Changed timing script to use random direction, properly normalized (or rodrigues crashes)
							parent
							
								
									1813942b6b
								
							
						
					
					
						commit
						3100ce9f1d
					
				|  | @ -24,7 +24,7 @@ using namespace std; | |||
| using namespace gtsam; | ||||
| 
 | ||||
| #define TEST(TITLE,STATEMENT) \ | ||||
| 	cout << TITLE << endl;\ | ||||
| 	cout << endl << TITLE << endl;\ | ||||
| 	timeLog = clock();\ | ||||
| 	for(int i = 0; i < n; i++)\ | ||||
| 	STATEMENT;\ | ||||
|  | @ -35,18 +35,21 @@ using namespace gtsam; | |||
| 
 | ||||
| int main() | ||||
| { | ||||
|   int n = 300000; long timeLog, timeLog2; double seconds; | ||||
|   Vector v = Vector_(3,1.0,0.0,0.0);//0.1,0.2,-0.1);
 | ||||
|   int n = 100000; long timeLog, timeLog2; double seconds; | ||||
| 	// create a random direction:
 | ||||
| 	double norm=sqrt(1.0+16.0+4.0); | ||||
| 	double x=1.0/norm, y=4.0/norm, z=2.0/norm; | ||||
|   Vector v = Vector_(3,x,y,z); | ||||
|   Rot3 R = Rot3::rodriguez(0.1, 0.4, 0.2), R2 = R.retract(v); | ||||
| 
 | ||||
|   TEST("Rodriguez formula given axis angle", Rot3::rodriguez(v,0.001)) | ||||
|   TEST("Rodriguez formula given canonical coordinates", Rot3::rodriguez(v)) | ||||
|   TEST("Expmap", R*Rot3::Expmap(v)) | ||||
|   TEST("Logmap", Rot3::Logmap(R)) | ||||
|   TEST("Retract", R.retract(v)) | ||||
|   TEST("Logmap", Rot3::Logmap(R.between(R2))) | ||||
|   TEST("localCoordinates", R.localCoordinates(R2)) | ||||
|   TEST("Slow rotation matrix",Rot3::Rz(0.3)*Rot3::Ry(0.2)*Rot3::Rx(0.1)) | ||||
|   TEST("Fast Rotation matrix", Rot3::RzRyRx(0.1,0.2,0.3)) | ||||
|   TEST("Slow rotation matrix",Rot3::Rz(z)*Rot3::Ry(y)*Rot3::Rx(x)) | ||||
|   TEST("Fast Rotation matrix", Rot3::RzRyRx(x,y,z)) | ||||
| 
 | ||||
|   return 0; | ||||
| } | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue