From 66af0079baa5de84618fdc1927dc55e8e9fcff81 Mon Sep 17 00:00:00 2001 From: roderick-koehle <50633232+roderick-koehle@users.noreply.github.com> Date: Fri, 9 Jul 2021 12:39:31 +0200 Subject: [PATCH] Improved accuracy for analytic undistortion --- gtsam/geometry/Cal3Fisheye.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/gtsam/geometry/Cal3Fisheye.cpp b/gtsam/geometry/Cal3Fisheye.cpp index b9e60acee..3ee036eff 100644 --- a/gtsam/geometry/Cal3Fisheye.cpp +++ b/gtsam/geometry/Cal3Fisheye.cpp @@ -110,7 +110,9 @@ Point2 Cal3Fisheye::calibrate(const Point2& uv, OptionalJacobian<2, 9> Dcal, const double u = uv.x(), v = uv.y(); const double yd = (v - v0_) / fy_; const double xd = (u - s_ * yd - u0_) / fx_; - Point2 pi(xd, yd); + const double theta = sqrt(xd * xd + yd * yd); + const double scale = (theta > 0) ? tan(theta) / theta; + Point2 pi(scale * xd, scale * yd); // Perform newtons method, break when solution converges past tol_, // throw exception if max iterations are reached