add a versatile calibrated camera template
parent
726bed11b8
commit
48da36acf8
|
|
@ -70,6 +70,12 @@ namespace gtsam {
|
|||
*/
|
||||
Cal3_S2(const std::string &path);
|
||||
|
||||
inline double fx() const { return fx_; }
|
||||
inline double fy() const { return fy_; }
|
||||
inline double skew() const { return s_; }
|
||||
inline double px() const { return u0_; }
|
||||
inline double py() const { return v0_; }
|
||||
|
||||
/**
|
||||
* return the principal point
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -0,0 +1,168 @@
|
|||
/*
|
||||
* CalibratedCameraT.h
|
||||
*
|
||||
* Created on: Mar 5, 2011
|
||||
* Author: Yong-Dian Jian
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
#include <gtsam/base/Matrix.h>
|
||||
#include <gtsam/geometry/Pose2.h>
|
||||
#include <gtsam/geometry/Pose3.h>
|
||||
|
||||
namespace gtsam {
|
||||
class Point2;
|
||||
/**
|
||||
* A Calibrated camera class [R|-R't], calibration K.
|
||||
* If calibration is known, it is more computationally efficient
|
||||
* to calibrate the measurements rather than try to predict in pixels.
|
||||
*/
|
||||
|
||||
template <typename Calibration>
|
||||
class CalibratedCameraT {
|
||||
private:
|
||||
Pose3 pose_; // 6DOF pose
|
||||
Calibration k_;
|
||||
|
||||
public:
|
||||
CalibratedCameraT() {}
|
||||
CalibratedCameraT(const Pose3& pose):pose_(pose){}
|
||||
CalibratedCameraT(const Pose3& pose, const Calibration& k):pose_(pose),k_(k) {}
|
||||
CalibratedCameraT(const Vector &v): pose_(Pose3::Expmap(v)) {}
|
||||
CalibratedCameraT(const Vector &v, const Vector &k):pose_(Pose3::Expmap(v)),k_(k){}
|
||||
virtual ~CalibratedCameraT() {}
|
||||
|
||||
inline const Pose3& pose() const { return pose_; }
|
||||
inline const Calibration& calibration() const { return k_; }
|
||||
bool equals (const CalibratedCameraT &camera, double tol = 1e-9) const {
|
||||
return pose_.equals(camera.pose(), tol) && k_.equals(camera.calibration(), tol) ;
|
||||
}
|
||||
|
||||
inline const CalibratedCameraT compose(const CalibratedCameraT &c) const {
|
||||
return CalibratedCameraT( pose_ * c.pose(), k_ ) ;
|
||||
}
|
||||
|
||||
inline const CalibratedCameraT inverse() const {
|
||||
return CalibratedCameraT( pose_.inverse(), k_ ) ;
|
||||
}
|
||||
|
||||
CalibratedCameraT expmap(const Vector& d) const {
|
||||
return CalibratedCameraT(pose().expmap(d), k_) ;
|
||||
}
|
||||
Vector logmap(const CalibratedCameraT& T2) const {
|
||||
return pose().logmap(T2.pose()) ;
|
||||
}
|
||||
|
||||
// static CalibratedCameraT Expmap(const Vector& v) {
|
||||
// return CalibratedCameraT(Pose3::Expmap(v), k_) ;
|
||||
// }
|
||||
// static Vector Logmap(const CalibratedCameraT& p) {
|
||||
// return Pose3::Logmap(p.pose()) ;
|
||||
// }
|
||||
|
||||
inline size_t dim() const { return 6 ; }
|
||||
inline static size_t Dim() { return 6 ; }
|
||||
|
||||
/**
|
||||
* Create a level camera at the given 2D pose and height
|
||||
* @param pose2 specifies the location and viewing direction
|
||||
* (theta 0 = looking in direction of positive X axis)
|
||||
*/
|
||||
// static CalibratedCameraT level(const Pose2& pose2, double height);
|
||||
|
||||
/* ************************************************************************* */
|
||||
// measurement functions and derivatives
|
||||
/* ************************************************************************* */
|
||||
|
||||
/**
|
||||
* This function receives the camera pose and the landmark location and
|
||||
* returns the location the point is supposed to appear in the image
|
||||
* @param camera the CalibratedCameraT
|
||||
* @param point a 3D point to be projected
|
||||
* @return the intrinsic coordinates of the projected point
|
||||
*/
|
||||
Point2 project(const Point3& point,
|
||||
boost::optional<Matrix&> D_intrinsic_pose = boost::none,
|
||||
boost::optional<Matrix&> D_intrinsic_point = boost::none) const {
|
||||
|
||||
// no derivative is necessary
|
||||
if ( !D_intrinsic_pose && !D_intrinsic_point ) {
|
||||
Point3 pc = pose_.transform_to(point) ;
|
||||
Point2 pn = project_to_camera(pc) ;
|
||||
return k_.uncalibrate(pn) ;
|
||||
}
|
||||
|
||||
// world to camera coordinate
|
||||
Matrix Hc1 /* 3*6 */, Hc2 /* 3*3 */ ;
|
||||
Point3 pc = pose_.transform_to(point, Hc1, Hc2) ;
|
||||
|
||||
// camera to normalized image coordinate
|
||||
Matrix Hn; // 2*3
|
||||
Point2 pn = project_to_camera(pc, Hn) ;
|
||||
|
||||
// uncalibration
|
||||
Matrix Hi; // 2*2
|
||||
Point2 pi = k_.uncalibrate(pn,boost::none,Hi);
|
||||
|
||||
Matrix tmp = Hi*Hn ;
|
||||
*D_intrinsic_pose = tmp * Hc1 ;
|
||||
*D_intrinsic_point = tmp * Hc2 ;
|
||||
return pi ;
|
||||
}
|
||||
|
||||
std::pair<Point2,bool> projectSafe(
|
||||
const Point3& pw,
|
||||
boost::optional<Matrix&> H1 = boost::none,
|
||||
boost::optional<Matrix&> H2 = boost::none) const {
|
||||
Point3 pc = pose_.transform_to(pw);
|
||||
return std::pair<Point2, bool>( project(pw,H1,H2), pc.z() > 0);
|
||||
}
|
||||
|
||||
std::pair<Point2,bool> projectSafe(
|
||||
const Point3& pw,
|
||||
const Point3& pw_normal,
|
||||
boost::optional<Matrix&> H1 = boost::none,
|
||||
boost::optional<Matrix&> H2 = boost::none) const {
|
||||
Point3 pc = pose_.transform_to(pw);
|
||||
Point3 pc_normal = pose_.rotation().unrotate(pw_normal);
|
||||
return std::pair<Point2, bool>( project(pw,H1,H2), (pc.z() > 0) && (pc_normal.z() < -0.5) );
|
||||
}
|
||||
|
||||
// /**
|
||||
// * projects a 3-dimensional point in camera coordinates into the
|
||||
// * camera and returns a 2-dimensional point, no calibration applied
|
||||
// * With optional 2by3 derivative
|
||||
// */
|
||||
static Point2 project_to_camera(const Point3& P,
|
||||
boost::optional<Matrix&> H1 = boost::none){
|
||||
if (H1) {
|
||||
double d = 1.0 / P.z(), d2 = d * d;
|
||||
*H1 = Matrix_(2, 3, d, 0.0, -P.x() * d2, 0.0, d, -P.y() * d2);
|
||||
}
|
||||
return Point2(P.x() / P.z(), P.y() / P.z());
|
||||
}
|
||||
|
||||
/**
|
||||
* backproject a 2-dimensional point to a 3-dimension point
|
||||
*/
|
||||
Point3 backproject_from_camera(const Point2& pi, const double scale) {
|
||||
Point2 pn = k_.calibrate(pi);
|
||||
Point3 pc(pn.x()*scale, pn.y()*scale, scale);
|
||||
return pose_.transform_from(pc);
|
||||
}
|
||||
|
||||
private:
|
||||
/** Serialization function */
|
||||
friend class boost::serialization::access;
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & BOOST_SERIALIZATION_NVP(pose_);
|
||||
ar & BOOST_SERIALIZATION_NVP(k_);
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
Loading…
Reference in New Issue