temporary triangulation using only first camera
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e376ad8cec
commit
711c3c0715
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@ -251,6 +251,11 @@ public:
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//TODO: Chris will replace this with something else for stereo
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// point_ = triangulatePoint3<CALIBRATION>(cameras, this->measured_,
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// rankTolerance_, enableEPI_);
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// FIXME: temporary: triangulation using only first camera
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const StereoPoint2& z0 = this->measured_.at(0);
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point_ = cameras[0].backproject(z0);
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degenerate_ = false;
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cheiralityException_ = false;
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