gtsam/gtsam/geometry/StereoPoint2.h

176 lines
4.4 KiB
C++

/* ----------------------------------------------------------------------------
* GTSAM Copyright 2010, Georgia Tech Research Corporation,
* Atlanta, Georgia 30332-0415
* All Rights Reserved
* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
* See LICENSE for the license information
* -------------------------------------------------------------------------- */
/**
* @file StereoPoint2.h
* @brief A 2D stereo point (uL,uR,v)
* @date Jan 26, 2010
* @author Frank Dellaert
*/
#pragma once
#include <gtsam/geometry/Point2.h>
#include <gtsam/base/VectorSpace.h>
#ifdef GTSAM_ENABLE_BOOST_SERIALIZATION
#include <boost/serialization/nvp.hpp>
#endif
namespace gtsam {
/**
* A 2D stereo point, v will be same for rectified images
* @ingroup geometry
* \nosubgrouping
*/
class GTSAM_EXPORT StereoPoint2 {
private:
double uL_, uR_, v_;
public:
inline constexpr static auto dimension = 3;
/// @name Standard Constructors
/// @{
/** default constructor */
StereoPoint2() :
uL_(0), uR_(0), v_(0) {
}
/** uL and uR represent the x-axis value of left and right frame coordinates respectively.
v represents the y coordinate value. The y-axis value should be the same under the
stereo constraint. */
StereoPoint2(double uL, double uR, double v) :
uL_(uL), uR_(uR), v_(v) {
}
/// construct from 3D vector
explicit StereoPoint2(const Vector3& v) :
uL_(v(0)), uR_(v(1)), v_(v(2)) {}
/// @}
/// @name Testable
/// @{
/** print */
void print(const std::string& s = "") const;
/** equals */
bool equals(const StereoPoint2& q, double tol = 1e-9) const {
return (std::abs(uL_ - q.uL_) < tol && std::abs(uR_ - q.uR_) < tol
&& std::abs(v_ - q.v_) < tol);
}
/// @}
/// @name Group
/// @{
/// identity
inline static StereoPoint2 Identity() {
return StereoPoint2();
}
/// inverse
StereoPoint2 operator-() const {
return StereoPoint2(-uL_, -uR_, -v_);
}
/// add vector on right
inline StereoPoint2 operator +(const Vector3& v) const {
return StereoPoint2(uL_ + v[0], uR_ + v[1], v_ + v[2]);
}
/// add
inline StereoPoint2 operator +(const StereoPoint2& b) const {
return StereoPoint2(uL_ + b.uL_, uR_ + b.uR_, v_ + b.v_);
}
/// subtract
inline StereoPoint2 operator -(const StereoPoint2& b) const {
return StereoPoint2(uL_ - b.uL_, uR_ - b.uR_, v_ - b.v_);
}
/// @}
/// @name Standard Interface
/// @{
/// equality
inline bool operator ==(const StereoPoint2& q) const {return uL_== q.uL_ && uR_==q.uR_ && v_ == q.v_;}
/// get uL
inline double uL() const {return uL_;}
/// get uR
inline double uR() const {return uR_;}
/// get v
inline double v() const {return v_;}
/** convert to vector */
Vector3 vector() const {
return Vector3(uL_, uR_, v_);
}
/** convenient function to get a Point2 from the left image */
Point2 point2() const {
return Point2(uL_, v_);
}
/** convenient function to get a Point2 from the right image */
Point2 right() const {
return Point2(uR_, v_);
}
/// @name Deprecated
/// @{
inline StereoPoint2 inverse() const { return StereoPoint2()- (*this);}
inline StereoPoint2 compose(const StereoPoint2& p1) const { return *this + p1;}
inline StereoPoint2 between(const StereoPoint2& p2) const { return p2 - *this; }
inline Vector localCoordinates(const StereoPoint2& t2) const { return Logmap(between(t2)); }
inline StereoPoint2 retract(const Vector& v) const { return compose(Expmap(v)); }
static inline Vector Logmap(const StereoPoint2& p) { return p.vector(); }
static inline StereoPoint2 Expmap(const Vector& d) { return StereoPoint2(d(0), d(1), d(2)); }
/// @}
/// Streaming
GTSAM_EXPORT friend std::ostream &operator<<(std::ostream &os, const StereoPoint2& p);
private:
/// @}
/// @name Advanced Interface
/// @{
#ifdef GTSAM_ENABLE_BOOST_SERIALIZATION
/** Serialization function */
friend class boost::serialization::access;
template<class ARCHIVE>
void serialize(ARCHIVE & ar, const unsigned int /*version*/) {
ar & BOOST_SERIALIZATION_NVP(uL_);
ar & BOOST_SERIALIZATION_NVP(uR_);
ar & BOOST_SERIALIZATION_NVP(v_);
}
#endif
/// @}
};
typedef std::vector<StereoPoint2> StereoPoint2Vector;
template<>
struct traits<StereoPoint2> : public internal::VectorSpace<StereoPoint2> {};
template<>
struct traits<const StereoPoint2> : public internal::VectorSpace<StereoPoint2> {};
}