using System; using System.Runtime.InteropServices; public class PclPointCloud : IDisposable { private IntPtr handle; public PclPointCloud() => handle = create_point_cloud(); // 构造函数用于内部封装 handle 对象 public PclPointCloud(IntPtr handle) => this.handle = handle; public void Dispose() { delete_point_cloud(handle); handle = IntPtr.Zero; } public int Load(string path) => load_point_cloud(handle, path); public int Save(string path) => save_point_cloud(handle, path); public IntPtr Handle => handle; [DllImport("./pcl/libpclwrapper.dylib")] private static extern IntPtr create_point_cloud(); [DllImport("./pcl/libpclwrapper.dylib")] private static extern void delete_point_cloud(IntPtr ptr); [DllImport("./pcl/libpclwrapper.dylib")] private static extern int load_point_cloud(IntPtr ptr, string path); [DllImport("./pcl/libpclwrapper.dylib")] private static extern int save_point_cloud(IntPtr ptr, string path); } public class PclVoxelGrid : IDisposable { private IntPtr handle; public PclVoxelGrid() => handle = create_voxel_filter(); public void Dispose() { delete_voxel_filter(handle); handle = IntPtr.Zero; } public void SetLeafSize(float x, float y, float z) => set_voxel_leaf_size(handle, x, y, z); public void SetInputCloud(PclPointCloud cloud) => set_voxel_input_cloud(handle, cloud.Handle); public PclPointCloud Filter() => new PclPointCloud(apply_voxel_filter(handle)); [DllImport("./pcl/libpclwrapper.dylib")] private static extern IntPtr create_voxel_filter(); [DllImport("./pcl/libpclwrapper.dylib")] private static extern void delete_voxel_filter(IntPtr ptr); [DllImport("./pcl/libpclwrapper.dylib")] private static extern void set_voxel_leaf_size(IntPtr ptr, float x, float y, float z); [DllImport("./pcl/libpclwrapper.dylib")] private static extern void set_voxel_input_cloud(IntPtr filterPtr, IntPtr cloudPtr); [DllImport("./pcl/libpclwrapper.dylib")] private static extern IntPtr apply_voxel_filter(IntPtr filterPtr); }