delete "FIXME" because `compose` unit tests check `AdjointMap`
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@ -145,7 +145,7 @@ public:
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* Calculate Adjoint map, transforming a twist in this pose's (i.e, body) frame to the world spatial frame
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* Ad_pose is 6*6 matrix that when applied to twist xi \f$ [R_x,R_y,R_z,T_x,T_y,T_z] \f$, returns Ad_pose(xi)
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*/
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Matrix6 AdjointMap() const; /// FIXME Not tested - marked as incorrect
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Matrix6 AdjointMap() const;
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/**
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* Apply this pose's AdjointMap Ad_g to a twist \f$ \xi_b \f$, i.e. a
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