gtsam/geometry/CalibratedCamera.h

113 lines
3.4 KiB
C++

/* ----------------------------------------------------------------------------
* GTSAM Copyright 2010, Georgia Tech Research Corporation,
* Atlanta, Georgia 30332-0415
* All Rights Reserved
* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
* See LICENSE for the license information
* -------------------------------------------------------------------------- */
/*
* CalibratedCamera.h
*
* Created on: Aug 17, 2009
* Author: dellaert
*/
#ifndef CalibratedCAMERA_H_
#define CalibratedCAMERA_H_
#include <gtsam/geometry/Pose2.h>
#include <gtsam/geometry/Pose3.h>
namespace gtsam {
class Point2;
/**
* A Calibrated camera class [R|-R't], calibration K=I.
* If calibration is known, it is more computationally efficient
* to calibrate the measurements rather than try to predict in pixels.
*/
class CalibratedCamera {
private:
Pose3 pose_; // 6DOF pose
public:
CalibratedCamera();
CalibratedCamera(const Pose3& pose);
CalibratedCamera(const Vector &v) ;
virtual ~CalibratedCamera();
inline const Pose3& pose() const { return pose_; }
bool equals (const CalibratedCamera &camera, double tol = 1e-9) const {
return pose_.equals(camera.pose(), tol) ;
}
inline const CalibratedCamera compose(const CalibratedCamera &c) const {
return CalibratedCamera( pose_ * c.pose() ) ;
}
inline const CalibratedCamera inverse() const {
return CalibratedCamera( pose_.inverse() ) ;
}
CalibratedCamera expmap(const Vector& d) const;
Vector logmap(const CalibratedCamera& T2) const;
static CalibratedCamera Expmap(const Vector& v);
static Vector Logmap(const CalibratedCamera& p);
inline size_t dim() const { return 6 ; }
inline static size_t Dim() { return 6 ; }
/**
* Create a level camera at the given 2D pose and height
* @param pose2 specifies the location and viewing direction
* (theta 0 = looking in direction of positive X axis)
*/
static CalibratedCamera level(const Pose2& pose2, double height);
/* ************************************************************************* */
// measurement functions and derivatives
/* ************************************************************************* */
/**
* This function receives the camera pose and the landmark location and
* returns the location the point is supposed to appear in the image
* @param camera the CalibratedCamera
* @param point a 3D point to be projected
* @return the intrinsic coordinates of the projected point
*/
Point2 project(const Point3& point,
boost::optional<Matrix&> D_intrinsic_pose = boost::none,
boost::optional<Matrix&> D_intrinsic_point = boost::none) const;
/**
* projects a 3-dimensional point in camera coordinates into the
* camera and returns a 2-dimensional point, no calibration applied
* With optional 2by3 derivative
*/
static Point2 project_to_camera(const Point3& cameraPoint,
boost::optional<Matrix&> H1 = boost::none);
/**
* backproject a 2-dimensional point to a 3-dimension point
*/
static Point3 backproject_from_camera(const Point2& p, const double scale);
private:
/** Serialization function */
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & BOOST_SERIALIZATION_NVP(pose_);
}
};
}
#endif /* CalibratedCAMERA_H_ */