cleanup in geometry
parent
cfc6387537
commit
8e40b28426
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@ -20,10 +20,11 @@
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using namespace std;
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using namespace gtsam;
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namespace gtsam{
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namespace gtsam {
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/* ************************************************************************* */
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StereoCamera::StereoCamera(const Pose3& leftCamPose, const Cal3_S2& K, double baseline) :
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StereoCamera::StereoCamera(const Pose3& leftCamPose, const Cal3_S2& K,
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double baseline) :
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leftCamPose_(leftCamPose), K_(K), baseline_(baseline) {
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Vector calibration = K_.vector();
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fx_ = calibration(0);
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@ -40,72 +41,52 @@ StereoPoint2 StereoCamera::project(const Point3& point,
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Point3 cameraPoint = leftCamPose_.transform_to(point);
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if (Dproject_stereo_pose) {
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//Point2 intrinsic = project(camera.calibrated_, point); // unused
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Matrix D_cameraPoint_pose;
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Point3 cameraPoint = pose().transform_to(point, D_cameraPoint_pose,
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boost::none);
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//Matrix D_intrinsic_pose = Dproject_pose(camera.calibrated_, point);
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//**** above function call inlined
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Matrix D_cameraPoint_pose;
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Point3 cameraPoint = pose().transform_to(point, D_cameraPoint_pose, boost::none);
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Matrix D_intrinsic_cameraPoint = Dproject_to_stereo_camera1(cameraPoint); // 3x3 Jacobian
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Matrix D_intrinsic_pose = D_intrinsic_cameraPoint * D_cameraPoint_pose;
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//Point2 intrinsic = project_to_camera(cameraPoint); // unused
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Matrix D_intrinsic_cameraPoint = Dproject_to_stereo_camera1(cameraPoint); // 3x3 Jacobian
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Matrix D_intrinsic_pose = D_intrinsic_cameraPoint * D_cameraPoint_pose;
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//****
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//Matrix D_projection_intrinsic = Duncalibrate2(camera.K_, intrinsic);
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Matrix D_projection_intrinsic = Duncalibrate2(K()); // 3x3
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*Dproject_stereo_pose = D_projection_intrinsic * D_intrinsic_pose;
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Matrix D_projection_intrinsic = Duncalibrate2(K()); // 3x3
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*Dproject_stereo_pose = D_projection_intrinsic * D_intrinsic_pose;
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}
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if (Dproject_stereo_point) {
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//Point2 intrinsic = project(camera.calibrated_, point); // unused
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Matrix D_cameraPoint_point;
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Point3 cameraPoint = pose().transform_to(point, boost::none,
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D_cameraPoint_point);
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//Matrix D_intrinsic_point = Dproject_point(camera.calibrated_, point);
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//**** above function call inlined
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Matrix D_cameraPoint_point;
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Point3 cameraPoint = pose().transform_to(point, boost::none, D_cameraPoint_point);
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//Point2 intrinsic = project_to_camera(cameraPoint); // unused
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Matrix D_intrinsic_cameraPoint = Dproject_to_stereo_camera1(cameraPoint); // 3x3 Jacobian
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Matrix D_intrinsic_point = D_intrinsic_cameraPoint * D_cameraPoint_point;
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//****
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//Matrix D_projection_intrinsic = Duncalibrate2(camera.K_, intrinsic);
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Matrix D_projection_intrinsic = Duncalibrate2(K()); // 3x3
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Matrix D_intrinsic_cameraPoint = Dproject_to_stereo_camera1(cameraPoint); // 3x3 Jacobian
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Matrix D_intrinsic_point = D_intrinsic_cameraPoint * D_cameraPoint_point;
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Matrix D_projection_intrinsic = Duncalibrate2(K()); // 3x3
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*Dproject_stereo_point = D_projection_intrinsic * D_intrinsic_point;
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}
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double d = 1.0 / cameraPoint.z();
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double uL = cx_ + d * fx_ * cameraPoint.x();
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double uL = cx_ + d * fx_ * cameraPoint.x();
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double uR = cx_ + d * fx_ * (cameraPoint.x() - baseline_);
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double v = cy_ + d * fy_ * cameraPoint.y();
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return StereoPoint2(uL,uR,v);
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double v = cy_ + d * fy_ * cameraPoint.y();
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return StereoPoint2(uL, uR, v);
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}
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/* ************************************************************************* */
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Matrix StereoCamera::Dproject_to_stereo_camera1(const Point3& P) const {
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double d = 1.0 / P.z(), d2 = d * d;
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//return Matrix_(2, 3, d, 0.0, -P.x() * d2, 0.0, d, -P.y() * d2);
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return Matrix_(3, 3, d, 0.0, -P.x() * d2, d, 0.0, -(P.x()-baseline()) * d2, 0.0, d, -P.y() * d2);
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return Matrix_(3, 3, d, 0.0, -P.x() * d2, d, 0.0, -(P.x() - baseline()) * d2,
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0.0, d, -P.y() * d2);
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}
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/* ************************************************************************* */
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Matrix StereoCamera::Duncalibrate2(const Cal3_S2& K) {
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Vector calibration = K.vector(); // I want fx, fx, fy
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Vector calibration = K.vector();
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Vector calibration2(3);
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calibration2(0) = calibration(0);
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calibration2(1) = calibration(0);
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calibration2(2) = calibration(1);
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return diag(calibration2);
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}
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}
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}
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@ -34,7 +34,6 @@ TEST( StereoCamera, operators)
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/* ************************************************************************* */
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TEST( StereoCamera, project)
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{
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double uL, uR, v;
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// create a Stereo camera at the origin with focal length 1500, baseline 0.5m
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// and principal point 320, 240 (for a hypothetical 640x480 sensor)
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Cal3_S2 K(1500, 1500, 0, 320, 240);
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@ -67,8 +66,6 @@ TEST( StereoCamera, project)
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StereoCamera stereoCam4(camPose4, K, 0.5);
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StereoPoint2 result4 = stereoCam4.project(p4);
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CHECK(assert_equal(StereoPoint2(320.0+300.0,320.0+150.0,240.0+300),result4));
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// cout << "(uL,uR,v): ("<<result4(0)<<","<<result4(1)<<","<<result4(2)<<")" << endl;
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}
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/* ************************************************************************* */
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