/** * @file Pose2.h * @brief 3D Pose * @author: Frank Dellaert */ // \callgraph #pragma once #include "Point2.h" namespace gtsam { /** * A 2D pose (x,y,theta) */ class Pose2 { private: double x_, y_, theta_; public: /** default constructor = origin */ Pose2() : x_(0), y_(0), theta_(0) { } // default is origin /** copy constructor */ Pose2(const Pose2& pose) : x_(pose.x_), y_(pose.y_), theta_(pose.theta_) { } /** construct from (x,y,theta) */ Pose2(double x, double y, double theta) : x_(x), y_(y), theta_(theta) { } /** construct from rotation and translation */ Pose2(const Point2& t, double theta) : x_(t.x()), y_(t.y()), theta_(theta) { } /** print with optional string */ void print(const std::string& s = "") const; Pose2 exmap(const Vector& v) const; /** assert equality up to a tolerance */ bool equals(const Pose2& pose, double tol = 1e-9) const; }; /** assert equality up to a tolerance */ bool assert_equal(const Pose2& A, const Pose2& B, double tol = 1e-9); } // namespace gtsam