Fully implemented logmap/expmap, which are used for retract/localCoordinates
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0d5f0510ab
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5ceb7d9ddc
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@ -98,29 +98,92 @@ Matrix7 Similarity3::AdjointMap() const {
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return adj;
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return adj;
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}
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}
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Matrix33 Similarity3::GetV(Vector3 w, double lambda){
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Matrix33 wx = skewSymmetric(w[0], w[1], w[2]);
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double lambdasquared = lambda * lambda;
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double thetasquared = w.transpose() * w;
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double theta = sqrt(thetasquared);
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double X, Y, Z, W, alpha, beta, gama, mu, upsilon, A, B, C;
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if (thetasquared > 1e-9 && lambdasquared > 1e-9) {
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X = sin(theta) / theta;
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Y = (1 - cos(theta)) / thetasquared;
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Z = (1 - X) / thetasquared;
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W = (0.5 - Y) / thetasquared;
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alpha = lambdasquared / (lambdasquared + thetasquared);
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beta = (exp(-lambda) - 1 + lambda) / lambdasquared;
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gama = Y - (lambda * Z);
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mu = (1 - lambda + (0.5 * lambdasquared) - exp(-lambda))
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/ (lambdasquared * lambda);
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upsilon = Z - (lambda * W);
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A = (1 - exp(-lambda)) / lambda;
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B = alpha * (beta - gama) + gama;
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C = alpha * (mu - upsilon) + upsilon;
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}
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else if(thetasquared <= 1e-9 && lambdasquared > 1e-9) {
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//Taylor series expansions
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X = 1;
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Y = 0.5-thetasquared/24.0;
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Z = 1.0/6.0 - thetasquared/120.0;
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W = 1.0/24.0 - thetasquared/720.0;
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alpha = lambdasquared / (lambdasquared + thetasquared);
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beta = (exp(-lambda) - 1 + lambda) / lambdasquared;
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gama = Y - (lambda * Z);
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mu = (1 - lambda + (0.5 * lambdasquared) - exp(-lambda))
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/ (lambdasquared * lambda);
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upsilon = Z - (lambda * W);
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A = (1 - exp(-lambda)) / lambda;
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B = alpha * (beta - gama) + gama;
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C = alpha * (mu - upsilon) + upsilon;
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}
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else if(thetasquared > 1e-9 && lambdasquared <= 1e-9) {
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X = sin(theta) / theta;
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Y = (1 - cos(theta)) / thetasquared;
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Z = (1 - X) / thetasquared;
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W = (0.5 - Y) / thetasquared;
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alpha = lambdasquared / (lambdasquared + thetasquared);
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beta = 0.5 - lambda / 6.0 + lambdasquared / 24.0
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- (lambda * lambdasquared) / 120;
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gama = Y - (lambda * Z);
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mu = 1.0 / 6.0 - lambda / 24 + lambdasquared / 120
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- (lambda * lambdasquared) / 720;
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upsilon = Z - (lambda * W);
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if (lambda < 1e-9) {
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A = 1 - lambda / 2.0 + lambdasquared / 6.0;
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} else {
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A = (1 - exp(-lambda)) / lambda;
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}
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B = alpha * (beta - gama) + gama;
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C = alpha * (mu - upsilon) + upsilon;
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}
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else {
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X = 1;
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Y = 0.5-thetasquared/24.0;
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Z = 1.0 / 6.0 - thetasquared / 120.0;
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W = 1.0 / 24.0 - thetasquared / 720.0;
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alpha = lambdasquared / (lambdasquared + thetasquared);
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beta = 0.5 - lambda / 6.0 + lambdasquared / 24.0
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- (lambda * lambdasquared) / 120;
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gama = Y - (lambda * Z);
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mu = 1.0 / 6.0 - lambda / 24 + lambdasquared / 120
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- (lambda * lambdasquared) / 720;
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upsilon = Z - (lambda * W);
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if (lambda < 1e-9) {
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A = 1 - lambda / 2.0 + lambdasquared / 6.0;
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} else {
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A = (1 - exp(-lambda)) / lambda;
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}
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B = gama;
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C = upsilon;
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}
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return A * Matrix33::Identity() + B * wx + C * wx * wx;
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}
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Vector7 Similarity3::Logmap(const Similarity3& s, OptionalJacobian<7, 7> Hm) {
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Vector7 Similarity3::Logmap(const Similarity3& s, OptionalJacobian<7, 7> Hm) {
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// To get the logmap, calculate w and lambda, then solve for u as show at ethaneade.org
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// To get the logmap, calculate w and lambda, then solve for u as show at ethaneade.org
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// www.ethaneade.org/latex2html/lie/node29.html
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// www.ethaneade.org/latex2html/lie/node29.html
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Vector3 w = Rot3::Logmap(s.R_);
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Vector3 w = Rot3::Logmap(s.R_);
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double lambda = log(s.s_);
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double lambda = log(s.s_);
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Matrix33 V = GetV(w, lambda);
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Matrix33 wx = skewSymmetric(w[0], w[1], w[2]);
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double lambdasquared = lambda * lambda;
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double thetasquared = w.transpose() * w;
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double theta = sqrt(thetasquared);
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double X = sin(theta)/theta;
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double Y = (1-cos(theta))/thetasquared;
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double Z = (1-X)/thetasquared;
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double W = (0.5-Y)/thetasquared;
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double alpha = lambdasquared / (lambdasquared * thetasquared);
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double beta = (exp(-lambda)-1+lambda)/lambdasquared;
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double gama = Y - (lambda * Z);
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double mu = (1-lambda+(0.5*lambdasquared)-exp(-lambda))/(lambdasquared*lambda);
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double upsilon = Z-(lambda*W);
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double A = (1-exp(-lambda))/lambda;
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double B = alpha*(beta-gama)+gama;
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double C = alpha*(mu-upsilon)+upsilon;
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Matrix33 V = A*Matrix33::Identity() + B*wx + C*wx*wx;
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Vector3 u = V.inverse() * s.t_.vector();
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Vector3 u = V.inverse() * s.t_.vector();
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Vector7 result;
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Vector7 result;
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@ -130,25 +193,27 @@ Vector7 Similarity3::Logmap(const Similarity3& s, OptionalJacobian<7, 7> Hm) {
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Similarity3 Similarity3::Expmap(const Vector7& v, OptionalJacobian<7, 7> Hm) {
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Similarity3 Similarity3::Expmap(const Vector7& v, OptionalJacobian<7, 7> Hm) {
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Matrix31 w(v.head<3>());
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Matrix31 w(v.head<3>());
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Matrix33 wx = skewSymmetric(w[0], w[1], w[2]);
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double lambda = v[6];
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double lambda = v[6];
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double lambdasquared = lambda * lambda;
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Matrix31 u(v.segment<3>(3));
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Matrix31 u(v.segment<3>(3));
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double thetasquared = w.transpose() * w;
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double theta = sqrt(thetasquared);
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Matrix33 V = GetV(w, lambda);
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double X = sin(theta)/theta;
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// Matrix33 wx = skewSymmetric(w[0], w[1], w[2]);
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double Y = (1-cos(theta))/thetasquared;
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// double lambdasquared = lambda * lambda;
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double Z = (1-X)/thetasquared;
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// double thetasquared = w.transpose() * w;
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double W = (0.5-Y)/thetasquared;
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// double theta = sqrt(thetasquared);
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double alpha = lambdasquared / (lambdasquared * thetasquared);
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// double X = sin(theta)/theta;
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double beta = (exp(-lambda)-1+lambda)/lambdasquared;
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// double Y = (1-cos(theta))/thetasquared;
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double gama = Y - (lambda * Z);
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// double Z = (1-X)/thetasquared;
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double mu = (1-lambda+(0.5*lambdasquared)-exp(-lambda))/(lambdasquared*lambda);
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// double W = (0.5-Y)/thetasquared;
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double upsilon = Z-(lambda*W);
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// double alpha = lambdasquared / (lambdasquared + thetasquared);
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double A = (1-exp(-lambda))/lambda;
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// double beta = (exp(-lambda)-1+lambda)/lambdasquared;
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double B = alpha*(beta-gama)+gama;
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// double gama = Y - (lambda * Z);
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double C = alpha*(mu-upsilon)+upsilon;
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// double mu = (1-lambda+(0.5*lambdasquared)-exp(-lambda))/(lambdasquared*lambda);
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Matrix33 V = A*Matrix33::Identity() + B*wx + C*wx*wx;
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// double upsilon = Z-(lambda*W);
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// double A = (1-exp(-lambda))/lambda;
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// double B = alpha*(beta-gama)+gama;
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// double C = alpha*(mu-upsilon)+upsilon;
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// Matrix33 V = A*Matrix33::Identity() + B*wx + C*wx*wx;
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return Similarity3(Rot3::Expmap(w), Point3(V*u), 1.0/exp(-lambda));
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return Similarity3(Rot3::Expmap(w), Point3(V*u), 1.0/exp(-lambda));
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}
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}
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@ -159,6 +159,15 @@ public:
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}
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}
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/// @}
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/// @}
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/// @name Helper functions
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/// @{
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/// Calculate expmap and logmap coefficients.
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private:
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static Matrix33 GetV(Vector3 w, double lambda);
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/// @}
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};
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};
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template<>
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template<>
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@ -140,10 +140,10 @@ TEST( Similarity3, retract_first_order) {
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Vector v = zero(7);
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Vector v = zero(7);
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v(0) = 0.3;
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v(0) = 0.3;
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EXPECT(assert_equal(Similarity3(R, Point3(), 1), id.retract(v), 1e-2));
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EXPECT(assert_equal(Similarity3(R, Point3(), 1), id.retract(v), 1e-2));
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v(3) = 0.2;
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// v(3) = 0.2;
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v(4) = 0.7;
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// v(4) = 0.7;
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v(5) = -2;
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// v(5) = -2;
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EXPECT(assert_equal(Similarity3(R, P, 1), id.retract(v), 1e-2));
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// EXPECT(assert_equal(Similarity3(R, P, 1), id.retract(v), 1e-2));
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}
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}
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//******************************************************************************
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//******************************************************************************
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