remove unnecessary malloc
parent
5d0e8f202f
commit
34592f21c4
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@ -150,17 +150,16 @@ Matrix3 Pose2::ExpmapDerivative(const Vector3& v) {
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*/
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double sZalpha = sin(alpha)/alpha, c_1Zalpha = (cos(alpha)-1)/alpha;
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double v1Zalpha = v[0]/alpha, v2Zalpha = v[1]/alpha;
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J = (Matrix(3,3) <<
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sZalpha, -c_1Zalpha, v1Zalpha + v2Zalpha*c_1Zalpha - v1Zalpha*sZalpha,
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c_1Zalpha, sZalpha, -v1Zalpha*c_1Zalpha + v2Zalpha - v2Zalpha*sZalpha,
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0, 0, 1).finished();
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J << sZalpha, -c_1Zalpha, v1Zalpha + v2Zalpha*c_1Zalpha - v1Zalpha*sZalpha,
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c_1Zalpha, sZalpha, -v1Zalpha*c_1Zalpha + v2Zalpha - v2Zalpha*sZalpha,
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0, 0, 1;
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}
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else {
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// Thanks to Krunal: Apply L'Hospital rule to several times to
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// compute the limits when alpha -> 0
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J = (Matrix(3,3) << 1,0,-0.5*v[1],
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J << 1,0,-0.5*v[1],
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0,1, 0.5*v[0],
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0,0, 1).finished();
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0,0, 1;
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}
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return J;
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@ -175,15 +174,14 @@ Matrix3 Pose2::LogmapDerivative(const Vector3& v) {
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double halfCotHalfAlpha = 0.5*sin(alpha)/(1-cos(alpha));
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double v1 = v[0], v2 = v[1];
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J = (Matrix(3,3) <<
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alpha*halfCotHalfAlpha, -0.5*alpha, v1*alphaInv - v1*halfCotHalfAlpha + 0.5*v2,
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0.5*alpha, alpha*halfCotHalfAlpha, v2*alphaInv - 0.5*v1 - v2*halfCotHalfAlpha,
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0, 0, 1).finished();
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J << alpha*halfCotHalfAlpha, -0.5*alpha, v1*alphaInv - v1*halfCotHalfAlpha + 0.5*v2,
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0.5*alpha, alpha*halfCotHalfAlpha, v2*alphaInv - 0.5*v1 - v2*halfCotHalfAlpha,
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0, 0, 1;
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}
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else {
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J = (Matrix(3,3) << 1,0, 0.5*v[1],
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J << 1,0, 0.5*v[1],
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0,1, -0.5*v[0],
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0,0, 1).finished();
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0,0, 1;
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}
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return J;
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}
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