Removed some copy/paste
parent
744d9f7c1c
commit
ba6f857663
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@ -34,22 +34,28 @@ using namespace std;
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using namespace gtsam;
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using namespace boost::assign;
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// Some common constants
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static const Pose3 level_pose = Pose3(Rot3::ypr(-M_PI / 2, 0., -M_PI / 2),
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gtsam::Point3(0, 0, 1));
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static const Pose3 level_pose_right = level_pose
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* Pose3(Rot3(), Point3(1, 0, 0));
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// landmark ~5 meters infront of camera
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Point3 landmark(5, 0.5, 1.2);
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boost::shared_ptr<Cal3_S2> sharedCal = //
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boost::make_shared<Cal3_S2>(1500, 1200, 0, 640, 480);
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/* ************************************************************************* */
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TEST( triangulation, twoPosesBundler) {
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boost::shared_ptr<Cal3Bundler> sharedCal = //
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boost::shared_ptr<Cal3Bundler> bundlerCal = //
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boost::make_shared<Cal3Bundler>(1500, 0, 0, 640, 480);
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// create first camera. Looking along X-axis, 1 meter above ground plane (x-y)
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Pose3 level_pose = Pose3(Rot3::ypr(-M_PI / 2, 0., -M_PI / 2),
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gtsam::Point3(0, 0, 1));
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PinholeCamera<Cal3Bundler> level_camera(level_pose, *sharedCal);
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PinholeCamera<Cal3Bundler> level_camera(level_pose, *bundlerCal);
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// create second camera 1 meter to the right of first camera
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Pose3 level_pose_right = level_pose * Pose3(Rot3(), Point3(1, 0, 0));
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PinholeCamera<Cal3Bundler> level_camera_right(level_pose_right, *sharedCal);
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// landmark ~5 meters infront of camera
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Point3 landmark(5, 0.5, 1.2);
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PinholeCamera<Cal3Bundler> level_camera_right(level_pose_right, *bundlerCal);
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// 1. Project two landmarks into two cameras and triangulate
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Point2 level_uv = level_camera.project(landmark);
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@ -80,20 +86,12 @@ TEST( triangulation, twoPosesBundler) {
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/* ************************************************************************* */
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TEST( triangulation, fourPoses) {
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boost::shared_ptr<Cal3_S2> sharedCal = //
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boost::make_shared<Cal3_S2>(1500, 1200, 0, 640, 480);
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// create first camera. Looking along X-axis, 1 meter above ground plane (x-y)
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Pose3 level_pose = Pose3(Rot3::ypr(-M_PI / 2, 0., -M_PI / 2),
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gtsam::Point3(0, 0, 1));
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SimpleCamera level_camera(level_pose, *sharedCal);
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// create second camera 1 meter to the right of first camera
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Pose3 level_pose_right = level_pose * Pose3(Rot3(), Point3(1, 0, 0));
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SimpleCamera level_camera_right(level_pose_right, *sharedCal);
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// landmark ~5 meters infront of camera
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Point3 landmark(5, 0.5, 1.2);
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// 1. Project two landmarks into two cameras and triangulate
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Point2 level_uv = level_camera.project(landmark);
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Point2 level_uv_right = level_camera_right.project(landmark);
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@ -153,18 +151,12 @@ TEST( triangulation, fourPoses) {
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TEST( triangulation, fourPoses_distinct_Ks) {
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Cal3_S2 K1(1500, 1200, 0, 640, 480);
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// create first camera. Looking along X-axis, 1 meter above ground plane (x-y)
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Pose3 level_pose = Pose3(Rot3::ypr(-M_PI / 2, 0., -M_PI / 2),
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gtsam::Point3(0, 0, 1));
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SimpleCamera level_camera(level_pose, K1);
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// create second camera 1 meter to the right of first camera
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Pose3 level_pose_right = level_pose * Pose3(Rot3(), Point3(1, 0, 0));
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Cal3_S2 K2(1600, 1300, 0, 650, 440);
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SimpleCamera level_camera_right(level_pose_right, K2);
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// landmark ~5 meters infront of camera
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Point3 landmark(5, 0.5, 1.2);
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// 1. Project two landmarks into two cameras and triangulate
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Point2 level_uv = level_camera.project(landmark);
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Point2 level_uv_right = level_camera_right.project(landmark);
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@ -223,16 +215,9 @@ TEST( triangulation, fourPoses_distinct_Ks) {
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/* ************************************************************************* */
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TEST( triangulation, twoIdenticalPoses) {
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boost::shared_ptr<Cal3_S2> sharedCal = //
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boost::make_shared<Cal3_S2>(1500, 1200, 0, 640, 480);
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// create first camera. Looking along X-axis, 1 meter above ground plane (x-y)
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Pose3 level_pose = Pose3(Rot3::ypr(-M_PI / 2, 0., -M_PI / 2),
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gtsam::Point3(0, 0, 1));
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SimpleCamera level_camera(level_pose, *sharedCal);
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// landmark ~5 meters infront of camera
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Point3 landmark(5, 0.5, 1.2);
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// 1. Project two landmarks into two cameras and triangulate
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Point2 level_uv = level_camera.project(landmark);
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