cartographer/cartographer
Wolfgang Hess 84da6d75bc Also use vector<map<>> for node data in 3D. (#516)
This reduces the difference between 2D and 3D and moves
3D towards localization and trimming.
2017-09-11 13:46:49 +02:00
..
common Fix ClangTidy warnings. (#455) 2017-08-16 15:21:04 +02:00
ground_truth Tiny cleanup of TransformInterpolationBuffer. (#462) 2017-08-18 16:19:50 +02:00
io Fix Lint and ClangTidy warnings. (#485) 2017-08-31 13:39:47 +02:00
mapping Rename TrajectoryConnectivity ConnectedComponents. (#510) 2017-09-07 17:11:06 +02:00
mapping_2d Also use vector<map<>> submaps in 3D. (#512) 2017-09-08 15:54:28 +02:00
mapping_3d Also use vector<map<>> for node data in 3D. (#516) 2017-09-11 13:46:49 +02:00
sensor Template dispatching of sensor data. (#484) 2017-08-28 15:43:26 +02:00
transform Add Unittest for transform::RigidX. (#497) 2017-09-06 12:06:33 +02:00