Update descriptions in pose_graph.h (#977)
Remove "frozen", since deserialized trajectories can be unfrozen since #891.master
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@ -82,12 +82,12 @@ class PoseGraph : public PoseGraphInterface {
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virtual void FreezeTrajectory(int trajectory_id) = 0;
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// Adds a 'submap' from a proto with the given 'global_pose' to the
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// appropriate frozen trajectory.
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// appropriate trajectory.
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virtual void AddSubmapFromProto(const transform::Rigid3d& global_pose,
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const proto::Submap& submap) = 0;
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// Adds a 'node' from a proto with the given 'global_pose' to the
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// appropriate frozen trajectory.
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// appropriate trajectory.
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virtual void AddNodeFromProto(const transform::Rigid3d& global_pose,
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const proto::Node& node) = 0;
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