New matrix definitions
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399bf7c993
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e289539312
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@ -53,23 +53,23 @@ bool Cal3DS2::equals(const Cal3DS2& K, double tol) const {
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}
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/* ************************************************************************* */
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static Eigen::Matrix<double, 2, 9> D2dcalibration(double x, double y, double xx,
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static Matrix29 D2dcalibration(double x, double y, double xx,
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double yy, double xy, double rr, double r4, double pnx, double pny,
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const Eigen::Matrix<double, 2, 2>& DK) {
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Eigen::Matrix<double, 2, 5> DR1;
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const Matrix2& DK) {
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Matrix25 DR1;
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DR1 << pnx, 0.0, pny, 1.0, 0.0, 0.0, pny, 0.0, 0.0, 1.0;
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Eigen::Matrix<double, 2, 4> DR2;
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Matrix24 DR2;
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DR2 << x * rr, x * r4, 2 * xy, rr + 2 * xx, //
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y * rr, y * r4, rr + 2 * yy, 2 * xy;
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Eigen::Matrix<double, 2, 9> D;
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Matrix29 D;
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D << DR1, DK * DR2;
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return D;
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}
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/* ************************************************************************* */
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static Eigen::Matrix<double, 2, 2> D2dintrinsic(double x, double y, double rr,
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static Matrix2 D2dintrinsic(double x, double y, double rr,
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double g, double k1, double k2, double p1, double p2,
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const Eigen::Matrix<double, 2, 2>& DK) {
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const Matrix2& DK) {
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const double drdx = 2. * x;
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const double drdy = 2. * y;
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const double dgdx = k1 * drdx + k2 * 2. * rr * drdx;
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@ -82,7 +82,7 @@ static Eigen::Matrix<double, 2, 2> D2dintrinsic(double x, double y, double rr,
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const double dDydx = 2. * p2 * y + p1 * drdx;
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const double dDydy = 2. * p2 * x + p1 * (drdy + 4. * y);
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Eigen::Matrix<double, 2, 2> DR;
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Matrix2 DR;
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DR << g + x * dgdx + dDxdx, x * dgdy + dDxdy, //
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y * dgdx + dDydx, g + y * dgdy + dDydy;
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@ -110,7 +110,7 @@ Point2 Cal3DS2::uncalibrate(const Point2& p, boost::optional<Matrix&> H1,
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const double pnx = g * x + dx;
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const double pny = g * y + dy;
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Eigen::Matrix<double, 2, 2> DK;
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Matrix2 DK;
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if (H1 || H2) DK << fx_, s_, 0.0, fy_;
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// Derivative for calibration
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@ -161,7 +161,7 @@ Matrix Cal3DS2::D2d_intrinsic(const Point2& p) const {
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const double rr = xx + yy;
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const double r4 = rr * rr;
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const double g = (1 + k1_ * rr + k2_ * r4);
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Eigen::Matrix<double, 2, 2> DK;
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Matrix2 DK;
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DK << fx_, s_, 0.0, fy_;
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return D2dintrinsic(x, y, rr, g, k1_, k2_, p1_, p2_, DK);
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}
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@ -176,7 +176,7 @@ Matrix Cal3DS2::D2d_calibration(const Point2& p) const {
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const double dy = 2 * p2_ * xy + p1_ * (rr + 2 * yy);
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const double pnx = g * x + dx;
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const double pny = g * y + dy;
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Eigen::Matrix<double, 2, 2> DK;
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Matrix2 DK;
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DK << fx_, s_, 0.0, fy_;
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return D2dcalibration(x, y, xx, yy, xy, rr, r4, pnx, pny, DK);
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}
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