Little things
parent
81b3b896be
commit
5ed2abd292
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@ -249,12 +249,12 @@ public:
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/// Return canonical coordinate
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Vector localCoordinates(const CalibratedCamera& T2) const;
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/// Lie group dimensionality
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/// @deprecated
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inline size_t dim() const {
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return 6;
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}
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/// Lie group dimensionality
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/// @deprecated
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inline static size_t Dim() {
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return 6;
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}
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@ -22,7 +22,6 @@
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#include <gtsam/geometry/CalibratedCamera.h>
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#include <gtsam/geometry/Point2.h>
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#include <boost/make_shared.hpp>
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#include <cmath>
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namespace gtsam {
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@ -34,7 +33,9 @@ namespace gtsam {
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template<typename Calibration>
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class GTSAM_EXPORT PinholeBaseK: public PinholeBase {
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public:
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GTSAM_CONCEPT_MANIFOLD_TYPE(Calibration)
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public :
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/// @name Standard Constructors
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/// @{
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@ -45,7 +46,7 @@ public:
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/** constructor with pose */
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explicit PinholeBaseK(const Pose3& pose) :
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PinholeBase(pose) {
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PinholeBase(pose) {
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}
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/// @}
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@ -53,7 +54,7 @@ public:
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/// @{
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explicit PinholeBaseK(const Vector &v) :
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PinholeBase(v) {
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PinholeBase(v) {
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}
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/// @}
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@ -92,10 +93,8 @@ public:
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Dpose || Dpoint ? &Dpi_pn : 0);
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// If needed, apply chain rule
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if (Dpose)
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*Dpose = Dpi_pn * *Dpose;
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if (Dpoint)
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*Dpoint = Dpi_pn * *Dpoint;
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if (Dpose) *Dpose = Dpi_pn * (*Dpose);
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if (Dpoint) *Dpoint = Dpi_pn * (*Dpoint);
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return pi;
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}
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@ -246,10 +245,12 @@ public:
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/// @name Advanced Constructors
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/// @{
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/// Init from 6D vector
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explicit PinholePose(const Vector &v) :
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Base(v), K_(new Calibration()) {
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}
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/// Init from Vector and calibration
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PinholePose(const Vector &v, const Vector &K) :
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Base(v), K_(new Calibration(K)) {
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}
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@ -286,25 +287,23 @@ public:
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/// @name Manifold
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/// @{
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/// Manifold 6
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/// @deprecated
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size_t dim() const {
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return 6;
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}
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/// Manifold 6
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/// @deprecated
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static size_t Dim() {
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return 6;
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}
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typedef Eigen::Matrix<double, 6, 1> VectorK6;
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/// move a cameras according to d
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PinholePose retract(const Vector6& d) const {
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return PinholePose(Base::pose().retract(d), K_);
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}
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/// return canonical coordinate
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VectorK6 localCoordinates(const PinholePose& p) const {
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Vector6 localCoordinates(const PinholePose& p) const {
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return Base::pose().localCoordinates(p.Base::pose());
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}
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