clean redundant header files
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@ -1,272 +0,0 @@
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///**
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// * @file CalibratedCameraT.h
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// * @date Mar 5, 2011
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// * @author Yong-Dian Jian
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// * @brief calibrated camera template
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// */
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//
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//#pragma once
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//
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//#include <boost/optional.hpp>
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//#include <gtsam/geometry/Pose2.h>
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//#include <gtsam/geometry/Pose3.h>
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//
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//namespace gtsam {
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//
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// /**
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// * A Calibrated camera class [R|-R't], calibration K.
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// * If calibration is known, it is more computationally efficient
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// * to calibrate the measurements rather than try to predict in pixels.
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// * AGC: Is this used or tested anywhere?
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// * AGC: If this is a "CalibratedCamera," why is there a calibration stored internally?
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// * @ingroup geometry
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// * \nosubgrouping
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// */
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// template <typename Calibration>
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// class CalibratedCameraT {
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// private:
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// Pose3 pose_; // 6DOF pose
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// Calibration k_;
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//
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// public:
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//
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// /// @name Standard Constructors
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// /// @{
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//
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// ///TODO: comment
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// CalibratedCameraT() {}
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//
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// ///TODO: comment
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// CalibratedCameraT(const Pose3& pose):pose_(pose){}
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//
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// ///TODO: comment
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// CalibratedCameraT(const Pose3& pose, const Calibration& k):pose_(pose),k_(k) {}
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//
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// /// @}
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// /// @name Advanced Constructors
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// /// @{
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//
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// ///TODO: comment
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// CalibratedCameraT(const Vector &v): pose_(Pose3::Expmap(v)) {}
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//
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// ///TODO: comment
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// CalibratedCameraT(const Vector &v, const Vector &k):pose_(Pose3::Expmap(v)),k_(k){}
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//
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// /// @}
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// /// @name Standard Interface
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// /// @{
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//
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// virtual ~CalibratedCameraT() {}
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//
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// ///TODO: comment
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// inline Pose3& pose() { return pose_; }
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//
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// ///TODO: comment
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// inline const Pose3& pose() const { return pose_; }
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//
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// ///TODO: comment
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// inline Calibration& calibration() { return k_; }
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//
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// ///TODO: comment
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// inline const Calibration& calibration() const { return k_; }
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//
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// ///TODO: comment
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// inline const CalibratedCameraT compose(const CalibratedCameraT &c) const {
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// return CalibratedCameraT( pose_ * c.pose(), k_ ) ;
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// }
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//
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// ///TODO: comment
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// inline const CalibratedCameraT inverse() const {
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// return CalibratedCameraT( pose_.inverse(), k_ ) ;
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// }
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//
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// /// @}
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// /// @name Testable
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// /// @{
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//
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// /// assert equality up to a tolerance
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// bool equals (const CalibratedCameraT &camera, double tol = 1e-9) const {
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// return pose_.equals(camera.pose(), tol) && k_.equals(camera.calibration(), tol) ;
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// }
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//
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// /// print
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// void print(const std::string& s = "") const {
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// pose_.print("pose3");
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// k_.print("calibration");
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// }
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//
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// /// @}
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// /// @name Manifold
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// /// @{
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//
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// ///TODO: comment
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// CalibratedCameraT retract(const Vector& d) const {
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// return CalibratedCameraT(pose().retract(d), k_) ;
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// }
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//
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// ///TODO: comment
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// Vector localCoordinates(const CalibratedCameraT& T2) const {
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// return pose().localCoordinates(T2.pose()) ;
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// }
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//
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// ///TODO: comment
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// inline size_t dim() const { return 6 ; } //TODO: add final dimension variable?
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//
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// ///TODO: comment
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// inline static size_t Dim() { return 6 ; } //TODO: add final dimension variable?
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//
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// //TODO: remove comment and method?
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// /**
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// * Create a level camera at the given 2D pose and height
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// * @param pose2 specifies the location and viewing direction
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// * (theta 0 = looking in direction of positive X axis)
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// */
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// // static CalibratedCameraT level(const Pose2& pose2, double height);
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//
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// /* ************************************************************************* */
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// // measurement functions and derivatives
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// /* ************************************************************************* */
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//
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// /**
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// * This function receives the camera pose and the landmark location and
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// * returns the location the point is supposed to appear in the image
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// * @param camera the CalibratedCameraT
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// * @param point a 3D point to be projected
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// * @return the intrinsic coordinates of the projected point
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// */
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//
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// /// @}
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// /// @name Transformations
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// /// @{
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//
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// ///TODO: comment
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// inline Point2 project(const Point3& point,
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// boost::optional<Matrix&> D_intrinsic_pose = boost::none,
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// boost::optional<Matrix&> D_intrinsic_point = boost::none) const {
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// std::pair<Point2,bool> result = projectSafe(point, D_intrinsic_pose, D_intrinsic_point) ;
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// return result.first ;
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// }
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//
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// ///TODO: comment
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// std::pair<Point2,bool> projectSafe(
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// const Point3& pw,
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// boost::optional<Matrix&> D_intrinsic_pose = boost::none,
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// boost::optional<Matrix&> D_intrinsic_point = boost::none) const {
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//
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// if ( !D_intrinsic_pose && !D_intrinsic_point ) {
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// Point3 pc = pose_.transform_to(pw) ;
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// Point2 pn = project_to_camera(pc) ;
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// return std::make_pair(k_.uncalibrate(pn), pc.z() > 0) ;
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// }
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// // world to camera coordinate
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// Matrix Hc1 /* 3*6 */, Hc2 /* 3*3 */ ;
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// Point3 pc = pose_.transform_to(pw, Hc1, Hc2) ;
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// // camera to normalized image coordinate
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// Matrix Hn; // 2*3
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// Point2 pn = project_to_camera(pc, Hn) ;
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// // uncalibration
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// Matrix Hi; // 2*2
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// Point2 pi = k_.uncalibrate(pn,boost::none,Hi);
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// Matrix tmp = Hi*Hn ;
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// if (D_intrinsic_pose) *D_intrinsic_pose = tmp * Hc1 ;
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// if (D_intrinsic_point) *D_intrinsic_point = tmp * Hc2 ;
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// return std::make_pair(pi, pc.z()>0) ;
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// }
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//
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// /**
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// * projects a 3-dimensional point in camera coordinates into the
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// * camera and returns a 2-dimensional point, no calibration applied
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// * With optional 2by3 derivative
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// */
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// static Point2 project_to_camera(const Point3& P,
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// boost::optional<Matrix&> H1 = boost::none){
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// if (H1) {
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// double d = 1.0 / P.z(), d2 = d * d;
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// *H1 = Matrix_(2, 3, d, 0.0, -P.x() * d2, 0.0, d, -P.y() * d2);
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// }
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// return Point2(P.x() / P.z(), P.y() / P.z());
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// }
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//
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// /**
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// * backproject a 2-dimensional point to a 3-dimension point
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// */
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// Point3 backproject_from_camera(const Point2& pi, const double scale) const {
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// Point2 pn = k_.calibrate(pi);
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// Point3 pc(pn.x()*scale, pn.y()*scale, scale);
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// return pose_.transform_from(pc);
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// }
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//
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//private:
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//
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// /// @}
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// /// @name Advanced Interface
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// /// @{
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//
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// /** Serialization function */
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// friend class boost::serialization::access;
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// template<class Archive>
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// void serialize(Archive & ar, const unsigned int version) {
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// ar & BOOST_SERIALIZATION_NVP(pose_);
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// ar & BOOST_SERIALIZATION_NVP(k_);
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// }
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//
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// /// @}
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// };
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//}
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//
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////TODO: remove?
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//
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//// static CalibratedCameraT Expmap(const Vector& v) {
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//// return CalibratedCameraT(Pose3::Expmap(v), k_) ;
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//// }
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//// static Vector Logmap(const CalibratedCameraT& p) {
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//// return Pose3::Logmap(p.pose()) ;
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//// }
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//
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//// Point2 project(const Point3& point,
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//// boost::optional<Matrix&> D_intrinsic_pose = boost::none,
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//// boost::optional<Matrix&> D_intrinsic_point = boost::none) const {
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////
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//// // no derivative is necessary
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//// if ( !D_intrinsic_pose && !D_intrinsic_point ) {
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//// Point3 pc = pose_.transform_to(point) ;
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//// Point2 pn = project_to_camera(pc) ;
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//// return k_.uncalibrate(pn) ;
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//// }
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////
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//// // world to camera coordinate
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//// Matrix Hc1 /* 3*6 */, Hc2 /* 3*3 */ ;
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//// Point3 pc = pose_.transform_to(point, Hc1, Hc2) ;
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////
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//// // camera to normalized image coordinate
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//// Matrix Hn; // 2*3
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//// Point2 pn = project_to_camera(pc, Hn) ;
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////
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//// // uncalibration
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//// Matrix Hi; // 2*2
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//// Point2 pi = k_.uncalibrate(pn,boost::none,Hi);
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////
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//// Matrix tmp = Hi*Hn ;
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//// *D_intrinsic_pose = tmp * Hc1 ;
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//// *D_intrinsic_point = tmp * Hc2 ;
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//// return pi ;
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//// }
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////
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//// std::pair<Point2,bool> projectSafe(
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//// const Point3& pw,
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//// boost::optional<Matrix&> H1 = boost::none,
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//// boost::optional<Matrix&> H2 = boost::none) const {
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//// Point3 pc = pose_.transform_to(pw);
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//// return std::pair<Point2, bool>( project(pw,H1,H2), pc.z() > 0);
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//// }
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////
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//// std::pair<Point2,bool> projectSafe(
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//// const Point3& pw,
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//// const Point3& pw_normal,
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//// boost::optional<Matrix&> H1 = boost::none,
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//// boost::optional<Matrix&> H2 = boost::none) const {
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//// Point3 pc = pose_.transform_to(pw);
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//// Point3 pc_normal = pose_.rotation().unrotate(pw_normal);
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//// return std::pair<Point2, bool>( project(pw,H1,H2), (pc.z() > 0) && (pc_normal.z() < -0.5) );
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//// }
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//
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@ -1,261 +0,0 @@
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///* ----------------------------------------------------------------------------
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//
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// * GTSAM Copyright 2010, Georgia Tech Research Corporation,
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// * Atlanta, Georgia 30332-0415
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// * All Rights Reserved
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// * Authors: Frank Dellaert, et al. (see THANKS for the full author list)
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//
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// * See LICENSE for the license information
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//
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// * -------------------------------------------------------------------------- */
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//
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///**
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// * @file GeneralCameraT.h
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// * @brief General camera template
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// * @date Mar 1, 2010
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// * @author Yong-Dian Jian
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// */
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//
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//#pragma once
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//
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//#include <gtsam/geometry/CalibratedCamera.h>
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//#include <gtsam/geometry/Cal3_S2.h>
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//#include <gtsam/geometry/Cal3Bundler.h>
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//#include <gtsam/geometry/Cal3DS2.h>
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//
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//namespace gtsam {
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//
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///**
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// * General camera template
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// * @ingroup geometry
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// * \nosubgrouping
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// */
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//template <typename Camera, typename Calibration>
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//class GeneralCameraT {
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//
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//private:
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// Camera calibrated_; // Calibrated camera
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// Calibration calibration_; // Calibration
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//
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//public:
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//
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// /// @name Standard Constructors
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// /// @{
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//
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// ///TODO: comment
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// GeneralCameraT(){}
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//
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// ///TODO: comment
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// GeneralCameraT(const Camera& calibrated, const Calibration& K) : calibrated_(calibrated), calibration_(K) {}
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//
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// ///TODO: comment
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// GeneralCameraT(const Camera& calibrated ) : calibrated_(calibrated) {}
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//
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// ///TODO: comment
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// GeneralCameraT(const Pose3& pose, const Calibration& K) : calibrated_(pose), calibration_(K) {}
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//
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// ///TODO: comment
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// GeneralCameraT(const Pose3& pose) : calibrated_(pose) {}
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//
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// /// @}
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// /// @name Advanced Constructors
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// /// @{
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//
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// ///TODO: comment
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// GeneralCameraT(const Pose3& pose, const Vector &v) : calibrated_(pose), calibration_(v) {}
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//
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// ///TODO: comment
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// GeneralCameraT(const Vector &v) :
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// calibrated_(sub(v, 0, Camera::Dim())),
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// calibration_(sub(v, Camera::Dim(), Camera::Dim() + Calibration::Dim() )) {}
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//
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// /// @}
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// /// @name Standard Interface
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// /// @{
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//
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// ///TODO: comment
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// inline const Pose3& pose() const { return calibrated_.pose(); }
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//
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// ///TODO: comment
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// inline const Camera& calibrated() const { return calibrated_; }
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//
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// ///TODO: comment
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// inline const Calibration& calibration() const { return calibration_; }
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//
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// ///TODO: comment
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// inline GeneralCameraT compose(const Pose3 &p) const {
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// return GeneralCameraT( pose().compose(p), calibration_ ) ;
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// }
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//
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// ///TODO: comment
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// Matrix D2d_camera(const Point3& point) const {
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// Point2 intrinsic = calibrated_.project(point);
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// Matrix D_intrinsic_pose = Dproject_pose(calibrated_, point);
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// Matrix D_2d_intrinsic = calibration_.D2d_intrinsic(intrinsic);
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// Matrix D_2d_pose = D_2d_intrinsic * D_intrinsic_pose;
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// Matrix D_2d_calibration = calibration_.D2d_calibration(intrinsic);
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//
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// const int n1 = calibrated_.dim() ;
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// const int n2 = calibration_.dim() ;
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// Matrix D(2,n1+n2) ;
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//
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// sub(D,0,2,0,n1) = D_2d_pose ;
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// sub(D,0,2,n1,n1+n2) = D_2d_calibration ;
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// return D;
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// }
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//
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// ///TODO: comment
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// Matrix D2d_3d(const Point3& point) const {
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// Point2 intrinsic = calibrated_.project(point);
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// Matrix D_intrinsic_3d = Dproject_point(calibrated_, point);
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// Matrix D_2d_intrinsic = calibration_.D2d_intrinsic(intrinsic);
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// return D_2d_intrinsic * D_intrinsic_3d;
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// }
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//
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// ///TODO: comment
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// Matrix D2d_camera_3d(const Point3& point) const {
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// Point2 intrinsic = calibrated_.project(point);
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// Matrix D_intrinsic_pose = Dproject_pose(calibrated_, point);
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// Matrix D_2d_intrinsic = calibration_.D2d_intrinsic(intrinsic);
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// Matrix D_2d_pose = D_2d_intrinsic * D_intrinsic_pose;
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// Matrix D_2d_calibration = calibration_.D2d_calibration(intrinsic);
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//
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// Matrix D_intrinsic_3d = Dproject_point(calibrated_, point);
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// Matrix D_2d_3d = D_2d_intrinsic * D_intrinsic_3d;
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//
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// const int n1 = calibrated_.dim() ;
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// const int n2 = calibration_.dim() ;
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//
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// Matrix D(2,n1+n2+3) ;
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//
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// sub(D,0,2,0,n1) = D_2d_pose ;
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// sub(D,0,2,n1,n1+n2) = D_2d_calibration ;
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// sub(D,0,2,n1+n2,n1+n2+3) = D_2d_3d ;
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// return D;
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// }
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//
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// /// @}
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// /// @name Transformations
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// /// @{
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//
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// ///TODO: comment
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// std::pair<Point2,bool> projectSafe(
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// const Point3& P,
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// boost::optional<Matrix&> H1 = boost::none,
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// boost::optional<Matrix&> H2 = boost::none) const {
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//
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// Point3 cameraPoint = calibrated_.pose().transform_to(P);
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// return std::pair<Point2, bool>(
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// project(P,H1,H2),
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// cameraPoint.z() > 0);
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// }
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//
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// ///TODO: comment
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// Point3 backproject(const Point2& projection, const double scale) const {
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// Point2 intrinsic = calibration_.calibrate(projection);
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// Point3 cameraPoint = CalibratedCamera::backproject_from_camera(intrinsic, scale);
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// return calibrated_.pose().transform_from(cameraPoint);
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// }
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//
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// /**
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// * project function that does not merge the Jacobians of calibration and pose
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// */
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// Point2 project(const Point3& P, Matrix& H1_pose, Matrix& H1_k, Matrix& H2_pt) const {
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// Matrix tmp;
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// Point2 intrinsic = calibrated_.project(P, H1_pose, H2_pt);
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// Point2 projection = calibration_.uncalibrate(intrinsic, H1_k, tmp);
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// H1_pose = tmp * H1_pose;
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// H2_pt = tmp * H2_pt;
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// return projection;
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// }
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//
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// /**
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// * project a 3d point to the camera
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// * P is point in camera coordinate
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// * H1 is respect to pose + calibration
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// * H2 is respect to landmark
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// */
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// Point2 project(const Point3& P,
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// boost::optional<Matrix&> H1 = boost::none,
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// boost::optional<Matrix&> H2 = boost::none) const {
|
||||
//
|
||||
// if (!H1 && !H2) {
|
||||
// Point2 intrinsic = calibrated_.project(P);
|
||||
// return calibration_.uncalibrate(intrinsic) ;
|
||||
// }
|
||||
//
|
||||
// Matrix H1_k, H1_pose, H2_pt;
|
||||
// Point2 projection = project(P, H1_pose, H1_k, H2_pt);
|
||||
// if ( H1 ) *H1 = collect(2, &H1_pose, &H1_k);
|
||||
// if ( H2 ) *H2 = H2_pt;
|
||||
//
|
||||
// return projection;
|
||||
// }
|
||||
//
|
||||
// /// @}
|
||||
// /// @name Testable
|
||||
// /// @{
|
||||
//
|
||||
// /// checks equality up to a tolerance
|
||||
// bool equals (const GeneralCameraT &camera, double tol = 1e-9) const {
|
||||
// return calibrated_.equals(camera.calibrated_, tol) &&
|
||||
// calibration_.equals(camera.calibration_, tol) ;
|
||||
// }
|
||||
//
|
||||
// /// print with optional string
|
||||
// void print(const std::string& s = "") const {
|
||||
// calibrated_.pose().print(s + ".camera.") ;
|
||||
// calibration_.print(s + ".calibration.") ;
|
||||
// }
|
||||
//
|
||||
// /// @}
|
||||
// /// @name Manifold
|
||||
// /// @{
|
||||
//
|
||||
// ///TODO: comment
|
||||
// GeneralCameraT retract(const Vector &v) const {
|
||||
// Vector v1 = sub(v,0,Camera::Dim());
|
||||
// Vector v2 = sub(v,Camera::Dim(),Camera::Dim()+Calibration::Dim());
|
||||
// return GeneralCameraT(calibrated_.retract(v1), calibration_.retract(v2));
|
||||
// }
|
||||
//
|
||||
// ///TODO: comment
|
||||
// Vector localCoordinates(const GeneralCameraT &C) const {
|
||||
// const Vector v1(calibrated().localCoordinates(C.calibrated())),
|
||||
// v2(calibration().localCoordinates(C.calibration()));
|
||||
// return concatVectors(2,&v1,&v2) ;
|
||||
// }
|
||||
//
|
||||
// //inline size_t dim() { return Camera::dim() + Calibration::dim() ; }
|
||||
//
|
||||
// ///TODO: comment
|
||||
// inline size_t dim() const { return calibrated().dim() + calibration().dim() ; }
|
||||
//
|
||||
// ///TODO: comment
|
||||
// static inline size_t Dim() { return Camera::Dim() + Calibration::Dim() ; }
|
||||
//
|
||||
//private:
|
||||
//
|
||||
// /// @}
|
||||
// /// @name Advanced Interface
|
||||
// /// @{
|
||||
//
|
||||
// friend class boost::serialization::access;
|
||||
// template<class Archive>
|
||||
//
|
||||
// /// Serialization function
|
||||
// void serialize(Archive & ar, const unsigned int version)
|
||||
// {
|
||||
// ar & BOOST_SERIALIZATION_NVP(calibrated_);
|
||||
// ar & BOOST_SERIALIZATION_NVP(calibration_);
|
||||
// }
|
||||
//
|
||||
// /// @}
|
||||
//
|
||||
//};
|
||||
//
|
||||
//typedef GeneralCameraT<CalibratedCamera,Cal3Bundler> Cal3BundlerCamera;
|
||||
//typedef GeneralCameraT<CalibratedCamera,Cal3DS2> Cal3DS2Camera; // NOTE: Typedef not referenced in gtsam
|
||||
//typedef GeneralCameraT<CalibratedCamera,Cal3_S2> Cal3_S2Camera; // NOTE: Typedef not referenced in gtsam
|
||||
//
|
||||
//}
|
Loading…
Reference in New Issue