gtsam/geometry/tests/testRot3.cpp

401 lines
12 KiB
C++

/**
* @file testRot3.cpp
* @brief Unit tests for Rot3 class
* @author Alireza Fathi
*/
#include <gtsam/CppUnitLite/TestHarness.h>
#include <boost/math/constants/constants.hpp>
#include <gtsam/base/numericalDerivative.h>
#include <gtsam/base/lieProxies.h>
#include <gtsam/geometry/Point3.h>
#include <gtsam/geometry/Rot3.h>
using namespace gtsam;
Rot3 R = Rot3::rodriguez(0.1, 0.4, 0.2);
Point3 P(0.2, 0.7, -2.0);
double error = 1e-9, epsilon = 0.001;
/* ************************************************************************* */
TEST( Rot3, constructor)
{
Rot3 expected(eye(3, 3));
Vector r1(3), r2(3), r3(3);
r1(0) = 1;
r1(1) = 0;
r1(2) = 0;
r2(0) = 0;
r2(1) = 1;
r2(2) = 0;
r3(0) = 0;
r3(1) = 0;
r3(2) = 1;
Rot3 actual(r1, r2, r3);
CHECK(assert_equal(actual,expected));
}
/* ************************************************************************* */
TEST( Rot3, constructor2)
{
Matrix R = Matrix_(3, 3, 11., 12., 13., 21., 22., 23., 31., 32., 33.);
Rot3 actual(R);
Rot3 expected(11, 12, 13, 21, 22, 23, 31, 32, 33);
CHECK(assert_equal(actual,expected));
}
/* ************************************************************************* */
TEST( Rot3, constructor3)
{
Rot3 expected(1, 2, 3, 4, 5, 6, 7, 8, 9);
Point3 r1(1, 4, 7), r2(2, 5, 8), r3(3, 6, 9);
CHECK(assert_equal(Rot3(r1,r2,r3),expected));
}
/* ************************************************************************* */
TEST( Rot3, transpose)
{
Rot3 R(1, 2, 3, 4, 5, 6, 7, 8, 9);
Point3 r1(1, 2, 3), r2(4, 5, 6), r3(7, 8, 9);
CHECK(assert_equal(R.inverse(),Rot3(r1,r2,r3)));
}
/* ************************************************************************* */
TEST( Rot3, equals)
{
CHECK(R.equals(R));
Rot3 zero;
CHECK(!R.equals(zero));
}
/* ************************************************************************* */
// Notice this uses J^2 whereas fast uses w*w', and has cos(t)*I + ....
Rot3 slow_but_correct_rodriguez(const Vector& w) {
double t = norm_2(w);
Matrix J = skewSymmetric(w / t);
if (t < 1e-5) return Rot3();
Matrix R = eye(3) + sin(t) * J + (1.0 - cos(t)) * (J * J);
return R;
}
/* ************************************************************************* */
TEST( Rot3, rodriguez)
{
Rot3 R1 = Rot3::rodriguez(epsilon, 0, 0);
Vector w = Vector_(3, epsilon, 0., 0.);
Rot3 R2 = slow_but_correct_rodriguez(w);
CHECK(assert_equal(R2,R1));
}
/* ************************************************************************* */
TEST( Rot3, rodriguez2)
{
Vector axis = Vector_(3,0.,1.,0.); // rotation around Y
double angle = 3.14 / 4.0;
Rot3 actual = Rot3::rodriguez(axis, angle);
Rot3 expected(0.707388, 0, 0.706825,
0, 1, 0,
-0.706825, 0, 0.707388);
CHECK(assert_equal(expected,actual,1e-5));
}
/* ************************************************************************* */
TEST( Rot3, rodriguez3)
{
Vector w = Vector_(3, 0.1, 0.2, 0.3);
Rot3 R1 = Rot3::rodriguez(w / norm_2(w), norm_2(w));
Rot3 R2 = slow_but_correct_rodriguez(w);
CHECK(assert_equal(R2,R1));
}
/* ************************************************************************* */
TEST( Rot3, rodriguez4)
{
Vector axis = Vector_(3,0.,0.,1.); // rotation around Z
double angle = M_PI_2;
Rot3 actual = Rot3::rodriguez(axis, angle);
double c=cos(angle),s=sin(angle);
Rot3 expected(c,-s, 0,
s, c, 0,
0, 0, 1);
CHECK(assert_equal(expected,actual,1e-5));
CHECK(assert_equal(slow_but_correct_rodriguez(axis*angle),actual,1e-5));
}
/* ************************************************************************* */
TEST( Rot3, expmap)
{
Vector v(3);
fill(v.begin(), v.end(), 0);
CHECK(assert_equal(R.expmap(v), R));
}
/* ************************************************************************* */
TEST(Rot3, log)
{
Vector w1 = Vector_(3, 0.1, 0.0, 0.0);
Rot3 R1 = Rot3::rodriguez(w1);
CHECK(assert_equal(w1, Rot3::Logmap(R1)));
Vector w2 = Vector_(3, 0.0, 0.1, 0.0);
Rot3 R2 = Rot3::rodriguez(w2);
CHECK(assert_equal(w2, Rot3::Logmap(R2)));
Vector w3 = Vector_(3, 0.0, 0.0, 0.1);
Rot3 R3 = Rot3::rodriguez(w3);
CHECK(assert_equal(w3, Rot3::Logmap(R3)));
Vector w = Vector_(3, 0.1, 0.4, 0.2);
Rot3 R = Rot3::rodriguez(w);
CHECK(assert_equal(w, Rot3::Logmap(R)));
Vector w5 = Vector_(3, 0.0, 0.0, 0.0);
Rot3 R5 = Rot3::rodriguez(w5);
CHECK(assert_equal(w5, Rot3::Logmap(R5)));
Vector w6 = Vector_(3, boost::math::constants::pi<double>(), 0.0, 0.0);
Rot3 R6 = Rot3::rodriguez(w6);
CHECK(assert_equal(w6, Rot3::Logmap(R6)));
Vector w7 = Vector_(3, 0.0, boost::math::constants::pi<double>(), 0.0);
Rot3 R7 = Rot3::rodriguez(w7);
CHECK(assert_equal(w7, Rot3::Logmap(R7)));
Vector w8 = Vector_(3, 0.0, 0.0, boost::math::constants::pi<double>());
Rot3 R8 = Rot3::rodriguez(w8);
CHECK(assert_equal(w8, Rot3::Logmap(R8)));
}
/* ************************************************************************* */
TEST(Rot3, manifold)
{
Rot3 gR1 = Rot3::rodriguez(0.1, 0.4, 0.2);
Rot3 gR2 = Rot3::rodriguez(0.3, 0.1, 0.7);
Rot3 origin;
// log behaves correctly
Vector d12 = gR1.logmap(gR2);
CHECK(assert_equal(gR2, gR1.expmap(d12)));
CHECK(assert_equal(gR2, gR1*Rot3::Expmap(d12)));
Vector d21 = gR2.logmap(gR1);
CHECK(assert_equal(gR1, gR2.expmap(d21)));
CHECK(assert_equal(gR1, gR2*Rot3::Expmap(d21)));
// Check that log(t1,t2)=-log(t2,t1)
CHECK(assert_equal(d12,-d21));
// lines in canonical coordinates correspond to Abelian subgroups in SO(3)
Vector d = Vector_(3, 0.1, 0.2, 0.3);
// exp(-d)=inverse(exp(d))
CHECK(assert_equal(Rot3::Expmap(-d),Rot3::Expmap(d).inverse()));
// exp(5d)=exp(2*d+3*d)=exp(2*d)exp(3*d)=exp(3*d)exp(2*d)
Rot3 R2 = Rot3::Expmap (2 * d);
Rot3 R3 = Rot3::Expmap (3 * d);
Rot3 R5 = Rot3::Expmap (5 * d);
CHECK(assert_equal(R5,R2*R3));
CHECK(assert_equal(R5,R3*R2));
}
/* ************************************************************************* */
class AngularVelocity: public Point3 {
public:
AngularVelocity(const Point3& p) :
Point3(p) {
}
AngularVelocity(double wx, double wy, double wz) :
Point3(wx, wy, wz) {
}
};
AngularVelocity bracket(const AngularVelocity& X, const AngularVelocity& Y) {
return X.cross(Y);
}
/* ************************************************************************* */
TEST(Rot3, BCH)
{
// Approximate exmap by BCH formula
AngularVelocity w1(0.2, -0.1, 0.1);
AngularVelocity w2(0.01, 0.02, -0.03);
Rot3 R1 = Rot3::Expmap (w1.vector()), R2 = Rot3::Expmap (w2.vector());
Rot3 R3 = R1 * R2;
Vector expected = Rot3::Logmap(R3);
Vector actual = BCH(w1, w2).vector();
CHECK(assert_equal(expected, actual,1e-5));
}
/* ************************************************************************* */
TEST( Rot3, rotate_derivatives)
{
Matrix actualDrotate1a, actualDrotate1b, actualDrotate2;
R.rotate(P, actualDrotate1a, actualDrotate2);
R.inverse().rotate(P, actualDrotate1b, boost::none);
Matrix numerical1 = numericalDerivative21(testing::rotate<Rot3,Point3>, R, P);
Matrix numerical2 = numericalDerivative21(testing::rotate<Rot3,Point3>, R.inverse(), P);
Matrix numerical3 = numericalDerivative22(testing::rotate<Rot3,Point3>, R, P);
EXPECT(assert_equal(numerical1,actualDrotate1a,error));
EXPECT(assert_equal(numerical2,actualDrotate1b,error));
EXPECT(assert_equal(numerical3,actualDrotate2, error));
}
/* ************************************************************************* */
TEST( Rot3, unrotate)
{
Point3 w = R * P;
Matrix H1,H2;
Point3 actual = R.unrotate(w,H1,H2);
CHECK(assert_equal(P,actual));
Matrix numerical1 = numericalDerivative21(testing::unrotate<Rot3,Point3>, R, w);
CHECK(assert_equal(numerical1,H1,error));
Matrix numerical2 = numericalDerivative22(testing::unrotate<Rot3,Point3>, R, w);
CHECK(assert_equal(numerical2,H2,error));
}
/* ************************************************************************* */
TEST( Rot3, compose )
{
Rot3 R1 = Rot3::rodriguez(0.1, 0.2, 0.3);
Rot3 R2 = Rot3::rodriguez(0.2, 0.3, 0.5);
Rot3 expected = R1 * R2;
Matrix actualH1, actualH2;
Rot3 actual = R1.compose(R2, actualH1, actualH2);
CHECK(assert_equal(expected,actual));
Matrix numericalH1 = numericalDerivative21(testing::compose<Rot3>, R1,
R2, 1e-5);
CHECK(assert_equal(numericalH1,actualH1));
Matrix numericalH2 = numericalDerivative22(testing::compose<Rot3>, R1,
R2, 1e-5);
CHECK(assert_equal(numericalH2,actualH2));
}
/* ************************************************************************* */
TEST( Rot3, inverse )
{
Rot3 R = Rot3::rodriguez(0.1, 0.2, 0.3);
Rot3 I;
Matrix actualH;
CHECK(assert_equal(I,R*R.inverse(actualH)));
CHECK(assert_equal(I,R.inverse()*R));
Matrix numericalH = numericalDerivative11(testing::inverse<Rot3>, R, 1e-5);
CHECK(assert_equal(numericalH,actualH));
}
/* ************************************************************************* */
TEST( Rot3, between )
{
Rot3 R = Rot3::rodriguez(0.1, 0.4, 0.2);
Rot3 origin;
CHECK(assert_equal(R, origin.between(R)));
CHECK(assert_equal(R.inverse(), R.between(origin)));
Rot3 R1 = Rot3::rodriguez(0.1, 0.2, 0.3);
Rot3 R2 = Rot3::rodriguez(0.2, 0.3, 0.5);
Rot3 expected = R1.inverse() * R2;
Matrix actualH1, actualH2;
Rot3 actual = R1.between(R2, actualH1, actualH2);
CHECK(assert_equal(expected,actual));
Matrix numericalH1 = numericalDerivative21(testing::between<Rot3> , R1, R2, 1e-5);
CHECK(assert_equal(numericalH1,actualH1));
Matrix numericalH2 = numericalDerivative22(testing::between<Rot3> , R1, R2, 1e-5);
CHECK(assert_equal(numericalH2,actualH2));
}
/* ************************************************************************* */
TEST( Rot3, xyz )
{
double t = 0.1, st = sin(t), ct = cos(t);
// Make sure all counterclockwise
// Diagrams below are all from from unchanging axis
// z
// | * Y=(ct,st)
// x----y
Rot3 expected1(1, 0, 0, 0, ct, -st, 0, st, ct);
CHECK(assert_equal(expected1,Rot3::Rx(t)));
// x
// | * Z=(ct,st)
// y----z
Rot3 expected2(ct, 0, st, 0, 1, 0, -st, 0, ct);
CHECK(assert_equal(expected2,Rot3::Ry(t)));
// y
// | X=* (ct,st)
// z----x
Rot3 expected3(ct, -st, 0, st, ct, 0, 0, 0, 1);
CHECK(assert_equal(expected3,Rot3::Rz(t)));
// Check compound rotation
Rot3 expected = Rot3::Rz(0.3) * Rot3::Ry(0.2) * Rot3::Rx(0.1);
CHECK(assert_equal(expected,Rot3::RzRyRx(0.1,0.2,0.3)));
}
/* ************************************************************************* */
TEST( Rot3, yaw_pitch_roll )
{
double t = 0.1;
// yaw is around z axis
CHECK(assert_equal(Rot3::Rz(t),Rot3::yaw(t)));
// pitch is around y axis
CHECK(assert_equal(Rot3::Ry(t),Rot3::pitch(t)));
// roll is around x axis
CHECK(assert_equal(Rot3::Rx(t),Rot3::roll(t)));
// Check compound rotation
Rot3 expected = Rot3::yaw(0.1) * Rot3::pitch(0.2) * Rot3::roll(0.3);
CHECK(assert_equal(expected,Rot3::ypr(0.1,0.2,0.3)));
}
/* ************************************************************************* */
TEST( Rot3, RQ)
{
// Try RQ on a pure rotation
Matrix actualK;
Vector actual;
boost::tie(actualK, actual) = RQ(R.matrix());
Vector expected = Vector_(3, 0.14715, 0.385821, 0.231671);
CHECK(assert_equal(eye(3),actualK));
CHECK(assert_equal(expected,actual,1e-6));
// Try using xyz call, asserting that Rot3::RzRyRx(x,y,z).xyz()==[x;y;z]
CHECK(assert_equal(expected,R.xyz(),1e-6));
CHECK(assert_equal(Vector_(3,0.1,0.2,0.3),Rot3::RzRyRx(0.1,0.2,0.3).xyz()));
// Try using ypr call, asserting that Rot3::ypr(y,p,r).ypr()==[y;p;r]
CHECK(assert_equal(Vector_(3,0.1,0.2,0.3),Rot3::ypr(0.1,0.2,0.3).ypr()));
// Try ypr for pure yaw-pitch-roll matrices
CHECK(assert_equal(Vector_(3,0.1,0.0,0.0),Rot3::yaw (0.1).ypr()));
CHECK(assert_equal(Vector_(3,0.0,0.1,0.0),Rot3::pitch(0.1).ypr()));
CHECK(assert_equal(Vector_(3,0.0,0.0,0.1),Rot3::roll (0.1).ypr()));
// Try RQ to recover calibration from 3*3 sub-block of projection matrix
Matrix K = Matrix_(3, 3, 500.0, 0.0, 320.0, 0.0, 500.0, 240.0, 0.0, 0.0, 1.0);
Matrix A = K * R.matrix();
boost::tie(actualK, actual) = RQ(A);
CHECK(assert_equal(K,actualK));
CHECK(assert_equal(expected,actual,1e-6));
}
/* ************************************************************************* */
int main() {
TestResult tr;
return TestRegistry::runAllTests(tr);
}
/* ************************************************************************* */