Removed temporaries
parent
d6ffe54fd2
commit
f0d1039771
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@ -120,10 +120,9 @@ Matrix3 Unit3::skew() const {
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/* ************************************************************************* */
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Vector2 Unit3::error(const Unit3& q, OptionalJacobian<2,2> H) const {
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// 2D error is equal to B'*q, as B is 3x2 matrix and q is 3x1
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Matrix23 Bt = basis().transpose();
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Vector2 xi = Bt * q.p_.vector();
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Vector2 xi = basis().transpose() * q.p_.vector();
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if (H)
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*H = Bt * q.basis();
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*H = basis().transpose() * q.basis();
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return xi;
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}
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@ -142,10 +141,9 @@ Unit3 Unit3::retract(const Vector2& v) const {
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// Get the vector form of the point and the basis matrix
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Vector3 p = p_.vector();
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Matrix32 B = basis();
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// Compute the 3D xi_hat vector
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Vector3 xi_hat = v(0) * B.col(0) + v(1) * B.col(1);
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Vector3 xi_hat = basis() * v;
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double xi_hat_norm = xi_hat.norm();
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// When v is the so small and approximate as a direction
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