Unit test failure, either retraction or localCoordinates is wrong for rotation
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c6e4cd5e03
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a7b8e60272
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@ -54,7 +54,7 @@ public:
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/// Construct from GTSAM types
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Similarity3(const Rot3& R, const Point3& t, double s) {
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*this << R.matrix(), t.vector(), 0, 0, 0, 1.0/s;
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*this << R.matrix(), t.vector(), 0, 0, 0, 1.0 / s;
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}
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bool operator==(const Similarity3& other) const {
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@ -97,8 +97,7 @@ public:
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// Also, how do we actually get s out? Seems like we need to store it somewhere.
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return Similarity3( //
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rotation().retract(v.head<3>()), // retract rotation using v[0,1,2]
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translation().retract(v.segment<3>(3)),
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scale() + v[6]); // finally, update scale using v[6]
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translation().retract(v.segment<3>(3)), scale() + v[6]); // finally, update scale using v[6]
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}
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/// 7-dimensional vector v in tangent space that makes other = this->retract(v)
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@ -172,6 +171,11 @@ TEST(Similarity3, Manifold) {
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v3 << 0, 0, 0, 1, 1, 1, 0;
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EXPECT(assert_equal(v3, sim2.localCoordinates(sim3)));
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Similarity3 other = Similarity3(Rot3::ypr(1, 2, 3), Point3(4, 5, 6), 7);
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// Similarity3 other = Similarity3(Rot3(),Point3(4,5,6),1);
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EXPECT(sim.retract(sim.localCoordinates(other)) == other);
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// TODO add unit tests for retract and localCoordinates
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}
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