Constant error of 2*fx instead of 0 when point is behind camera
parent
cfb24048d9
commit
3d68672b20
|
|
@ -92,7 +92,7 @@ namespace gtsam {
|
||||||
if (H2) *H2 = zeros(2,3);
|
if (H2) *H2 = zeros(2,3);
|
||||||
cout << e.what() << ": Landmark "<< this->key2_.index() <<
|
cout << e.what() << ": Landmark "<< this->key2_.index() <<
|
||||||
" moved behind camera " << this->key1_.index() << endl;
|
" moved behind camera " << this->key1_.index() << endl;
|
||||||
return zero(2);
|
return ones(2) * 2.0 * K_->fx();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue