Removed pointer output argument, used safe Matrix initializer
parent
179f17eb1e
commit
252784b449
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@ -25,7 +25,7 @@ using namespace std;
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namespace gtsam {
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/* ************************************************************************* */
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Matrix Sphere2::getBasis(Vector* axisOutput) const {
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Matrix Sphere2::getBasis() const {
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// Get the axis of rotation with the minimum projected length of the point
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Point3 axis;
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@ -46,19 +46,16 @@ Matrix Sphere2::getBasis(Vector* axisOutput) const {
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b2 = b2 / b2.norm();
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// Create the basis matrix
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Matrix basis = Matrix_(3, 2, b1.x(), b2.x(), b1.y(), b2.y(), b1.z(), b2.z());
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// Return the axis if requested
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if (axisOutput != NULL)
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*axisOutput = Point3::Logmap(axis);
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return basis;
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Matrix B(3,2);
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B << b1.x(), b2.x(), b1.y(), b2.y(), b1.z(), b2.z();
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return B;
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}
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/* ************************************************************************* */
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/// The print fuction
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void Sphere2::print(const std::string& s) const {
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printf("%s(x, y, z): (%.3lf, %.3lf, %.3lf)\n", s.c_str(), p_.x(), p_.y(),
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p_.z());
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printf("%s(x, y, z): (%.3lf, %.3lf, %.3lf)\n", //
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s.c_str(), p_.x(), p_.y(), p_.z());
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}
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/* ************************************************************************* */
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@ -66,8 +63,7 @@ Sphere2 Sphere2::retract(const Vector& v) const {
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// Get the vector form of the point and the basis matrix
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Vector p = Point3::Logmap(p_);
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Vector axis;
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Matrix B = getBasis(&axis);
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Matrix B = getBasis();
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// Compute the 3D xi_hat vector
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Vector xi_hat = v(0) * B.col(0) + v(1) * B.col(1);
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@ -30,7 +30,7 @@ private:
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Point3 p_; ///< The location of the point on the unit sphere
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/// Returns the axis of rotations
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Matrix getBasis(Vector* axisOutput = NULL) const;
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Matrix getBasis() const;
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public:
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