500 lines
15 KiB
C++
500 lines
15 KiB
C++
/* ----------------------------------------------------------------------------
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* GTSAM Copyright 2010, Georgia Tech Research Corporation,
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* Atlanta, Georgia 30332-0415
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* All Rights Reserved
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* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
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* See LICENSE for the license information
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* -------------------------------------------------------------------------- */
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/**
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* @file PinholeCamera.h
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* @brief Base class for all pinhole cameras
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* @author Yong-Dian Jian
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* @date Jan 27, 2012
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*/
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#pragma once
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#include <gtsam/geometry/CalibratedCamera.h>
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#include <gtsam/geometry/Pose2.h>
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#include <cmath>
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namespace gtsam {
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/**
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* A pinhole camera class that has a Pose3 and a Calibration.
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* @addtogroup geometry
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* \nosubgrouping
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*/
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template<typename Calibration>
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class PinholeCamera {
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private:
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Pose3 pose_;
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Calibration K_;
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// Get dimensions of calibration type and This at compile time
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static const int DimK = traits_x<Calibration>::dimension, //
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DimC = 6 + DimK;
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public:
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enum { dimension = DimC };
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/// @name Standard Constructors
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/// @{
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/** default constructor */
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PinholeCamera() {
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}
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/** constructor with pose */
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explicit PinholeCamera(const Pose3& pose) :
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pose_(pose) {
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}
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/** constructor with pose and calibration */
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PinholeCamera(const Pose3& pose, const Calibration& K) :
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pose_(pose), K_(K) {
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}
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/// @}
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/// @name Named Constructors
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/// @{
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/**
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* Create a level camera at the given 2D pose and height
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* @param K the calibration
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* @param pose2 specifies the location and viewing direction
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* (theta 0 = looking in direction of positive X axis)
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* @param height camera height
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*/
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static PinholeCamera Level(const Calibration &K, const Pose2& pose2,
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double height) {
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const double st = sin(pose2.theta()), ct = cos(pose2.theta());
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const Point3 x(st, -ct, 0), y(0, 0, -1), z(ct, st, 0);
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const Rot3 wRc(x, y, z);
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const Point3 t(pose2.x(), pose2.y(), height);
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const Pose3 pose3(wRc, t);
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return PinholeCamera(pose3, K);
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}
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/// PinholeCamera::level with default calibration
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static PinholeCamera Level(const Pose2& pose2, double height) {
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return PinholeCamera::Level(Calibration(), pose2, height);
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}
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/**
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* Create a camera at the given eye position looking at a target point in the scene
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* with the specified up direction vector.
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* @param eye specifies the camera position
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* @param target the point to look at
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* @param upVector specifies the camera up direction vector,
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* doesn't need to be on the image plane nor orthogonal to the viewing axis
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* @param K optional calibration parameter
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*/
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static PinholeCamera Lookat(const Point3& eye, const Point3& target,
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const Point3& upVector, const Calibration& K = Calibration()) {
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Point3 zc = target - eye;
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zc = zc / zc.norm();
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Point3 xc = (-upVector).cross(zc); // minus upVector since yc is pointing down
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xc = xc / xc.norm();
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Point3 yc = zc.cross(xc);
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Pose3 pose3(Rot3(xc, yc, zc), eye);
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return PinholeCamera(pose3, K);
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}
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/// @}
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/// @name Advanced Constructors
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/// @{
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explicit PinholeCamera(const Vector &v) {
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pose_ = Pose3::Expmap(v.head(6));
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if (v.size() > 6) {
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K_ = Calibration(v.tail(DimK));
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}
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}
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PinholeCamera(const Vector &v, const Vector &K) :
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pose_(Pose3::Expmap(v)), K_(K) {
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}
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/// @}
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/// @name Testable
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/// @{
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/// assert equality up to a tolerance
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bool equals(const PinholeCamera &camera, double tol = 1e-9) const {
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return pose_.equals(camera.pose(), tol)
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&& K_.equals(camera.calibration(), tol);
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}
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/// print
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void print(const std::string& s = "PinholeCamera") const {
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pose_.print(s + ".pose");
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K_.print(s + ".calibration");
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}
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/// @}
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/// @name Standard Interface
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/// @{
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virtual ~PinholeCamera() {
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}
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/// return pose
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inline Pose3& pose() {
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return pose_;
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}
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/// return pose
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inline const Pose3& pose() const {
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return pose_;
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}
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/// return calibration
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inline Calibration& calibration() {
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return K_;
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}
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/// return calibration
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inline const Calibration& calibration() const {
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return K_;
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}
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/// @}
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/// @name Manifold
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/// @{
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/// Manifold dimension
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inline size_t dim() const {
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return DimC;
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}
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/// Manifold dimension
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inline static size_t Dim() {
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return DimC;
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}
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typedef Eigen::Matrix<double, DimC, 1> VectorK6;
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/// move a cameras according to d
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PinholeCamera retract(const Vector& d) const {
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if ((size_t) d.size() == 6)
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return PinholeCamera(pose().retract(d), calibration());
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else
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return PinholeCamera(pose().retract(d.head(6)),
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calibration().retract(d.tail(calibration().dim())));
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}
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/// return canonical coordinate
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VectorK6 localCoordinates(const PinholeCamera& T2) const {
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VectorK6 d;
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// TODO: why does d.head<6>() not compile??
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d.head(6) = pose().localCoordinates(T2.pose());
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d.tail(DimK) = calibration().localCoordinates(T2.calibration());
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return d;
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}
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/// for Canonical
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static PinholeCamera identity() {
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return PinholeCamera(); // assumes that the default constructor is valid
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}
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/// @}
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/// @name Transformations and measurement functions
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/// @{
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/**
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* projects a 3-dimensional point in camera coordinates into the
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* camera and returns a 2-dimensional point, no calibration applied
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* @param P A point in camera coordinates
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* @param Dpoint is the 2*3 Jacobian w.r.t. P
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*/
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static Point2 project_to_camera(const Point3& P, //
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OptionalJacobian<2, 3> Dpoint = boost::none) {
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#ifdef GTSAM_THROW_CHEIRALITY_EXCEPTION
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if (P.z() <= 0)
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throw CheiralityException();
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#endif
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double d = 1.0 / P.z();
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const double u = P.x() * d, v = P.y() * d;
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if (Dpoint)
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*Dpoint << d, 0.0, -u * d, 0.0, d, -v * d;
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return Point2(u, v);
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}
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/// Project a point into the image and check depth
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inline std::pair<Point2, bool> projectSafe(const Point3& pw) const {
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const Point3 pc = pose_.transform_to(pw);
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const Point2 pn = project_to_camera(pc);
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return std::make_pair(K_.uncalibrate(pn), pc.z() > 0);
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}
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typedef Eigen::Matrix<double, 2, DimK> Matrix2K;
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/** project a point from world coordinate to the image
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* @param pw is a point in world coordinates
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* @param Dpose is the Jacobian w.r.t. pose3
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* @param Dpoint is the Jacobian w.r.t. point3
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* @param Dcal is the Jacobian w.r.t. calibration
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*/
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inline Point2 project(const Point3& pw, OptionalJacobian<2, 6> Dpose =
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boost::none, OptionalJacobian<2, 3> Dpoint = boost::none,
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OptionalJacobian<2, DimK> Dcal = boost::none) const {
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// Transform to camera coordinates and check cheirality
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const Point3 pc = pose_.transform_to(pw);
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// Project to normalized image coordinates
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const Point2 pn = project_to_camera(pc);
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if (Dpose || Dpoint) {
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const double z = pc.z(), d = 1.0 / z;
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// uncalibration
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Matrix2 Dpi_pn;
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const Point2 pi = K_.uncalibrate(pn, Dcal, Dpi_pn);
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// chain the Jacobian matrices
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if (Dpose)
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calculateDpose(pn, d, Dpi_pn, *Dpose);
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if (Dpoint)
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calculateDpoint(pn, d, pose_.rotation().matrix(), Dpi_pn, *Dpoint);
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return pi;
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} else
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return K_.uncalibrate(pn, Dcal);
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}
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/** project a point at infinity from world coordinate to the image
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* @param pw is a point in the world coordinate (it is pw = lambda*[pw_x pw_y pw_z] with lambda->inf)
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* @param Dpose is the Jacobian w.r.t. pose3
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* @param Dpoint is the Jacobian w.r.t. point3
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* @param Dcal is the Jacobian w.r.t. calibration
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*/
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inline Point2 projectPointAtInfinity(const Point3& pw,
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OptionalJacobian<2, 6> Dpose = boost::none,
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OptionalJacobian<2, 2> Dpoint = boost::none,
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OptionalJacobian<2, DimK> Dcal = boost::none) const {
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if (!Dpose && !Dpoint && !Dcal) {
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const Point3 pc = pose_.rotation().unrotate(pw); // get direction in camera frame (translation does not matter)
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const Point2 pn = project_to_camera(pc); // project the point to the camera
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return K_.uncalibrate(pn);
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}
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// world to camera coordinate
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Matrix3 Dpc_rot, Dpc_point;
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const Point3 pc = pose_.rotation().unrotate(pw, Dpc_rot, Dpc_point);
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Matrix36 Dpc_pose;
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Dpc_pose.setZero();
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Dpc_pose.leftCols<3>() = Dpc_rot;
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// camera to normalized image coordinate
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Matrix23 Dpn_pc; // 2*3
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const Point2 pn = project_to_camera(pc, Dpn_pc);
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// uncalibration
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Matrix2 Dpi_pn; // 2*2
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const Point2 pi = K_.uncalibrate(pn, Dcal, Dpi_pn);
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// chain the Jacobian matrices
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const Matrix23 Dpi_pc = Dpi_pn * Dpn_pc;
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if (Dpose)
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*Dpose = Dpi_pc * Dpc_pose;
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if (Dpoint)
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*Dpoint = (Dpi_pc * Dpc_point).leftCols<2>(); // only 2dof are important for the point (direction-only)
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return pi;
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}
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/** project a point from world coordinate to the image, fixed Jacobians
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* @param pw is a point in the world coordinate
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* @param Dcamera is the Jacobian w.r.t. [pose3 calibration]
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* @param Dpoint is the Jacobian w.r.t. point3
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*/
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Point2 project2(
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const Point3& pw, //
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OptionalJacobian<2, DimC> Dcamera = boost::none,
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OptionalJacobian<2, 3> Dpoint = boost::none) const {
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const Point3 pc = pose_.transform_to(pw);
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const Point2 pn = project_to_camera(pc);
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if (!Dcamera && !Dpoint) {
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return K_.uncalibrate(pn);
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} else {
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const double z = pc.z(), d = 1.0 / z;
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// uncalibration
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Matrix2K Dcal;
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Matrix2 Dpi_pn;
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const Point2 pi = K_.uncalibrate(pn, Dcal, Dpi_pn);
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if (Dcamera) { // TODO why does leftCols<6>() not compile ??
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calculateDpose(pn, d, Dpi_pn, (*Dcamera).leftCols(6));
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(*Dcamera).rightCols(DimK) = Dcal; // Jacobian wrt calib
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}
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if (Dpoint) {
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calculateDpoint(pn, d, pose_.rotation().matrix(), Dpi_pn, *Dpoint);
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}
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return pi;
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}
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}
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/// backproject a 2-dimensional point to a 3-dimensional point at given depth
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inline Point3 backproject(const Point2& p, double depth) const {
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const Point2 pn = K_.calibrate(p);
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const Point3 pc(pn.x() * depth, pn.y() * depth, depth);
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return pose_.transform_from(pc);
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}
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/// backproject a 2-dimensional point to a 3-dimensional point at infinity
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inline Point3 backprojectPointAtInfinity(const Point2& p) const {
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const Point2 pn = K_.calibrate(p);
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const Point3 pc(pn.x(), pn.y(), 1.0); //by convention the last element is 1
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return pose_.rotation().rotate(pc);
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}
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/**
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* Calculate range to a landmark
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* @param point 3D location of landmark
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* @param Dcamera the optionally computed Jacobian with respect to pose
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* @param Dpoint the optionally computed Jacobian with respect to the landmark
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* @return range (double)
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*/
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double range(
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const Point3& point, //
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OptionalJacobian<1, DimC> Dcamera = boost::none,
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OptionalJacobian<1, 3> Dpoint = boost::none) const {
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Matrix16 Dpose_;
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double result = pose_.range(point, Dcamera ? &Dpose_ : 0, Dpoint);
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if (Dcamera)
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*Dcamera << Dpose_, Eigen::Matrix<double, 1, DimK>::Zero();
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return result;
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}
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/**
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* Calculate range to another pose
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* @param pose Other SO(3) pose
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* @param Dcamera the optionally computed Jacobian with respect to pose
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* @param Dpose2 the optionally computed Jacobian with respect to the other pose
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* @return range (double)
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*/
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double range(
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const Pose3& pose, //
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OptionalJacobian<1, DimC> Dcamera = boost::none,
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OptionalJacobian<1, 6> Dpose = boost::none) const {
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Matrix16 Dpose_;
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double result = pose_.range(pose, Dcamera ? &Dpose_ : 0, Dpose);
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if (Dcamera)
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*Dcamera << Dpose_, Eigen::Matrix<double, 1, DimK>::Zero();
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return result;
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}
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/**
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* Calculate range to another camera
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* @param camera Other camera
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* @param Dcamera the optionally computed Jacobian with respect to pose
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* @param Dother the optionally computed Jacobian with respect to the other camera
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* @return range (double)
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*/
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template<class CalibrationB>
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double range(
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const PinholeCamera<CalibrationB>& camera, //
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OptionalJacobian<1, DimC> Dcamera = boost::none,
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// OptionalJacobian<1, 6 + traits::dimension<CalibrationB>::value> Dother =
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boost::optional<Matrix&> Dother =
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boost::none) const {
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Matrix16 Dcamera_, Dother_;
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double result = pose_.range(camera.pose(), Dcamera ? &Dcamera_ : 0,
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Dother ? &Dother_ : 0);
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if (Dcamera) {
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Dcamera->resize(1, 6 + DimK);
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*Dcamera << Dcamera_, Eigen::Matrix<double, 1, DimK>::Zero();
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}
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if (Dother) {
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Dother->resize(1, 6+CalibrationB::dimension);
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Dother->setZero();
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Dother->block(0, 0, 1, 6) = Dother_;
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}
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return result;
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}
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/**
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* Calculate range to another camera
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* @param camera Other camera
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* @param Dcamera the optionally computed Jacobian with respect to pose
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* @param Dother the optionally computed Jacobian with respect to the other camera
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* @return range (double)
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*/
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double range(
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const CalibratedCamera& camera, //
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OptionalJacobian<1, DimC> Dcamera = boost::none,
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OptionalJacobian<1, 6> Dother = boost::none) const {
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return range(camera.pose(), Dcamera, Dother);
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}
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private:
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/**
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* Calculate Jacobian with respect to pose
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* @param pn projection in normalized coordinates
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* @param d disparity (inverse depth)
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* @param Dpi_pn derivative of uncalibrate with respect to pn
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* @param Dpose Output argument, can be matrix or block, assumed right size !
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* See http://eigen.tuxfamily.org/dox/TopicFunctionTakingEigenTypes.html
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*/
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template<typename Derived>
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static void calculateDpose(const Point2& pn, double d, const Matrix2& Dpi_pn,
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Eigen::MatrixBase<Derived> const & Dpose) {
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// optimized version of derivatives, see CalibratedCamera.nb
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const double u = pn.x(), v = pn.y();
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double uv = u * v, uu = u * u, vv = v * v;
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Matrix26 Dpn_pose;
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Dpn_pose << uv, -1 - uu, v, -d, 0, d * u, 1 + vv, -uv, -u, 0, -d, d * v;
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assert(Dpose.rows()==2 && Dpose.cols()==6);
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const_cast<Eigen::MatrixBase<Derived>&>(Dpose) = //
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Dpi_pn * Dpn_pose;
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}
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/**
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* Calculate Jacobian with respect to point
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* @param pn projection in normalized coordinates
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* @param d disparity (inverse depth)
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* @param Dpi_pn derivative of uncalibrate with respect to pn
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* @param Dpoint Output argument, can be matrix or block, assumed right size !
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* See http://eigen.tuxfamily.org/dox/TopicFunctionTakingEigenTypes.html
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*/
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template<typename Derived>
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static void calculateDpoint(const Point2& pn, double d, const Matrix3& R,
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const Matrix2& Dpi_pn, Eigen::MatrixBase<Derived> const & Dpoint) {
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// optimized version of derivatives, see CalibratedCamera.nb
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const double u = pn.x(), v = pn.y();
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Matrix23 Dpn_point;
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Dpn_point << //
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R(0, 0) - u * R(0, 2), R(1, 0) - u * R(1, 2), R(2, 0) - u * R(2, 2), //
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/**/R(0, 1) - v * R(0, 2), R(1, 1) - v * R(1, 2), R(2, 1) - v * R(2, 2);
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Dpn_point *= d;
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assert(Dpoint.rows()==2 && Dpoint.cols()==3);
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const_cast<Eigen::MatrixBase<Derived>&>(Dpoint) = //
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Dpi_pn * Dpn_point;
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}
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/** Serialization function */
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friend class boost::serialization::access;
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template<class Archive>
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void serialize(Archive & ar, const unsigned int version) {
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ar & BOOST_SERIALIZATION_NVP(pose_);
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ar & BOOST_SERIALIZATION_NVP(K_);
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}
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};
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template<typename Calibration>
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struct traits_x< PinholeCamera<Calibration> > : public internal::Manifold<PinholeCamera<Calibration> > {};
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} // \ gtsam
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