Unit test bug fix - wasn't a rotation matrix
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@ -311,7 +311,7 @@ TEST (testNonlinearEqualityConstraint, stereo_constrained ) {
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Rot3 faceDownY(Matrix_(3,3,
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1.0, 0.0, 0.0,
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0.0, 0.0, 1.0,
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0.0, 1.0, 0.0));
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0.0, -1.0, 0.0));
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Pose3 pose1(faceDownY, Point3()); // origin, left camera
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SimpleCamera camera1(K, pose1);
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Pose3 pose2(faceDownY, Point3(2.0, 0.0, 0.0)); // 2 units to the left
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