.. |
proto
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Unify 2D/3D range data in trajectory nodes. (#396)
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2017-07-07 17:07:04 +02:00 |
collator.cc
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Determine the trajectory that is blocking progress. (#154)
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2016-12-06 17:04:45 +01:00 |
collator.h
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Determine the trajectory that is blocking progress. (#154)
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2016-12-06 17:04:45 +01:00 |
collator_test.cc
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Remove 'laser' references from parameter names. (#259)
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2017-05-04 15:38:41 +02:00 |
compressed_point_cloud.cc
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Add serialization of compressed range data. (#334)
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2017-07-07 12:26:36 +02:00 |
compressed_point_cloud.h
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Add serialization of compressed range data. (#334)
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2017-07-07 12:26:36 +02:00 |
compressed_point_cloud_test.cc
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Remove intensities - they are unused in SLAM. (#247)
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2017-05-03 13:44:15 +02:00 |
data.h
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Simplify the handling of weights in the optimization problem. (#309)
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2017-06-01 17:03:49 +02:00 |
imu_data.cc
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Use an Eigen::AlignedBox to track known cells. (#388)
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2017-07-05 15:05:46 +02:00 |
imu_data.h
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Move ImuData to sensor, add ImuData proto. (#381)
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2017-07-05 12:28:40 +02:00 |
ordered_multi_queue.cc
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Remove redundant "virtual". (#191)
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2017-01-26 13:37:02 +01:00 |
ordered_multi_queue.h
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Determine the trajectory that is blocking progress. (#154)
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2016-12-06 17:04:45 +01:00 |
ordered_multi_queue_test.cc
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Compute the common start time per trajectory. (#153)
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2016-12-06 15:22:16 +01:00 |
point_cloud.cc
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Unify 2D/3D range data in trajectory nodes. (#396)
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2017-07-07 17:07:04 +02:00 |
point_cloud.h
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Unify 2D/3D range data in trajectory nodes. (#396)
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2017-07-07 17:07:04 +02:00 |
point_cloud_test.cc
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Remove LaserFan in favor of LaserFan3D. (#62)
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2016-10-14 11:26:53 +02:00 |
range_data.cc
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Cleanup of cell index conversion in 2D. (#399)
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2017-07-10 15:01:13 +02:00 |
range_data.h
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Unify 2D/3D range data in trajectory nodes. (#396)
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2017-07-07 17:07:04 +02:00 |
range_data_test.cc
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Unify 2D/3D range data in trajectory nodes. (#396)
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2017-07-07 17:07:04 +02:00 |
voxel_filter.cc
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Always use the origin as the origin for grids. (#294)
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2017-05-18 12:00:45 +02:00 |
voxel_filter.h
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Always use the 3D voxel filter. (#61)
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2016-10-13 18:56:41 +02:00 |
voxel_filter_test.cc
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Always use the 3D voxel filter. (#61)
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2016-10-13 18:56:41 +02:00 |