gtsam/cpp/VSLAMFactor.cpp

84 lines
2.7 KiB
C++

/**
* @file VSLAMFactor.cpp
* @brief A non-linear factor specialized to the Visual SLAM problem
* @author Alireza Fathi
*/
#include "VSLAMConfig.h"
#include "VSLAMFactor.h"
#include "Pose3.h"
#include "SimpleCamera.h"
using namespace std;
namespace gtsam{
/* ************************************************************************* */
VSLAMFactor::VSLAMFactor(const Vector& z, double sigma, int cn, int ln, const Cal3_S2 &K)
: NonlinearFactor<VSLAMConfig>(z, sigma)
{
cameraFrameNumber_ = cn;
landmarkNumber_ = ln;
char temp[100];
temp[0] = 0;
sprintf(temp, "x%d", cameraFrameNumber_);
cameraFrameName_ = string(temp);
temp[0] = 0;
sprintf(temp, "l%d", landmarkNumber_);
landmarkName_ = string(temp);
K_ = K;
}
/* ************************************************************************* */
void VSLAMFactor::print(const std::string& s) const {
printf("%s %s %s\n", s.c_str(), cameraFrameName_.c_str(), landmarkName_.c_str());
gtsam::print(this->z_, s+".z");
}
/* ************************************************************************* */
bool VSLAMFactor::equals(const VSLAMFactor& p, double tol) const {
if (&p == NULL) return false;
if (cameraFrameNumber_ != p.cameraFrameNumber_ || landmarkNumber_ != p.landmarkNumber_) return false;
if (!equal_with_abs_tol(this->z_,p.z_,tol)) return false;
return true;
}
/* ************************************************************************* */
Vector VSLAMFactor::predict(const VSLAMConfig& c) const {
Pose3 pose = c.cameraPose(cameraFrameNumber_);
Point3 landmark = c.landmarkPoint(landmarkNumber_);
return project(SimpleCamera(K_,pose), landmark).vector();
}
/* ************************************************************************* */
Vector VSLAMFactor::error_vector(const VSLAMConfig& c) const {
// Right-hand-side b = (z - h(x))/sigma
Vector h = predict(c);
return (this->z_ - h);
}
/* ************************************************************************* */
LinearFactor::shared_ptr VSLAMFactor::linearize(const VSLAMConfig& c) const
{
// get arguments from config
Pose3 pose = c.cameraPose(cameraFrameNumber_);
Point3 landmark = c.landmarkPoint(landmarkNumber_);
SimpleCamera camera(K_,pose);
// Jacobians
Matrix Dh1 = Dproject_pose(camera, landmark);
Matrix Dh2 = Dproject_point(camera, landmark);
// Right-hand-side b = (z - h(x))
Vector h = project(camera, landmark).vector();
Vector b = this->z_ - h;
// Make new linearfactor, divide by sigma
LinearFactor::shared_ptr
p(new LinearFactor(cameraFrameName_, Dh1, landmarkName_, Dh2, b, this->sigma_));
return p;
}
/* ************************************************************************* */
} // namespace gtsam