Deprecated norm_2() in Vector.h

release/4.3a0
Alex Hagiopol 2016-03-11 19:34:49 -05:00
parent 2f146e85ef
commit 5502691022
7 changed files with 7 additions and 19 deletions

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@ -204,11 +204,6 @@ Vector ediv_(const Vector &a, const Vector &b) {
return c;
}
/* ************************************************************************* */
double norm_2(const Vector& v) {
return v.norm();
}
/* ************************************************************************* */
// imperative version, pass in x
double houseInPlace(Vector &v) {

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@ -228,14 +228,6 @@ GTSAM_EXPORT Vector ediv(const Vector &a, const Vector &b);
*/
GTSAM_EXPORT Vector ediv_(const Vector &a, const Vector &b);
/**
* Calculates L2 norm for a vector
* modeled after boost.ublas for compatibility
* @param v vector
* @return the L2 norm
*/
GTSAM_EXPORT double norm_2(const Vector& v);
/**
* Dot product
*/
@ -317,6 +309,7 @@ GTSAM_EXPORT inline Vector abs(const Vector& v){return v.cwiseAbs();}
GTSAM_EXPORT inline Vector esqrt(const Vector& v) { return v.cwiseSqrt();}
GTSAM_EXPORT inline Vector emul(const Vector &a, const Vector &b) {assert (b.size()==a.size()); return a.cwiseProduct(b);}
GTSAM_EXPORT inline double max(const Vector &a){return a.maxCoeff();}
GTSAM_EXPORT inline double norm_2(const Vector& v) {return v.norm();}
GTSAM_EXPORT inline Vector reciprocal(const Vector &a) {return a.array().inverse();}
GTSAM_EXPORT inline double sum(const Vector &a){return a.sum();}
#endif

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@ -148,7 +148,7 @@ TEST(Pose3, Adjoint_full)
Pose3 Agrawal06iros(const Vector& xi) {
Vector w = xi.head(3);
Vector v = xi.tail(3);
double t = norm_2(w);
double t = w.norm();
if (t < 1e-5)
return Pose3(Rot3(), Point3(v));
else {

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@ -96,7 +96,7 @@ TEST( Rot3, equals)
/* ************************************************************************* */
// Notice this uses J^2 whereas fast uses w*w', and has cos(t)*I + ....
Rot3 slow_but_correct_Rodrigues(const Vector& w) {
double t = norm_2(w);
double t = w.norm();
Matrix3 J = skewSymmetric(w / t);
if (t < 1e-5) return Rot3();
Matrix3 R = I_3x3 + sin(t) * J + (1.0 - cos(t)) * (J * J);
@ -130,7 +130,7 @@ TEST( Rot3, Rodrigues2)
TEST( Rot3, Rodrigues3)
{
Vector w = Vector3(0.1, 0.2, 0.3);
Rot3 R1 = Rot3::AxisAngle(w / norm_2(w), norm_2(w));
Rot3 R1 = Rot3::AxisAngle(w / w.norm(), w.norm());
Rot3 R2 = slow_but_correct_Rodrigues(w);
CHECK(assert_equal(R2,R1));
}

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@ -268,7 +268,7 @@ TEST( AHRSFactor, PartialDerivativeLogmap ) {
const Vector3 x = thetahat; // parametrization of so(3)
const Matrix3 X = skewSymmetric(x); // element of Lie algebra so(3): X = x^
double normx = norm_2(x);
double normx = x.norm();
const Matrix3 actualDelFdeltheta = I_3x3 + 0.5 * X
+ (1 / (normx * normx) - (1 + cos(normx)) / (2 * normx * sin(normx))) * X
* X;

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@ -652,7 +652,7 @@ TEST( SmartProjectionCameraFactor, comparisonGeneralSfMFactor ) {
Vector e1 = sfm1.evaluateError(values.at<Camera>(c1), values.at<Point3>(l1));
Vector e2 = sfm2.evaluateError(values.at<Camera>(c2), values.at<Point3>(l1));
double actualError = 0.5
* (norm_2(e1) * norm_2(e1) + norm_2(e2) * norm_2(e2));
* (e1.norm() * e1.norm() + e2.norm() * e2.norm());
double actualErrorGraph = generalGraph.error(values);
DOUBLES_EQUAL(expectedErrorGraph, actualErrorGraph, 1e-7);

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@ -33,7 +33,7 @@ Mechanization_bRn2 Mechanization_bRn2::initialize(const Matrix& U,
if(g_e == 0) {
if (flat)
// acceleration measured is along the z-axis.
b_g = (Vector3(3) << 0.0, 0.0, norm_2(meanF)).finished();
b_g = (Vector3(3) << 0.0, 0.0, meanF.norm()).finished();
else
// acceleration measured is the opposite of gravity (10.13)
b_g = -meanF;