/** * @file UrbanOdometryFactor.cpp * @brief A non-linear factor specialized to the Visual SLAM problem * @author Frank Dellaert * @author Viorela Ila */ #include "UrbanConfig.h" #include "Pose3Factor.h" #include "Pose3.h" #include "SimpleCamera.h" using namespace std; namespace gtsam{ /* ************************************************************************* */ Pose3Factor::Pose3Factor() { /// Arbitrary values robotPoseNumber_ = 1; robotPoseName_ = symbol('x',robotPoseNumber_); keys_.push_back(robotPoseName_); } /* ************************************************************************* */ Pose3Factor::Pose3Factor(const Point2& z, double sigma, int cn, int ln) : NonlinearFactor(z.vector(), sigma) { robotPoseNumber_ = cn; landmarkNumber_ = ln; robotPoseName_ = symbol('x',robotPoseNumber_); landmarkName_ = symbol('l',landmarkNumber_); keys_.push_back(robotPoseName_); keys_.push_back(landmarkName_); } /* ************************************************************************* */ void Pose3Factor::print(const std::string& s) const { printf("%s %s %s\n", s.c_str(), robotPoseName_.c_str(), landmarkName_.c_str()); gtsam::print(this->z_, s+".z"); } /* ************************************************************************* */ bool Pose3Factor::equals(const Pose3Factor& p, double tol) const { if (&p == NULL) return false; if (robotPoseNumber_ != p.robotPoseNumber_ || landmarkNumber_ != p.landmarkNumber_) return false; if (!equal_with_abs_tol(this->z_,p.z_,tol)) return false; return true; } // TODO Implement transformPoint2_from // the difference here that we have a 2d point in a 3D coordinate Vector Pose3Factor::predict(const Pose3Config& c) const { Pose3 pose = c.cameraPose(robotPoseNumber_); Point2 landmark = c.landmarkPoint(landmarkNumber_); return transformPoint2_from(SimpleCamera(*K_,pose), landmark).vector(); } /* ************************************************************************* */ Vector Pose3Factor::error_vector(const Pose3Config& c) const { // Right-hand-side b = (z - h(x))/sigma Point2 h = predict(c); return (this->z_ - h); } GaussianFactor::shared_ptr Pose3Factor::linearize(const Pose3Config& c) const { // get arguments from config Pose3 pose = c.cameraPose(robotPoseNumber_); Point3 landmark = c.landmarkPoint(landmarkNumber_); SimpleCamera camera(*K_,pose); // Jacobians Matrix Dh1 = Dproject_pose(camera, landmark); Matrix Dh2 = Dproject_point(camera, landmark); // Right-hand-side b = (z - h(x)) Vector h = project(camera, landmark).vector(); Vector b = this->z_ - h; // Make new linearfactor, divide by sigma GaussianFactor::shared_ptr p(new GaussianFactor(robotPoseName_, Dh1, landmarkName_, Dh2, b, this->sigma_)); return p; } /* ************************************************************************* */ } // namespace gtsam