Sanitized/collapsed derivatives
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44d03e638e
commit
d6edd1db07
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@ -57,40 +57,41 @@ public:
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// Project to normalized image coordinates, then uncalibrate
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// Project to normalized image coordinates, then uncalibrate
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Point2 pi;
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Point2 pi;
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if (!DE && !Dd) {
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if (!DE && !Dd) {
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Point3 d1T2 = d * E.direction().point3();
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Point3 _1T2 = E.direction().point3();
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Point3 d1T2 = d * _1T2;
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Point3 dP2 = E.rotation().unrotate(dP1 - d1T2);
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Point3 dP2 = E.rotation().unrotate(dP1 - d1T2);
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Point2 pn = SimpleCamera::project_to_camera(dP2);
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Point2 pn = SimpleCamera::project_to_camera(dP2);
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pi = K_.uncalibrate(pn);
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pi = K_.uncalibrate(pn);
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} else {
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} else {
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// TODO, clean up this expensive mess w Mathematica
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// TODO, clean up this expensive mess w Mathematica
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Matrix D_1T2_dir; // 3*2
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Matrix D_1T2_dir; // 3*2
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Point3 _1T2 = E.direction().point3(D_1T2_dir);
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Point3 _1T2 = E.direction().point3(D_1T2_dir);
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Matrix Dd1T2_dir = d * D_1T2_dir; // 3*2
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Matrix Dd1T2_d = _1T2.vector(); // 3*1
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Point3 d1T2 = d * _1T2;
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Point3 d1T2 = d * _1T2;
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Matrix Dpoint_dir = -Dd1T2_dir; // 3*2
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Matrix Dpoint_d = -Dd1T2_d; // 3*1
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Point3 point = dP1 - d1T2;
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Matrix DdP2_rot, DP2_point;
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Matrix DdP2_rot, DP2_point;
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Point3 dP2 = E.rotation().unrotate(point, DdP2_rot, DP2_point);
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Point3 dP2 = E.rotation().unrotate(dP1 - d1T2, DdP2_rot, DP2_point);
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Matrix DdP2_E(3, 5);
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DdP2_E << DdP2_rot, DP2_point * Dpoint_dir; // (3*3), (3*3) * (3*2)
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Matrix DdP2_d = DP2_point * Dpoint_d; // (3*3) * (3*1)
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Matrix Dpn_dP2; // 2*3
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Matrix Dpn_dP2; // 2*3
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Point2 pn = SimpleCamera::project_to_camera(dP2, Dpn_dP2);
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Point2 pn = SimpleCamera::project_to_camera(dP2, Dpn_dP2);
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Matrix Dpn_E = Dpn_dP2 * DdP2_E; // (2*3) * (3*5)
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Matrix Dpn_d = Dpn_dP2 * DdP2_d; // (2*3) * (3*1)
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Matrix Dpi_pn; // 2*2
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Matrix Dpi_pn; // 2*2
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pi = K_.uncalibrate(pn, boost::none, Dpi_pn);
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pi = K_.uncalibrate(pn, boost::none, Dpi_pn);
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if (DE)
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*DE = Dpi_pn * Dpn_E; // (2*2) * (2*5)
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if (DE) {
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Matrix DdP2_E(3, 5);
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DdP2_E << DdP2_rot, - DP2_point * d * D_1T2_dir; // (3*3), (3*3) * (3*2)
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*DE = Dpi_pn * (Dpn_dP2 * DdP2_E); // (2*2) * (2*3) * (3*5)
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}
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if (Dd)
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if (Dd)
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*Dd = Dpi_pn * Dpn_d; // (2*2) * (2*1)
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// (2*2) * (2*3) * (3*3) * (3*1)
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*Dd = - (Dpi_pn * (Dpn_dP2 * (DP2_point * _1T2.vector())));
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}
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}
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Point2 reprojectionError = pi - pB_;
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Point2 reprojectionError = pi - pB_;
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return reprojectionError.vector();
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return reprojectionError.vector();
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