gtsam/cpp/Point2.h

92 lines
2.7 KiB
C++

/**
* @file Point2.h
* @brief 2D Point
* @author Frank Dellaert
*/
#pragma once
#include <boost/serialization/nvp.hpp>
#include "Vector.h"
#include "Matrix.h"
#include "Testable.h"
#include "Lie.h"
namespace gtsam {
/**
* A 2D point
* Derived from testable so has standard print and equals, and assert_equals works
* Functional, so no set functions: once created, a point is constant.
*/
class Point2: Testable<Point2>, public Lie<Point2> {
private:
double x_, y_;
public:
Point2(): x_(0), y_(0) {}
Point2(const Point2 &p) : x_(p.x_), y_(p.y_) {}
Point2(double x, double y): x_(x), y_(y) {}
Point2(const Vector& v) : x_(v(0)), y_(v(1)) {}
/** print with optional string */
void print(const std::string& s = "") const;
/** equals with an tolerance, prints out message if unequal*/
bool equals(const Point2& q, double tol = 1e-9) const;
/** get functions for x, y */
double x() const {return x_;}
double y() const {return y_;}
/** return vectorized form (column-wise) */
Vector vector() const { return Vector_(2, x_, y_); }
/** operators */
inline bool operator ==(const Point2& q) const {return x_==q.x_ && q.y_==q.y_;}
inline Point2 operator + (const Point2& q) const {return Point2(x_+q.x_,y_+q.y_);}
inline Point2 operator - (const Point2& q) const {return Point2(x_-q.x_,y_-q.y_);}
inline Point2 operator / (double q) const {return Point2(x_/q,y_/q);}
/** distance between two points */
double dist(const Point2& p2) const;
private:
/** Serialization function */
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version)
{
ar & BOOST_SERIALIZATION_NVP(x_);
ar & BOOST_SERIALIZATION_NVP(y_);
}
};
// Lie group functions
// Dimensionality of the tangent space
inline size_t dim(const Point2& obj) { return 2; }
// Exponential map around identity - just create a Point2 from a vector
template<> inline Point2 expmap(const Vector& dp) { return Point2(dp); }
// Log map around identity - just return the Point2 as a vector
inline Vector logmap(const Point2& dp) { return Vector_(2, dp.x(), dp.y()); }
// "Compose", just adds the coordinates of two points.
inline Point2 compose(const Point2& p1, const Point2& p0) { return p0+p1; }
inline Matrix Dcompose1(const Point2& p1, const Point2& p0) {
return Matrix_(2,2,
1.0, 0.0,
0.0, 1.0); }
inline Matrix Dcompose2(const Point2& p1, const Point2& p0) {
return Matrix_(2,2,
1.0, 0.0,
0.0, 1.0); }
// "Inverse" - negates each coordinate such that compose(p,inverse(p))=Point2()
inline Point2 inverse(const Point2& p) { return Point2(-p.x(), -p.y()); }
}