257 lines
9.4 KiB
C++
257 lines
9.4 KiB
C++
/**
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* This file is part of ORB-SLAM3
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*
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* Copyright (C) 2017-2020 Carlos Campos, Richard Elvira, Juan J. Gómez Rodríguez, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
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* Copyright (C) 2014-2016 Raúl Mur-Artal, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
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*
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* ORB-SLAM3 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* ORB-SLAM3 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
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* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with ORB-SLAM3.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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* Author: Steffen Urban *
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* Contact: urbste@gmail.com *
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* License: Copyright (c) 2016 Steffen Urban, ANU. All rights reserved. *
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* *
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* Redistribution and use in source and binary forms, with or without *
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* modification, are permitted provided that the following conditions *
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* are met: *
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* * Redistributions of source code must retain the above copyright *
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* notice, this list of conditions and the following disclaimer. *
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* * Redistributions in binary form must reproduce the above copyright *
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* notice, this list of conditions and the following disclaimer in the *
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* documentation and/or other materials provided with the distribution. *
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* * Neither the name of ANU nor the names of its contributors may be *
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* used to endorse or promote products derived from this software without *
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* specific prior written permission. *
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* *
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"*
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE *
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE *
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* ARE DISCLAIMED. IN NO EVENT SHALL ANU OR THE CONTRIBUTORS BE LIABLE *
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL *
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR *
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER *
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT *
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY *
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF *
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* SUCH DAMAGE. *
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******************************************************************************/
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#ifndef ORB_SLAM3_MLPNPSOLVER_H
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#define ORB_SLAM3_MLPNPSOLVER_H
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#include "MapPoint.h"
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#include "Frame.h"
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#include<Eigen/Dense>
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#include<Eigen/Sparse>
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namespace ORB_SLAM3{
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class MLPnPsolver {
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public:
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MLPnPsolver(const Frame &F, const vector<MapPoint*> &vpMapPointMatches);
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~MLPnPsolver();
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void SetRansacParameters(double probability = 0.99, int minInliers = 8, int maxIterations = 300, int minSet = 6, float epsilon = 0.4,
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float th2 = 5.991);
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//Find metod is necessary?
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cv::Mat iterate(int nIterations, bool &bNoMore, vector<bool> &vbInliers, int &nInliers);
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//Type definitions needed by the original code
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/** A 3-vector of unit length used to describe landmark observations/bearings
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* in camera frames (always expressed in camera frames)
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*/
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typedef Eigen::Vector3d bearingVector_t;
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/** An array of bearing-vectors */
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typedef std::vector<bearingVector_t, Eigen::aligned_allocator<bearingVector_t> >
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bearingVectors_t;
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/** A 2-matrix containing the 2D covariance information of a bearing vector
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*/
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typedef Eigen::Matrix2d cov2_mat_t;
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/** A 3-matrix containing the 3D covariance information of a bearing vector */
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typedef Eigen::Matrix3d cov3_mat_t;
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/** An array of 3D covariance matrices */
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typedef std::vector<cov3_mat_t, Eigen::aligned_allocator<cov3_mat_t> >
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cov3_mats_t;
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/** A 3-vector describing a point in 3D-space */
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typedef Eigen::Vector3d point_t;
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/** An array of 3D-points */
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typedef std::vector<point_t, Eigen::aligned_allocator<point_t> >
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points_t;
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/** A homogeneous 3-vector describing a point in 3D-space */
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typedef Eigen::Vector4d point4_t;
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/** An array of homogeneous 3D-points */
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typedef std::vector<point4_t, Eigen::aligned_allocator<point4_t> >
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points4_t;
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/** A 3-vector containing the rodrigues parameters of a rotation matrix */
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typedef Eigen::Vector3d rodrigues_t;
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/** A rotation matrix */
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typedef Eigen::Matrix3d rotation_t;
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/** A 3x4 transformation matrix containing rotation \f$ \mathbf{R} \f$ and
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* translation \f$ \mathbf{t} \f$ as follows:
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* \f$ \left( \begin{array}{cc} \mathbf{R} & \mathbf{t} \end{array} \right) \f$
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*/
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typedef Eigen::Matrix<double,3,4> transformation_t;
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/** A 3-vector describing a translation/camera position */
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typedef Eigen::Vector3d translation_t;
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private:
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void CheckInliers();
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bool Refine();
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//Functions from de original MLPnP code
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/*
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* Computes the camera pose given 3D points coordinates (in the camera reference
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* system), the camera rays and (optionally) the covariance matrix of those camera rays.
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* Result is stored in solution
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*/
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void computePose(
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const bearingVectors_t & f,
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const points_t & p,
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const cov3_mats_t & covMats,
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const std::vector<int>& indices,
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transformation_t & result);
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void mlpnp_gn(Eigen::VectorXd& x,
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const points_t& pts,
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const std::vector<Eigen::MatrixXd>& nullspaces,
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const Eigen::SparseMatrix<double> Kll,
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bool use_cov);
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void mlpnp_residuals_and_jacs(
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const Eigen::VectorXd& x,
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const points_t& pts,
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const std::vector<Eigen::MatrixXd>& nullspaces,
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Eigen::VectorXd& r,
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Eigen::MatrixXd& fjac,
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bool getJacs);
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void mlpnpJacs(
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const point_t& pt,
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const Eigen::Vector3d& nullspace_r,
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const Eigen::Vector3d& nullspace_s,
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const rodrigues_t& w,
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const translation_t& t,
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Eigen::MatrixXd& jacs);
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//Auxiliar methods
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/**
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* \brief Compute a rotation matrix from Rodrigues axis angle.
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*
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* \param[in] omega The Rodrigues-parameters of a rotation.
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* \return The 3x3 rotation matrix.
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*/
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Eigen::Matrix3d rodrigues2rot(const Eigen::Vector3d & omega);
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/**
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* \brief Compute the Rodrigues-parameters of a rotation matrix.
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*
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* \param[in] R The 3x3 rotation matrix.
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* \return The Rodrigues-parameters.
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*/
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Eigen::Vector3d rot2rodrigues(const Eigen::Matrix3d & R);
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//----------------------------------------------------
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//Fields of the solver
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//----------------------------------------------------
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vector<MapPoint*> mvpMapPointMatches;
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// 2D Points
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vector<cv::Point2f> mvP2D;
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//Substitued by bearing vectors
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bearingVectors_t mvBearingVecs;
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vector<float> mvSigma2;
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// 3D Points
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//vector<cv::Point3f> mvP3Dw;
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points_t mvP3Dw;
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// Index in Frame
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vector<size_t> mvKeyPointIndices;
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// Current Estimation
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double mRi[3][3];
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double mti[3];
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cv::Mat mTcwi;
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vector<bool> mvbInliersi;
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int mnInliersi;
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// Current Ransac State
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int mnIterations;
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vector<bool> mvbBestInliers;
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int mnBestInliers;
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cv::Mat mBestTcw;
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// Refined
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cv::Mat mRefinedTcw;
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vector<bool> mvbRefinedInliers;
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int mnRefinedInliers;
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// Number of Correspondences
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int N;
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// Indices for random selection [0 .. N-1]
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vector<size_t> mvAllIndices;
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// RANSAC probability
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double mRansacProb;
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// RANSAC min inliers
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int mRansacMinInliers;
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// RANSAC max iterations
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int mRansacMaxIts;
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// RANSAC expected inliers/total ratio
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float mRansacEpsilon;
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// RANSAC Threshold inlier/outlier. Max error e = dist(P1,T_12*P2)^2
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float mRansacTh;
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// RANSAC Minimun Set used at each iteration
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int mRansacMinSet;
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// Max square error associated with scale level. Max error = th*th*sigma(level)*sigma(level)
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vector<float> mvMaxError;
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GeometricCamera* mpCamera;
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};
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}
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#endif //ORB_SLAM3_MLPNPSOLVER_H
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