From 7f49a7a1fb170c90736c7bac04e04f69ef63bf2c Mon Sep 17 00:00:00 2001 From: Frank Dellaert Date: Mon, 8 Jun 2015 20:00:49 -0400 Subject: [PATCH] Fixed comments --- gtsam/inference/Ordering.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gtsam/inference/Ordering.h b/gtsam/inference/Ordering.h index 274d5681c..98c369fcb 100644 --- a/gtsam/inference/Ordering.h +++ b/gtsam/inference/Ordering.h @@ -104,9 +104,9 @@ namespace gtsam { /// VariableIndex, it is faster to use COLAMD(const VariableIndex&). This function constrains /// the variables in \c constrainLast to the end of the ordering, and orders all other variables /// before in a fill-reducing ordering. If \c forceOrder is true, the variables in \c - /// constrainLast will be ordered in the same order specified in the vector \c - /// constrainLast. If \c forceOrder is false, the variables in \c constrainFirst will be - /// ordered after all the others, but will be rearranged by CCOLAMD to reduce fill-in as well. + /// constrainFirst will be ordered in the same order specified in the vector \c + /// constrainFirst. If \c forceOrder is false, the variables in \c constrainFirst will be + /// ordered before all the others, but will be rearranged by CCOLAMD to reduce fill-in as well. template static Ordering colamdConstrainedFirst(const FactorGraph& graph, const std::vector& constrainFirst, bool forceOrder = false) { @@ -117,7 +117,7 @@ namespace gtsam { /// orders all other variables after in a fill-reducing ordering. If \c forceOrder is true, the /// variables in \c constrainFirst will be ordered in the same order specified in the /// vector \c constrainFirst. If \c forceOrder is false, the variables in \c - /// constrainFirst will be ordered after all the others, but will be rearranged by CCOLAMD to + /// constrainFirst will be ordered before all the others, but will be rearranged by CCOLAMD to /// reduce fill-in as well. static GTSAM_EXPORT Ordering colamdConstrainedFirst(const VariableIndex& variableIndex, const std::vector& constrainFirst, bool forceOrder = false);