gtsam/gtsam_unstable/geometry/triangulation.h

46 lines
1.3 KiB
C++

/* ----------------------------------------------------------------------------
* GTSAM Copyright 2010, Georgia Tech Research Corporation,
* Atlanta, Georgia 30332-0415
* All Rights Reserved
* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
* See LICENSE for the license information
* -------------------------------------------------------------------------- */
/**
* @file triangulation.h
* @brief Functions for triangulation
* @date July 31, 2013
* @author Chris Beall
*/
#pragma once
#include <vector>
#include <gtsam/geometry/Pose3.h>
#include <gtsam/geometry/Point2.h>
#include <gtsam/geometry/Cal3_S2.h>
#include <gtsam_unstable/base/dllexport.h>
namespace gtsam {
/**
* Function to triangulate 3D landmark point from an arbitrary number
* of poses (at least 2) using the DLT. The function checks that the
* resulting point lies in front of all cameras, but has no other checks
* to verify the quality of the triangulation.
* @param poses A vector of camera poses
* @param measurements A vector of camera measurements
* @param K The camera calibration
* @return Returns a Point3 on success, boost::none otherwise.
*/
GTSAM_UNSTABLE_EXPORT boost::optional<Point3> triangulatePoint3(const std::vector<Pose3>& poses,
const std::vector<Point2>& measurements, const Cal3_S2& K);
} // \namespace gtsam