gtsam/cpp/Pose3.h

138 lines
3.2 KiB
C++

/**
*@file Pose3.h
*@brief 3D Pose
*/
// \callgraph
#pragma once
#include "Point3.h"
#include "Rot3.h"
namespace gtsam {
/** A 3D pose (R,t) : (Rot3,Point3) */
class Pose3 {
private:
Rot3 R_;
Point3 t_;
public:
/**
* Default constructor is origin
*/
Pose3() {}
/**
* Copy constructor
*/
Pose3(const Pose3& pose) :
R_(pose.R_), t_(pose.t_) {
}
/**
* Construct from R,t
*/
Pose3(const Rot3& R, const Point3& t) :
R_(R), t_(t) {
}
/** Constructor from 4*4 matrix */
Pose3(const Matrix &T) :
R_(T(0, 0), T(0, 1), T(0, 2), T(1, 0), T(1, 1), T(1, 2), T(2, 0),
T(2, 1), T(2, 2)), t_(T(0, 3), T(1, 3), T(2, 3)) {
}
/** Constructor from 12D vector */
Pose3(const Vector &V) :
R_(V(0), V(3), V(6), V(1), V(4), V(7), V(2), V(5), V(8)),
t_(V(9), V(10),V(11)) {
}
const Rot3& rotation() const {
return R_;
}
const Point3& translation() const {
return t_;
}
/** return DOF, dimensionality of tangent space = 6 */
size_t dim() const {
return 6;
}
/** Given 6-dim tangent vector, create new pose */
Pose3 exmap(const Vector& d) const;
/** inverse transformation */
Pose3 inverse() const;
/** composition */
inline Pose3 operator*(const Pose3& B) const {
return Pose3(R_*B.R_, t_ + R_*B.t_);
}
/** return 12D vectorized form (column-wise) */
Vector vector() const;
/** convert to 4*4 matrix */
Matrix matrix() const;
/** print with optional string */
void print(const std::string& s = "") const;
/** transforms */
Pose3 transformPose_to(const Pose3& transform) const;
/** assert equality up to a tolerance */
bool equals(const Pose3& pose, double tol = 1e-9) const;
/** friends */
friend Point3 transform_from(const Pose3& pose, const Point3& p);
friend Point3 transform_to(const Pose3& pose, const Point3& p);
friend Pose3 composeTransform(const Pose3& current, const Pose3& target);
private:
/** Serialization function */
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & BOOST_SERIALIZATION_NVP(R_);
ar & BOOST_SERIALIZATION_NVP(t_);
}
}; // Pose3 class
/**
* Finds a transform from the current frame dTx to the target frame sTx
*/
inline Pose3 composeTransform(const Pose3& dTx, const Pose3& sTx) {
return dTx * sTx.inverse();
}
/** receives the point in Pose coordinates and transforms it to world coordinates */
Point3 transform_from(const Pose3& pose, const Point3& p);
Matrix Dtransform_from1(const Pose3& pose, const Point3& p);
Matrix Dtransform_from2(const Pose3& pose); // does not depend on p !
/** receives the point in world coordinates and transforms it to Pose coordinates */
Point3 transform_to(const Pose3& pose, const Point3& p);
Matrix Dtransform_to1(const Pose3& pose, const Point3& p);
Matrix Dtransform_to2(const Pose3& pose); // does not depend on p !
/** direct measurement of a pose */
Vector hPose(const Vector& x);
/**
* derivative of direct measurement
* 12*6, entry i,j is how measurement error will change
*/
Matrix DhPose(const Vector& x);
/** assert equality up to a tolerance */
bool assert_equal(const Pose3& A, const Pose3& B, double tol = 1e-9);
} // namespace gtsam