gtsam/gtsam_unstable/gtsam_unstable.h

193 lines
6.5 KiB
C++

/**
* Matlab toolbox interface definition for gtsam_unstable
*/
// specify the classes from gtsam we are using
virtual class gtsam::Value;
virtual class gtsam::Point3;
virtual class gtsam::Rot3;
virtual class gtsam::Pose2;
virtual class gtsam::Pose3;
virtual class gtsam::noiseModel::Base;
virtual class gtsam::NonlinearFactor;
namespace gtsam {
#include <gtsam_unstable/base/Dummy.h>
class Dummy {
Dummy();
void print(string s) const;
unsigned char dummyTwoVar(unsigned char a) const;
};
#include <gtsam_unstable/dynamics/PoseRTV.h>
virtual class PoseRTV : gtsam::Value {
PoseRTV();
PoseRTV(Vector rtv);
PoseRTV(const gtsam::Point3& pt, const gtsam::Rot3& rot, const gtsam::Point3& vel);
PoseRTV(const gtsam::Rot3& rot, const gtsam::Point3& pt, const gtsam::Point3& vel);
PoseRTV(const gtsam::Pose3& pose, const gtsam::Point3& vel);
PoseRTV(const gtsam::Pose3& pose);
PoseRTV(double roll, double pitch, double yaw, double x, double y, double z, double vx, double vy, double vz);
// testable
bool equals(const gtsam::PoseRTV& other, double tol) const;
void print(string s) const;
// access
gtsam::Point3 translation() const;
gtsam::Rot3 rotation() const;
gtsam::Point3 velocity() const;
gtsam::Pose3 pose() const;
// Vector interfaces
Vector vector() const;
Vector translationVec() const;
Vector velocityVec() const;
// manifold/Lie
static size_t Dim();
size_t dim() const;
gtsam::PoseRTV retract(Vector v) const;
Vector localCoordinates(const gtsam::PoseRTV& p) const;
static gtsam::PoseRTV Expmap(Vector v);
static Vector Logmap(const gtsam::PoseRTV& p);
gtsam::PoseRTV inverse() const;
gtsam::PoseRTV compose(const gtsam::PoseRTV& p) const;
gtsam::PoseRTV between(const gtsam::PoseRTV& p) const;
// measurement
double range(const gtsam::PoseRTV& other) const;
gtsam::PoseRTV transformed_from(const gtsam::Pose3& trans) const;
// IMU/dynamics
gtsam::PoseRTV planarDynamics(double vel_rate, double heading_rate, double max_accel, double dt) const;
gtsam::PoseRTV flyingDynamics(double pitch_rate, double heading_rate, double lift_control, double dt) const;
gtsam::PoseRTV generalDynamics(Vector accel, Vector gyro, double dt) const;
Vector imuPrediction(const gtsam::PoseRTV& x2, double dt) const;
gtsam::Point3 translationIntegration(const gtsam::PoseRTV& x2, double dt) const;
Vector translationIntegrationVec(const gtsam::PoseRTV& x2, double dt) const;
};
// Nonlinear factors from gtsam, for our Value types
#include <gtsam/slam/PriorFactor.h>
template<T = {gtsam::PoseRTV}>
virtual class PriorFactor : gtsam::NonlinearFactor {
PriorFactor(size_t key, const T& prior, const gtsam::noiseModel::Base* noiseModel);
};
#include <gtsam/slam/BetweenFactor.h>
template<T = {gtsam::PoseRTV}>
virtual class BetweenFactor : gtsam::NonlinearFactor {
BetweenFactor(size_t key1, size_t key2, const T& relativePose, const gtsam::noiseModel::Base* noiseModel);
};
#include <gtsam/slam/RangeFactor.h>
template<POSE, POINT>
virtual class RangeFactor : gtsam::NonlinearFactor {
RangeFactor(size_t key1, size_t key2, double measured, const gtsam::noiseModel::Base* noiseModel);
};
typedef gtsam::RangeFactor<gtsam::PoseRTV, gtsam::PoseRTV> RangeFactorRTV;
#include <gtsam/nonlinear/NonlinearEquality.h>
template<T = {gtsam::PoseRTV}>
virtual class NonlinearEquality : gtsam::NonlinearFactor {
// Constructor - forces exact evaluation
NonlinearEquality(size_t j, const T& feasible);
// Constructor - allows inexact evaluation
NonlinearEquality(size_t j, const T& feasible, double error_gain);
};
#include <gtsam_unstable/dynamics/IMUFactor.h>
template<POSE = {gtsam::PoseRTV}>
virtual class IMUFactor : gtsam::NonlinearFactor {
/** Standard constructor */
IMUFactor(Vector accel, Vector gyro,
double dt, size_t key1, size_t key2, const gtsam::noiseModel::Base* model);
/** Full IMU vector specification */
IMUFactor(Vector imu_vector,
double dt, size_t key1, size_t key2, const gtsam::noiseModel::Base* model);
Vector gyro() const;
Vector accel() const;
Vector z() const;
size_t key1() const;
size_t key2() const;
};
#include <gtsam_unstable/dynamics/FullIMUFactor.h>
template<POSE = {gtsam::PoseRTV}>
virtual class FullIMUFactor : gtsam::NonlinearFactor {
/** Standard constructor */
FullIMUFactor(Vector accel, Vector gyro,
double dt, size_t key1, size_t key2, const gtsam::noiseModel::Base* model);
/** Single IMU vector - imu = [accel, gyro] */
FullIMUFactor(Vector imu,
double dt, size_t key1, size_t key2, const gtsam::noiseModel::Base* model);
Vector gyro() const;
Vector accel() const;
Vector z() const;
size_t key1() const;
size_t key2() const;
};
#include <gtsam_unstable/dynamics/DynamicsPriors.h>
virtual class DHeightPrior : gtsam::NonlinearFactor {
DHeightPrior(size_t key, double height, const gtsam::noiseModel::Base* model);
};
virtual class DRollPrior : gtsam::NonlinearFactor {
/** allows for explicit roll parameterization - uses canonical coordinate */
DRollPrior(size_t key, double wx, const gtsam::noiseModel::Base* model);
/** Forces roll to zero */
DRollPrior(size_t key, const gtsam::noiseModel::Base* model);
};
virtual class VelocityPrior : gtsam::NonlinearFactor {
VelocityPrior(size_t key, Vector vel, const gtsam::noiseModel::Base* model);
};
virtual class DGroundConstraint : gtsam::NonlinearFactor {
// Primary constructor allows for variable height of the "floor"
DGroundConstraint(size_t key, double height, const gtsam::noiseModel::Base* model);
// Fully specify vector - use only for debugging
DGroundConstraint(size_t key, Vector constraint, const gtsam::noiseModel::Base* model);
};
//*************************************************************************
// General nonlinear factor types
//*************************************************************************
#include <gtsam/geometry/Pose2.h>
#include <gtsam_unstable/slam/PoseTranslationPrior.h>
template<POSE>
virtual class PoseTranslationPrior : gtsam::NonlinearFactor {
PoseTranslationPrior(size_t key, const POSE& pose_z, const gtsam::noiseModel::Base* noiseModel);
};
typedef gtsam::PoseTranslationPrior<gtsam::Pose2> PoseTranslationPrior2D;
typedef gtsam::PoseTranslationPrior<gtsam::Pose3> PoseTranslationPrior3D;
#include <gtsam_unstable/slam/PoseRotationPrior.h>
template<POSE>
virtual class PoseRotationPrior : gtsam::NonlinearFactor {
PoseRotationPrior(size_t key, const POSE& pose_z, const gtsam::noiseModel::Base* noiseModel);
};
typedef gtsam::PoseRotationPrior<gtsam::Pose2> PoseRotationPrior2D;
typedef gtsam::PoseRotationPrior<gtsam::Pose3> PoseRotationPrior3D;
} //\namespace gtsam