Introduced TriangulationResult
parent
69e56cee1c
commit
83d0bd414d
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@ -316,12 +316,57 @@ struct TriangulationParameters {
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_landmarkDistanceThreshold), dynamicOutlierRejectionThreshold(
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_dynamicOutlierRejectionThreshold) {
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}
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// stream to output
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friend std::ostream &operator<<(std::ostream &os,
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const TriangulationParameters& p) {
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os << "rankTolerance = " << p.rankTolerance << std::endl;
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os << "enableEPI = " << p.enableEPI << std::endl;
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os << "landmarkDistanceThreshold = " << p.landmarkDistanceThreshold
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<< std::endl;
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os << "dynamicOutlierRejectionThreshold = "
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<< p.dynamicOutlierRejectionThreshold << std::endl;
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return os;
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}
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};
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struct TriangulationResult {
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Point3 point;
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bool degenerate;
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bool cheiralityException;
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/**
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* TriangulationResult is an optional point, along with the reasons why it is invalid.
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*/
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class TriangulationResult: public boost::optional<Point3> {
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enum Status {
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VALID, DEGENERATE, BEHIND_CAMERA
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};
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Status status_;
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TriangulationResult(Status s) :
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status_(s) {
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}
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public:
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TriangulationResult(const Point3& p) :
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status_(VALID) {
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reset(p);
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}
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static TriangulationResult Degenerate() {
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return TriangulationResult(DEGENERATE);
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}
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static TriangulationResult BehindCamera() {
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return TriangulationResult(BEHIND_CAMERA);
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}
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bool degenerate() const {
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return status_ == DEGENERATE;
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}
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bool behindCamera() const {
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return status_ == BEHIND_CAMERA;
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}
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// stream to output
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friend std::ostream &operator<<(std::ostream &os,
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const TriangulationResult& result) {
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if (result)
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os << "point = " << *result << std::endl;
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else
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os << "no point, status = " << result.status_ << std::endl;
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return os;
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}
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};
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/// triangulateSafe: extensive checking of the outcome
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@ -330,62 +375,53 @@ TriangulationResult triangulateSafe(const std::vector<CAMERA>& cameras,
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const std::vector<Point2>& measured,
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const TriangulationParameters& params) {
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TriangulationResult result;
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size_t m = cameras.size();
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// if we have a single pose the corresponding factor is uninformative
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if (m < 2) {
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result.degenerate = true;
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return result;
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}
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if (m < 2)
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return TriangulationResult::Degenerate();
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else
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// We triangulate the 3D position of the landmark
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try {
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Point3 point = triangulatePoint3<CAMERA>(cameras, measured,
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params.rankTolerance, params.enableEPI);
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// We triangulate the 3D position of the landmark
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try {
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// std::cout << "triangulatePoint3 i \n" << rankTolerance << std::endl;
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result.point = triangulatePoint3<CAMERA>(cameras, measured,
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params.rankTolerance, params.enableEPI);
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result.degenerate = false;
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result.cheiralityException = false;
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// Check landmark distance and reprojection errors to avoid outliers
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size_t i = 0;
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double totalReprojError = 0.0;
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BOOST_FOREACH(const CAMERA& camera, cameras) {
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// we discard smart factors corresponding to points that are far away
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Point3 cameraTranslation = camera.pose().translation();
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if (cameraTranslation.distance(point) > params.landmarkDistanceThreshold)
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return TriangulationResult::Degenerate();
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// Also flag if point is behind any of the cameras
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try {
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const Point2& zi = measured.at(i);
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Point2 reprojectionError(camera.project(point) - zi);
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totalReprojError += reprojectionError.vector().norm();
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} catch (CheiralityException) {
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return TriangulationResult::BehindCamera();
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}
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i += 1;
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}
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// we discard smart factors that have large reprojection error
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if (params.dynamicOutlierRejectionThreshold > 0
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&& totalReprojError / m > params.dynamicOutlierRejectionThreshold)
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return TriangulationResult::Degenerate();
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// Check landmark distance and reprojection errors to avoid outliers
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double totalReprojError = 0.0;
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size_t i = 0;
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BOOST_FOREACH(const CAMERA& camera, cameras) {
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Point3 cameraTranslation = camera.pose().translation();
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// we discard smart factors corresponding to points that are far away
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if (cameraTranslation.distance(result.point)
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> params.landmarkDistanceThreshold) {
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result.degenerate = true;
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break;
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}
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const Point2& zi = measured.at(i);
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try {
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Point2 reprojectionError(camera.project(result.point) - zi);
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totalReprojError += reprojectionError.vector().norm();
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} catch (CheiralityException) {
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result.cheiralityException = true;
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}
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i += 1;
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// all good!
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return TriangulationResult(point);
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} catch (TriangulationUnderconstrainedException&) {
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// if TriangulationUnderconstrainedException can be
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// 1) There is a single pose for triangulation - this should not happen because we checked the number of poses before
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// 2) The rank of the matrix used for triangulation is < 3: rotation-only, parallel cameras (or motion towards the landmark)
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// in the second case we want to use a rotation-only smart factor
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return TriangulationResult::Degenerate();
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} catch (TriangulationCheiralityException&) {
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// point is behind one of the cameras: can be the case of close-to-parallel cameras or may depend on outliers
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// we manage this case by either discarding the smart factor, or imposing a rotation-only constraint
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return TriangulationResult::BehindCamera();
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}
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// we discard smart factors that have large reprojection error
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if (params.dynamicOutlierRejectionThreshold > 0
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&& totalReprojError / m > params.dynamicOutlierRejectionThreshold)
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result.degenerate = true;
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} catch (TriangulationUnderconstrainedException&) {
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// if TriangulationUnderconstrainedException can be
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// 1) There is a single pose for triangulation - this should not happen because we checked the number of poses before
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// 2) The rank of the matrix used for triangulation is < 3: rotation-only, parallel cameras (or motion towards the landmark)
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// in the second case we want to use a rotation-only smart factor
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result.degenerate = true;
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result.cheiralityException = false;
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} catch (TriangulationCheiralityException&) {
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// point is behind one of the cameras: can be the case of close-to-parallel cameras or may depend on outliers
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// we manage this case by either discarding the smart factor, or imposing a rotation-only constraint
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result.cheiralityException = true;
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}
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return result;
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}
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} // \namespace gtsam
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