use different brace indent format
parent
4428148961
commit
a27679e803
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@ -180,7 +180,7 @@ Similarity3 Similarity3::Align(const vector<Pose3Pair> &abPosePairs) {
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Point3Pairs abPointPairs;
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Point3Pairs abPointPairs;
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rotations.reserve(n);
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rotations.reserve(n);
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abPointPairs.reserve(n);
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abPointPairs.reserve(n);
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// note that frame "i" is the i'th object/camera/etc body frame
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// Below denotes the pose of the i'th object/camera/etc in frame "a" or frame "b"
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Pose3 aTi, bTi;
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Pose3 aTi, bTi;
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for (const Pose3Pair &abPair : abPosePairs) {
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for (const Pose3Pair &abPair : abPosePairs) {
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std::tie(aTi, bTi) = abPair;
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std::tie(aTi, bTi) = abPair;
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@ -470,8 +470,7 @@ class Point3 {
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};
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};
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#include <gtsam/geometry/Point3.h>
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#include <gtsam/geometry/Point3.h>
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class Point3Pairs
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class Point3Pairs {
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{
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Point3Pairs();
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Point3Pairs();
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size_t size() const;
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size_t size() const;
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bool empty() const;
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bool empty() const;
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@ -810,8 +809,7 @@ class Pose3 {
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};
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};
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#include <gtsam/geometry/Pose3.h>
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#include <gtsam/geometry/Pose3.h>
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class Pose3Pairs
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class Pose3Pairs {
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{
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Pose3Pairs();
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Pose3Pairs();
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size_t size() const;
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size_t size() const;
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bool empty() const;
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bool empty() const;
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