156 lines
4.5 KiB
C++
156 lines
4.5 KiB
C++
/*
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* DSF.h
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*
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* Created on: Mar 26, 2010
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* Author: nikai
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* Description: An implementation of Disjoint set forests (see CLR page 446 and up)
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* Quoting from CLR: A disjoint-set data structure maintains a collection
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* S = {S_1,S_2,...} of disjoint dynamic sets. Each set is identified by
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* a representative, which is some member of the set.
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*/
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#pragma once
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#include <iostream>
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#include <list>
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#include <set>
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#include <map>
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#include <boost/foreach.hpp>
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#include <gtsam/base/BTree.h>
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namespace gtsam {
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template <class Key>
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class DSF : protected BTree<Key, Key> {
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public:
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typedef Key Label; // label can be different from key, but for now they are same
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typedef DSF<Key> Self;
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typedef std::set<Key> Set;
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typedef BTree<Key, Label> Tree;
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typedef std::pair<Key, Label> KeyLabel;
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// constructor
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DSF() : Tree() { }
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// constructor
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DSF(const Tree& tree) : Tree(tree) {}
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// constructor with a list of unconnected keys
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DSF(const std::list<Key>& keys) : Tree() { BOOST_FOREACH(const Key& key, keys) *this = this->add(key, key); }
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// create a new singleton, does nothing if already exists
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Self makeSet(const Key& key) const { if (mem(key)) return *this; else return this->add(key, key); }
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// find the label of the set in which {key} lives
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Label findSet(const Key& key) const {
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Key parent = this->find(key);
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return parent == key ? key : findSet(parent); }
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// return a new DSF where x and y are in the same set. Kai: the caml implementation is not const, and I followed
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Self makeUnion(const Key& key1, const Key& key2) { return this->add(findSet_(key2), findSet_(key1)); }
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// the in-place version of makeUnion
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void makeUnionInPlace(const Key& key1, const Key& key2) { *this = this->add(findSet_(key2), findSet_(key1)); }
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// create a new singleton with two connected keys
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Self makePair(const Key& key1, const Key& key2) const { return makeSet(key1).makeSet(key2).makeUnion(key1, key2); }
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// create a new singleton with a list of fully connected keys
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Self makeList(const std::list<Key>& keys) const {
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Self t = *this;
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BOOST_FOREACH(const Key& key, keys)
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t = t.makePair(key, keys.front());
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return t;
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}
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// return a dsf in which all find_set operations will be O(1) due to path compression.
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DSF flatten() const {
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DSF t = *this;
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BOOST_FOREACH(const KeyLabel& pair, (Tree)t)
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t.findSet_(pair.first);
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return t;
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}
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// maps f over all keys, must be invertible
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DSF map(boost::function<Key(const Key&)> func) const {
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DSF t;
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BOOST_FOREACH(const KeyLabel& pair, (Tree)*this)
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t = t.add(func(pair.first), func(pair.second));
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return t;
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}
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// return the number of sets
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size_t numSets() const {
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size_t num = 0;
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BOOST_FOREACH(const KeyLabel& pair, (Tree)*this)
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if (pair.first == pair.second) num++;
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return num;
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}
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// return the numer of keys
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size_t size() const { return Tree::size(); }
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// return all sets, i.e. a partition of all elements
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std::map<Label, Set> sets() const {
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std::map<Label, Set> sets;
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BOOST_FOREACH(const KeyLabel& pair, (Tree)*this)
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sets[findSet(pair.second)].insert(pair.first);
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return sets;
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}
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// return a partition of the given elements {keys}
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std::map<Label, Set> partition(const std::list<Key>& keys) const {
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std::map<Label, Set> partitions;
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BOOST_FOREACH(const Key& key, keys)
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partitions[findSet(key)].insert(key);
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return partitions;
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}
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// get the nodes in the tree with the given label
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Set set(const Label& label) const {
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Set set;
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BOOST_FOREACH(const KeyLabel& pair, (Tree)*this) {
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if (pair.second == label || findSet(pair.second) == label)
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set.insert(pair.first);
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}
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return set;
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}
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/** equality */
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bool operator==(const Self& t) const { return (Tree)*this == (Tree)t; }
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/** inequality */
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bool operator!=(const Self& t) const { return (Tree)*this != (Tree)t; }
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// print the object
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void print(const std::string& name = "DSF") const {
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std::cout << name << std::endl;
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BOOST_FOREACH(const KeyLabel& pair, (Tree)*this)
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std::cout << (std::string)pair.first << " " << (std::string)pair.second << std::endl;
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}
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protected:
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/**
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* same as findSet except with path compression: After we have traversed the path to
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* the root, each parent pointer is made to directly point to it
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*/
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Key findSet_(const Key& key) {
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Key parent = this->find(key);
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if (parent == key)
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return parent;
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else {
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Key label = findSet_(parent);
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*this = this->add(key, label);
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return label;
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}
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}
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};
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// shortcuts
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typedef DSF<int> DSFInt;
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} // namespace gtsam
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