161 lines
5.5 KiB
C++
161 lines
5.5 KiB
C++
/* ----------------------------------------------------------------------------
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* GTSAM Copyright 2010, Georgia Tech Research Corporation,
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* Atlanta, Georgia 30332-0415
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* All Rights Reserved
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* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
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* See LICENSE for the license information
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* -------------------------------------------------------------------------- */
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/**
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* @file CalibratedCamera.cpp
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* @brief Calibrated camera for which only pose is unknown
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* @date Aug 17, 2009
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* @author Frank Dellaert
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*/
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#include <gtsam/geometry/Pose2.h>
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#include <gtsam/geometry/CalibratedCamera.h>
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using namespace std;
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namespace gtsam {
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/* ************************************************************************* */
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Matrix26 PinholeBase::Dpose(const Point2& pn, double d) {
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// optimized version of derivatives, see CalibratedCamera.nb
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const double u = pn.x(), v = pn.y();
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double uv = u * v, uu = u * u, vv = v * v;
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Matrix26 Dpn_pose;
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Dpn_pose << uv, -1 - uu, v, -d, 0, d * u, 1 + vv, -uv, -u, 0, -d, d * v;
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return Dpn_pose;
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}
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/* ************************************************************************* */
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Matrix23 PinholeBase::Dpoint(const Point2& pn, double d, const Matrix3& Rt) {
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// optimized version of derivatives, see CalibratedCamera.nb
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const double u = pn.x(), v = pn.y();
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Matrix23 Dpn_point;
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Dpn_point << //
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Rt(0, 0) - u * Rt(2, 0), Rt(0, 1) - u * Rt(2, 1), Rt(0, 2) - u * Rt(2, 2), //
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/**/Rt(1, 0) - v * Rt(2, 0), Rt(1, 1) - v * Rt(2, 1), Rt(1, 2) - v * Rt(2, 2);
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Dpn_point *= d;
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return Dpn_point;
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}
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/* ************************************************************************* */
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Pose3 PinholeBase::LevelPose(const Pose2& pose2, double height) {
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const double st = sin(pose2.theta()), ct = cos(pose2.theta());
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const Point3 x(st, -ct, 0), y(0, 0, -1), z(ct, st, 0);
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const Rot3 wRc(x, y, z);
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const Point3 t(pose2.x(), pose2.y(), height);
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return Pose3(wRc, t);
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}
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/* ************************************************************************* */
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Pose3 PinholeBase::LookatPose(const Point3& eye, const Point3& target,
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const Point3& upVector) {
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Point3 zc = target - eye;
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zc = zc / zc.norm();
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Point3 xc = (-upVector).cross(zc); // minus upVector since yc is pointing down
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xc = xc / xc.norm();
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Point3 yc = zc.cross(xc);
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return Pose3(Rot3(xc, yc, zc), eye);
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}
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/* ************************************************************************* */
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bool PinholeBase::equals(const PinholeBase &camera, double tol) const {
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return pose_.equals(camera.pose(), tol);
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}
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/* ************************************************************************* */
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void PinholeBase::print(const string& s) const {
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pose_.print(s + ".pose");
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}
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/* ************************************************************************* */
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const Pose3& PinholeBase::getPose(OptionalJacobian<6, 6> H) const {
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if (H) {
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H->setZero();
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H->block(0, 0, 6, 6) = I_6x6;
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}
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return pose_;
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}
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/* ************************************************************************* */
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Point2 PinholeBase::project_to_camera(const Point3& pc,
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OptionalJacobian<2, 3> Dpoint) {
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double d = 1.0 / pc.z();
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const double u = pc.x() * d, v = pc.y() * d;
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if (Dpoint)
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*Dpoint << d, 0.0, -u * d, 0.0, d, -v * d;
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return Point2(u, v);
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}
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/* ************************************************************************* */
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pair<Point2, bool> PinholeBase::projectSafe(const Point3& pw) const {
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const Point3 pc = pose().transform_to(pw);
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const Point2 pn = project_to_camera(pc);
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return make_pair(pn, pc.z() > 0);
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}
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/* ************************************************************************* */
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Point2 PinholeBase::project2(const Point3& point, OptionalJacobian<2, 6> Dpose,
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OptionalJacobian<2, 3> Dpoint) const {
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Matrix3 Rt; // calculated by transform_to if needed
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const Point3 q = pose().transform_to(point, boost::none, Dpoint ? &Rt : 0);
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#ifdef GTSAM_THROW_CHEIRALITY_EXCEPTION
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if (q.z() <= 0)
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throw CheiralityException();
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#endif
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const Point2 pn = project_to_camera(q);
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if (Dpose || Dpoint) {
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const double d = 1.0 / q.z();
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if (Dpose)
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*Dpose = PinholeBase::Dpose(pn, d);
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if (Dpoint)
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*Dpoint = PinholeBase::Dpoint(pn, d, Rt);
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}
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return pn;
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}
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/* ************************************************************************* */
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Point3 PinholeBase::backproject_from_camera(const Point2& p,
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const double depth) {
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return Point3(p.x() * depth, p.y() * depth, depth);
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}
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/* ************************************************************************* */
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CalibratedCamera CalibratedCamera::Level(const Pose2& pose2, double height) {
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return CalibratedCamera(LevelPose(pose2, height));
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}
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/* ************************************************************************* */
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CalibratedCamera CalibratedCamera::Lookat(const Point3& eye,
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const Point3& target, const Point3& upVector) {
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return CalibratedCamera(LookatPose(eye, target, upVector));
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}
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/* ************************************************************************* */
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Point2 CalibratedCamera::project(const Point3& point,
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OptionalJacobian<2, 6> Dcamera, OptionalJacobian<2, 3> Dpoint) const {
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return project2(point, Dcamera, Dpoint);
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}
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/* ************************************************************************* */
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CalibratedCamera CalibratedCamera::retract(const Vector& d) const {
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return CalibratedCamera(pose().retract(d));
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}
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/* ************************************************************************* */
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Vector CalibratedCamera::localCoordinates(const CalibratedCamera& T2) const {
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return pose().localCoordinates(T2.pose());
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}
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/* ************************************************************************* */
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}
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