One last improvement before Duy works out the *true* solution :-)

release/4.3a0
Frank Dellaert 2016-02-01 13:04:12 -08:00
parent 5e8ff450ee
commit b4edfc2576
1 changed files with 4 additions and 5 deletions

View File

@ -86,13 +86,12 @@ Vector3 DexpFunctor::applyDexp(const Vector3& v, OptionalJacobian<3, 3> H1,
}
if (H1) {
// TODO(frank): Iserles hints that there should be a form I + c*K + d*KK
const Vector3 Kv = omega.cross(v / theta);
const Vector3 KKv = omega.cross(Kv / theta);
const Matrix3 T = skewSymmetric(v / theta);
const Vector3 Kv = K * v;
const double Da = (sin_theta - 2.0 * a) / theta2;
const double Db = (one_minus_cos - 3.0 * b) / theta2;
*H1 = (-Da * Kv + Db * KKv) * omega.transpose() + a * T -
skewSymmetric(Kv * b / theta) - b * K * T;
*H1 = (Db * K - Da * I_3x3) * Kv * omega.transpose() -
skewSymmetric(Kv * b / theta) +
(a * I_3x3 - b * K) * skewSymmetric(v / theta);
}
if (H2) *H2 = dexp_;
return dexp_ * v;