160 lines
4.7 KiB
C++
160 lines
4.7 KiB
C++
/* ----------------------------------------------------------------------------
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* GTSAM Copyright 2010, Georgia Tech Research Corporation,
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* Atlanta, Georgia 30332-0415
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* All Rights Reserved
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* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
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* See LICENSE for the license information
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* -------------------------------------------------------------------------- */
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/**
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* @file Point3.cpp
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* @brief 3D Point
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*/
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#include <gtsam/geometry/Point3.h>
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#include <cmath>
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using namespace std;
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namespace gtsam {
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/* ************************************************************************* */
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bool Point3::equals(const Point3 &q, double tol) const {
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return (fabs(x() - q.x()) < tol && fabs(y() - q.y()) < tol &&
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fabs(z() - q.z()) < tol);
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}
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/* ************************************************************************* */
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void Point3::print(const string& s) const {
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cout << s << *this << endl;
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}
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#ifndef GTSAM_USE_VECTOR3_POINTS
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/* ************************************************************************* */
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bool Point3::operator==(const Point3& q) const {
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return x_ == q.x_ && y_ == q.y_ && z_ == q.z_;
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}
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/* ************************************************************************* */
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Point3 Point3::operator+(const Point3& q) const {
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return Point3(x_ + q.x_, y_ + q.y_, z_ + q.z_);
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}
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/* ************************************************************************* */
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Point3 Point3::operator-(const Point3& q) const {
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return Point3(x_ - q.x_, y_ - q.y_, z_ - q.z_);
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}
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/* ************************************************************************* */
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Point3 Point3::operator*(double s) const {
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return Point3(x_ * s, y_ * s, z_ * s);
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}
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/* ************************************************************************* */
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Point3 Point3::operator/(double s) const {
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return Point3(x_ / s, y_ / s, z_ / s);
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}
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#endif
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/* ************************************************************************* */
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double Point3::distance(const Point3 &p2, OptionalJacobian<1, 3> H1,
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OptionalJacobian<1, 3> H2) const {
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double d = (p2 - *this).norm();
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if (H1) {
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*H1 << x() - p2.x(), y() - p2.y(), z() - p2.z();
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*H1 = *H1 *(1. / d);
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}
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if (H2) {
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*H2 << -x() + p2.x(), -y() + p2.y(), -z() + p2.z();
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*H2 = *H2 *(1. / d);
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}
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return d;
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}
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/* ************************************************************************* */
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#ifdef GTSAM_ALLOW_DEPRECATED_SINCE_V4
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Point3 Point3::add(const Point3 &q, OptionalJacobian<3,3> H1,
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OptionalJacobian<3,3> H2) const {
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if (H1) *H1 = I_3x3;
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if (H2) *H2 = I_3x3;
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return *this + q;
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}
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Point3 Point3::sub(const Point3 &q, OptionalJacobian<3,3> H1,
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OptionalJacobian<3,3> H2) const {
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if (H1) *H1 = I_3x3;
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if (H2) *H2 = I_3x3;
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return *this - q;
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}
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#endif
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/* ************************************************************************* */
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Point3 Point3::cross(const Point3 &q, OptionalJacobian<3, 3> H_p, OptionalJacobian<3, 3> H_q) const {
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if (H_p) {
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*H_p << skewSymmetric(-q.vector());
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}
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if (H_q) {
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*H_q << skewSymmetric(vector());
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}
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return Point3(y() * q.z() - z() * q.y(), z() * q.x() - x() * q.z(),
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x() * q.y() - y() * q.x());
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}
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/* ************************************************************************* */
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double Point3::dot(const Point3 &q, OptionalJacobian<1, 3> H_p, OptionalJacobian<1, 3> H_q) const {
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if (H_p) {
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*H_p << q.vector().transpose();
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}
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if (H_q) {
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*H_q << vector().transpose();
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}
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return (x() * q.x() + y() * q.y() + z() * q.z());
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}
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/* ************************************************************************* */
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double Point3::norm(OptionalJacobian<1,3> H) const {
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double r = std::sqrt(x() * x() + y() * y() + z() * z());
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if (H) {
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if (fabs(r) > 1e-10)
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*H << x() / r, y() / r, z() / r;
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else
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*H << 1, 1, 1; // really infinity, why 1 ?
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}
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return r;
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}
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/* ************************************************************************* */
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Point3 Point3::normalize(OptionalJacobian<3,3> H) const {
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Point3 normalized = *this / norm();
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if (H) {
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// 3*3 Derivative
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double x2 = x() * x(), y2 = y() * y(), z2 = z() * z();
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double xy = x() * y(), xz = x() * z(), yz = y() * z();
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*H << y2 + z2, -xy, -xz, /**/-xy, x2 + z2, -yz, /**/-xz, -yz, x2 + y2;
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*H /= std::pow(x2 + y2 + z2, 1.5);
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}
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return normalized;
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}
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/* ************************************************************************* */
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ostream &operator<<(ostream &os, const Point3& p) {
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os << '[' << p.x() << ", " << p.y() << ", " << p.z() << "]\';";
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return os;
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}
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/* ************************************************************************* */
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ostream &operator<<(ostream &os, const gtsam::Point3Pair &p) {
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os << p.first << " <-> " << p.second;
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return os;
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}
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/* ************************************************************************* */
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} // namespace gtsam
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