cc Remove intensities - they are unused in SLAM. (#247) 2017-05-03 13:44:15 +02:00
data.h Simplify the handling of weights in the optimization problem. (#309) 2017-06-01 17:03:49 +02:00
imu_data.cc Use an Eigen::AlignedBox to track known cells. (#388) 2017-07-05 15:05:46 +02:00
imu_data.h Move ImuData to sensor, add ImuData proto. (#381) 2017-07-05 12:28:40 +02:00
ordered_multi_queue.cc Remove redundant "virtual". (#191) 2017-01-26 13:37:02 +01:00
ordered_multi_queue.h Determine the trajectory that is blocking progress. (#154) 2016-12-06 17:04:45 +01:00
ordered_multi_queue_test.cc Compute the common start time per trajectory. (#153) 2016-12-06 15:22:16 +01:00
point_cloud.cc Unify 2D/3D range data in trajectory nodes. (#396) 2017-07-07 17:07:04 +02:00
point_cloud.h Unify 2D/3D range data in trajectory nodes. (#396) 2017-07-07 17:07:04 +02:00
point_cloud_test.cc Remove LaserFan in favor of LaserFan3D. (#62) 2016-10-14 11:26:53 +02:00
range_data.cc Cleanup of cell index conversion in 2D. (#399) 2017-07-10 15:01:13 +02:00
range_data.h Unify 2D/3D range data in trajectory nodes. (#396) 2017-07-07 17:07:04 +02:00
range_data_test.cc Unify 2D/3D range data in trajectory nodes. (#396) 2017-07-07 17:07:04 +02:00
voxel_filter.cc Always use the origin as the origin for grids. (#294) 2017-05-18 12:00:45 +02:00
voxel_filter.h Always use the 3D voxel filter. (#61) 2016-10-13 18:56:41 +02:00
voxel_filter_test.cc Always use the 3D voxel filter. (#61) 2016-10-13 18:56:41 +02:00