fixed header bloat
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				|  | @ -16,19 +16,12 @@ | |||
|  *      Author: cbeall3 | ||||
|  */ | ||||
| 
 | ||||
| #include <CppUnitLite/TestHarness.h> | ||||
| 
 | ||||
| #include <gtsam/base/Testable.h> | ||||
| #include <gtsam/geometry/SimpleCamera.h> | ||||
| #include <gtsam/geometry/PinholeCamera.h> | ||||
| #include <gtsam/geometry/Cal3Bundler.h> | ||||
| 
 | ||||
| #include <gtsam_unstable/geometry/InvDepthCamera3.h> | ||||
| #include <gtsam_unstable/geometry/triangulation.h> | ||||
| #include <gtsam/geometry/Cal3Bundler.h> | ||||
| #include <CppUnitLite/TestHarness.h> | ||||
| 
 | ||||
| #include <boost/assign.hpp> | ||||
| #include <boost/assign/std/vector.hpp> | ||||
| #include <boost/make_shared.hpp> | ||||
| 
 | ||||
| using namespace std; | ||||
| using namespace gtsam; | ||||
|  |  | |||
|  | @ -18,6 +18,9 @@ | |||
| 
 | ||||
| #include <gtsam_unstable/geometry/triangulation.h> | ||||
| 
 | ||||
| #include <gtsam/geometry/PinholeCamera.h> | ||||
| #include <gtsam/nonlinear/LevenbergMarquardtOptimizer.h> | ||||
| 
 | ||||
| namespace gtsam { | ||||
| 
 | ||||
| /**
 | ||||
|  |  | |||
|  | @ -18,19 +18,11 @@ | |||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <gtsam/geometry/Pose3.h> | ||||
| #include <gtsam/geometry/Point2.h> | ||||
| #include <gtsam/geometry/PinholeCamera.h> | ||||
| #include <gtsam/inference/Symbol.h> | ||||
| #include <gtsam/nonlinear/NonlinearFactorGraph.h> | ||||
| #include <gtsam/nonlinear/LevenbergMarquardtOptimizer.h> | ||||
| #include <gtsam/slam/ProjectionFactor.h> | ||||
| #include <gtsam/slam/PriorFactor.h> | ||||
| #include <gtsam/nonlinear/NonlinearFactorGraph.h> | ||||
| #include <gtsam/inference/Symbol.h> | ||||
| #include <gtsam_unstable/base/dllexport.h> | ||||
| 
 | ||||
| #include <boost/foreach.hpp> | ||||
| #include <boost/assign.hpp> | ||||
| #include <boost/assign/std/vector.hpp> | ||||
| #include <gtsam/slam/PriorFactor.h> | ||||
| 
 | ||||
| #include <vector> | ||||
| 
 | ||||
|  | @ -60,7 +52,9 @@ public: | |||
|  * @param rank_tol SVD rank tolerance | ||||
|  * @return Triangulated Point3 | ||||
|  */ | ||||
| GTSAM_UNSTABLE_EXPORT Point3 triangulateDLT(const std::vector<Matrix>& projection_matrices, const std::vector<Point2>& measurements, double rank_tol); | ||||
| GTSAM_UNSTABLE_EXPORT Point3 triangulateDLT( | ||||
|     const std::vector<Matrix>& projection_matrices, | ||||
|     const std::vector<Point2>& measurements, double rank_tol); | ||||
| 
 | ||||
| // Frank says: putting priors on poses and then optimizing is a terrible idea: we turn a 3dof problem into a much more difficult problem
 | ||||
| // We should have a projectionfactor that knows pose is fixed
 | ||||
|  | @ -135,7 +129,8 @@ std::pair<NonlinearFactorGraph, Values> triangulationGraph( | |||
|  * @param landmarkKey to refer to landmark | ||||
|  * @return refined Point3 | ||||
|  */ | ||||
| GTSAM_UNSTABLE_EXPORT Point3 optimize(const NonlinearFactorGraph& graph, const Values& values, Key landmarkKey); | ||||
| GTSAM_UNSTABLE_EXPORT Point3 optimize(const NonlinearFactorGraph& graph, | ||||
|     const Values& values, Key landmarkKey); | ||||
| 
 | ||||
| /**
 | ||||
|  * Given an initial estimate , refine a point using measurements in several cameras | ||||
|  | @ -221,7 +216,7 @@ Point3 triangulatePoint3(const std::vector<Pose3>& poses, | |||
|   BOOST_FOREACH(const Pose3& pose, poses) { | ||||
|     const Point3& p_local = pose.transform_to(point); | ||||
|     if (p_local.z() <= 0) | ||||
|       throw(TriangulationCheiralityException()); | ||||
|     throw(TriangulationCheiralityException()); | ||||
|   } | ||||
| #endif | ||||
| 
 | ||||
|  | @ -256,9 +251,9 @@ Point3 triangulatePoint3( | |||
|   typedef PinholeCamera<CALIBRATION> Camera; | ||||
|   std::vector<Matrix> projection_matrices; | ||||
|   BOOST_FOREACH(const Camera& camera, cameras) | ||||
|     projection_matrices.push_back( | ||||
|         camera.calibration().K() | ||||
|             * sub(camera.pose().inverse().matrix(), 0, 3, 0, 4)); | ||||
|   projection_matrices.push_back( | ||||
|       camera.calibration().K() | ||||
|       * sub(camera.pose().inverse().matrix(), 0, 3, 0, 4)); | ||||
| 
 | ||||
|   Point3 point = triangulateDLT(projection_matrices, measurements, rank_tol); | ||||
| 
 | ||||
|  | @ -271,7 +266,7 @@ Point3 triangulatePoint3( | |||
|   BOOST_FOREACH(const Camera& camera, cameras) { | ||||
|     const Point3& p_local = camera.pose().transform_to(point); | ||||
|     if (p_local.z() <= 0) | ||||
|       throw(TriangulationCheiralityException()); | ||||
|     throw(TriangulationCheiralityException()); | ||||
|   } | ||||
| #endif | ||||
| 
 | ||||
|  |  | |||
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