Added optional initial pose in ConstantTwistScenario
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d751c65fab
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@ -57,10 +57,13 @@ class Scenario {
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class ConstantTwistScenario : public Scenario {
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public:
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/// Construct scenario with constant twist [w,v]
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ConstantTwistScenario(const Vector3& w, const Vector3& v)
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: twist_((Vector6() << w, v).finished()), a_b_(w.cross(v)) {}
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ConstantTwistScenario(const Vector3& w, const Vector3& v,
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const Pose3& nTb0 = Pose3())
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: twist_((Vector6() << w, v).finished()), a_b_(w.cross(v)), nTb0_(nTb0) {}
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Pose3 pose(double t) const override { return Pose3::Expmap(twist_ * t); }
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Pose3 pose(double t) const override {
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return nTb0_ * Pose3::Expmap(twist_ * t);
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}
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Vector3 omega_b(double t) const override { return twist_.head<3>(); }
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Vector3 velocity_n(double t) const override {
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return rotation(t).matrix() * twist_.tail<3>();
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@ -70,6 +73,7 @@ class ConstantTwistScenario : public Scenario {
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private:
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const Vector6 twist_;
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const Vector3 a_b_; // constant centripetal acceleration in body = w_b * v_b
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const Pose3 nTb0_;
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};
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/// Accelerating from an arbitrary initial state, with optional rotation
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@ -15,8 +15,8 @@
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* @author Frank Dellaert
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*/
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#include <gtsam/navigation/Scenario.h>
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#include <gtsam/base/numericalDerivative.h>
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#include <gtsam/navigation/Scenario.h>
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#include <CppUnitLite/TestHarness.h>
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#include <boost/bind.hpp>
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@ -99,6 +99,29 @@ TEST(Scenario, Loop) {
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EXPECT(assert_equal(Point3(0, 0, 2 * R), T30.translation(), 1e-9));
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}
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/* ************************************************************************* */
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TEST(Scenario, LoopWithInitialPose) {
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// Forward velocity 2m/s
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// Pitch up with angular velocity 6 kDegree/sec (negative in FLU)
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const double v = 2, w = 6 * kDegree;
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const Vector3 W(0, -w, 0), V(v, 0, 0);
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const Rot3 nRb0 = Rot3::yaw(M_PI);
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const Pose3 nTb0(nRb0, Point3(1, 2, 3));
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const ConstantTwistScenario scenario(W, V, nTb0);
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const double T = 30;
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EXPECT(assert_equal(W, scenario.omega_b(T), 1e-9));
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EXPECT(assert_equal(V, scenario.velocity_b(T), 1e-9));
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EXPECT(assert_equal(W.cross(V), scenario.acceleration_b(T), 1e-9));
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// R = v/w, so test if loop crests at 2*R
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const double R = v / w;
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const Pose3 T30 = scenario.pose(30);
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EXPECT(
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assert_equal(nRb0 * Rot3::Rodrigues(0, M_PI, 0), T30.rotation(), 1e-9));
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EXPECT(assert_equal(Point3(1, 2, 3 + 2 * R), T30.translation(), 1e-9));
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}
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/* ************************************************************************* */
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TEST(Scenario, Accelerating) {
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// Set up body pointing towards y axis, and start at 10,20,0 with velocity
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