Always use the 3D voxel filter. (#61)
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5aad2d6feb
commit
cac501cdb1
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@ -182,7 +182,7 @@ void ConstraintBuilder::ComputeConstraint(
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const SubmapScanMatcher* const submap_scan_matcher =
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GetSubmapScanMatcher(submap_index);
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const sensor::PointCloud filtered_point_cloud =
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sensor::ToPointCloud(adaptive_voxel_filter_.Filter(*point_cloud));
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adaptive_voxel_filter_.Filter(sensor::ToPointCloud(*point_cloud));
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// The 'constraint_transform' (i <- j) is computed from:
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// - a 'filtered_point_cloud' in j,
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@ -72,8 +72,8 @@ class SparsePoseGraphTest : public ::testing::Test {
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sampling_ratio = 1.,
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max_constraint_distance = 6.,
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adaptive_voxel_filter = {
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max_length = 1e-5,
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min_num_points = 1,
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max_length = 1e-2,
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min_num_points = 1000,
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max_range = 50.,
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},
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min_score = 0.5,
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@ -25,11 +25,10 @@ namespace sensor {
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namespace {
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template <typename PointCloudType>
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PointCloudType FilterByMaxRange(const PointCloudType& point_cloud,
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const float max_range) {
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PointCloudType result;
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for (const auto& point : point_cloud) {
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PointCloud FilterByMaxRange(const PointCloud& point_cloud,
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const float max_range) {
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PointCloud result;
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for (const Eigen::Vector3f& point : point_cloud) {
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if (point.norm() <= max_range) {
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result.push_back(point);
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}
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@ -37,15 +36,14 @@ PointCloudType FilterByMaxRange(const PointCloudType& point_cloud,
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return result;
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}
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template <typename PointCloudType>
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PointCloudType AdaptivelyVoxelFiltered(
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PointCloud AdaptivelyVoxelFiltered(
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const proto::AdaptiveVoxelFilterOptions& options,
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const PointCloudType& point_cloud) {
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const PointCloud& point_cloud) {
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if (point_cloud.size() <= options.min_num_points()) {
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// 'point_cloud' is already sparse enough.
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return point_cloud;
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}
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PointCloudType result = VoxelFiltered(point_cloud, options.max_length());
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PointCloud result = VoxelFiltered(point_cloud, options.max_length());
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if (result.size() >= options.min_num_points()) {
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// Filtering with 'max_length' resulted in a sufficiently dense point cloud.
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return result;
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@ -63,7 +61,7 @@ PointCloudType AdaptivelyVoxelFiltered(
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// edge length is at most 10% off.
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while ((high_length - low_length) / low_length > 1e-1f) {
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const float mid_length = (low_length + high_length) / 2.f;
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const PointCloudType candidate = VoxelFiltered(point_cloud, mid_length);
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const PointCloud candidate = VoxelFiltered(point_cloud, mid_length);
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if (candidate.size() >= options.min_num_points()) {
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low_length = mid_length;
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result = candidate;
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@ -79,37 +77,16 @@ PointCloudType AdaptivelyVoxelFiltered(
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} // namespace
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PointCloud2D VoxelFiltered(const PointCloud2D& point_cloud, const float size) {
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PointCloud VoxelFiltered(const PointCloud& point_cloud, const float size) {
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VoxelFilter voxel_filter(size);
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voxel_filter.InsertPointCloud(point_cloud);
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return voxel_filter.point_cloud();
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}
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PointCloud VoxelFiltered(const PointCloud& point_cloud, const float size) {
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VoxelFilter3D voxel_filter(size);
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voxel_filter.InsertPointCloud(point_cloud);
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return voxel_filter.point_cloud();
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}
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VoxelFilter::VoxelFilter(const float size) : size_(size) {}
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void VoxelFilter::InsertPointCloud(const PointCloud2D& point_cloud) {
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for (const Eigen::Vector2f& point : point_cloud) {
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if (voxels_
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.emplace(common::RoundToInt64(point.x() / size_),
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common::RoundToInt64(point.y() / size_))
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.second) {
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point_cloud_.push_back(point);
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}
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}
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}
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const PointCloud2D& VoxelFilter::point_cloud() const { return point_cloud_; }
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VoxelFilter3D::VoxelFilter3D(const float size)
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VoxelFilter::VoxelFilter(const float size)
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: voxels_(size, Eigen::Vector3f::Zero()) {}
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void VoxelFilter3D::InsertPointCloud(const PointCloud& point_cloud) {
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void VoxelFilter::InsertPointCloud(const PointCloud& point_cloud) {
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for (const Eigen::Vector3f& point : point_cloud) {
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auto* const value = voxels_.mutable_value(voxels_.GetCellIndex(point));
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if (*value == 0) {
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@ -119,7 +96,7 @@ void VoxelFilter3D::InsertPointCloud(const PointCloud& point_cloud) {
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}
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}
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const PointCloud& VoxelFilter3D::point_cloud() const { return point_cloud_; }
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const PointCloud& VoxelFilter::point_cloud() const { return point_cloud_; }
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proto::AdaptiveVoxelFilterOptions CreateAdaptiveVoxelFilterOptions(
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common::LuaParameterDictionary* const parameter_dictionary) {
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@ -135,12 +112,6 @@ AdaptiveVoxelFilter::AdaptiveVoxelFilter(
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const proto::AdaptiveVoxelFilterOptions& options)
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: options_(options) {}
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PointCloud2D AdaptiveVoxelFilter::Filter(
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const PointCloud2D& point_cloud) const {
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return AdaptivelyVoxelFiltered(
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options_, FilterByMaxRange(point_cloud, options_.max_range()));
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}
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PointCloud AdaptiveVoxelFilter::Filter(const PointCloud& point_cloud) const {
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return AdaptivelyVoxelFiltered(
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options_, FilterByMaxRange(point_cloud, options_.max_range()));
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@ -17,10 +17,6 @@
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#ifndef CARTOGRAPHER_SENSOR_VOXEL_FILTER_H_
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#define CARTOGRAPHER_SENSOR_VOXEL_FILTER_H_
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#include <tuple>
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#include <unordered_set>
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#include <utility>
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#include "cartographer/common/lua_parameter_dictionary.h"
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#include "cartographer/mapping_3d/hybrid_grid.h"
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#include "cartographer/sensor/point_cloud.h"
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@ -29,10 +25,6 @@
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namespace cartographer {
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namespace sensor {
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// Returns a voxel filtered copy of 'point_cloud' where 'size' is the length
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// a voxel edge.
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PointCloud2D VoxelFiltered(const PointCloud2D& point_cloud, float size);
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// Returns a voxel filtered copy of 'point_cloud' where 'size' is the length
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// a voxel edge.
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PointCloud VoxelFiltered(const PointCloud& point_cloud, float size);
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@ -48,35 +40,6 @@ class VoxelFilter {
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VoxelFilter(const VoxelFilter&) = delete;
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VoxelFilter& operator=(const VoxelFilter&) = delete;
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// Inserts a point cloud into the voxel filter.
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void InsertPointCloud(const PointCloud2D& point_cloud);
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// Returns the filtered point cloud representing the occupied voxels.
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const PointCloud2D& point_cloud() const;
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private:
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struct IntegerPairHash {
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size_t operator()(const std::pair<int64, int64>& x) const {
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const uint64 first = x.first;
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const uint64 second = x.second;
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return first ^ (first + 0x9e3779b9u + (second << 6) + (second >> 2));
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}
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};
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const float size_;
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std::unordered_set<std::pair<int64, int64>, IntegerPairHash> voxels_;
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PointCloud2D point_cloud_;
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};
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// The same as VoxelFilter but for 3D PointClouds.
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class VoxelFilter3D {
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public:
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// 'size' is the length of a voxel edge.
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explicit VoxelFilter3D(float size);
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VoxelFilter3D(const VoxelFilter3D&) = delete;
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VoxelFilter3D& operator=(const VoxelFilter3D&) = delete;
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// Inserts a point cloud into the voxel filter.
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void InsertPointCloud(const PointCloud& point_cloud);
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@ -99,7 +62,6 @@ class AdaptiveVoxelFilter {
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AdaptiveVoxelFilter(const AdaptiveVoxelFilter&) = delete;
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AdaptiveVoxelFilter& operator=(const AdaptiveVoxelFilter&) = delete;
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PointCloud2D Filter(const PointCloud2D& point_cloud) const;
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PointCloud Filter(const PointCloud& point_cloud) const;
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private:
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@ -27,13 +27,6 @@ namespace {
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using ::testing::ContainerEq;
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TEST(VoxelFilterTest, ReturnsTheFirstPointInEachVoxel) {
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PointCloud2D point_cloud = {
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{0.f, 0.f}, {0.1f, -0.1f}, {0.3f, -0.1f}, {0.f, 0.f}};
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EXPECT_THAT(VoxelFiltered(point_cloud, 0.3f),
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ContainerEq(PointCloud2D{point_cloud[0], point_cloud[2]}));
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}
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TEST(VoxelFilter3DTest, ReturnsTheFirstPointInEachVoxel) {
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PointCloud point_cloud = {{0.f, 0.f, 0.f},
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{0.1f, -0.1f, 0.1f},
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{0.3f, -0.1f, 0.f},
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