change 'world' to 'point'

release/4.3a0
zhaoyang 2015-06-12 17:27:36 -04:00
parent 3d18d70d69
commit abe6b9cec6
1 changed files with 4 additions and 4 deletions

View File

@ -91,8 +91,8 @@ namespace gtsam {
double Z = K_->baseline() * K_->fx() / (measured[0] - measured[1]);
double X = Z * (measured[0] - K_->px()) / K_->fx();
double Y = Z * (measured[2] - K_->py()) / K_->fy();
Point3 world = leftCamPose_.transform_from(Point3(X, Y, Z));
return world;
Point3 point = leftCamPose_.transform_from(Point3(X, Y, Z));
return point;
}
/* ************************************************************************* */
@ -117,13 +117,13 @@ namespace gtsam {
-z_partial_uR, z_partial_uR, 0;
Matrix3 D_point_local;
const Point3 world = leftCamPose_.transform_from(local, H1, D_point_local);
const Point3 point = leftCamPose_.transform_from(local, H1, D_point_local);
if(H2) {
*H2 = D_point_local * D_local_z;
}
return world;
return point;
}
return leftCamPose_.transform_from(local);