rearrange Values::insert to fix 1477
parent
b6dbb0fe92
commit
d5d75274ec
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@ -66,8 +66,6 @@ class Values {
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// The order is important: Vector has to precede Point2/Point3 so `atVector`
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// can work for those fixed-size vectors.
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void insert(size_t j, Vector vector);
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void insert(size_t j, Matrix matrix);
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void insert(size_t j, const gtsam::Point2& point2);
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void insert(size_t j, const gtsam::Point3& point3);
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void insert(size_t j, const gtsam::Rot2& rot2);
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@ -94,6 +92,10 @@ class Values {
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void insert(size_t j, const gtsam::PinholePose<gtsam::Cal3Unified>& camera);
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void insert(size_t j, const gtsam::imuBias::ConstantBias& constant_bias);
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void insert(size_t j, const gtsam::NavState& nav_state);
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// Vector and Matrix versions should go at the end
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// to avoid collisions with Point2 and Point3
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void insert(size_t j, Vector vector);
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void insert(size_t j, Matrix matrix);
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void insert(size_t j, double c);
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template <T = {gtsam::Point2, gtsam::Point3}>
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@ -125,6 +127,8 @@ class Values {
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void update(size_t j, const gtsam::PinholePose<gtsam::Cal3Unified>& camera);
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void update(size_t j, const gtsam::imuBias::ConstantBias& constant_bias);
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void update(size_t j, const gtsam::NavState& nav_state);
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// Vector and Matrix versions should go at the end
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// to avoid collisions with Point2 and Point3
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void update(size_t j, Vector vector);
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void update(size_t j, Matrix matrix);
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void update(size_t j, double c);
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@ -165,6 +169,8 @@ class Values {
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void insert_or_assign(size_t j,
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const gtsam::imuBias::ConstantBias& constant_bias);
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void insert_or_assign(size_t j, const gtsam::NavState& nav_state);
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// Vector and Matrix versions should go at the end
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// to avoid collisions with Point2 and Point3
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void insert_or_assign(size_t j, Vector vector);
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void insert_or_assign(size_t j, Matrix matrix);
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void insert_or_assign(size_t j, double c);
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