use surf instead of mesh for covarianceEllipse3D
parent
61e95f4ace
commit
2a633b75c8
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@ -21,7 +21,7 @@ y = data(n+1:2*n,:)+c(2);
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z = data(2*n+1:end,:)+c(3);
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% now plot the rotated ellipse
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sc = mesh(x,y,z,abs(xc));
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sc = surf(x,y,z,abs(xc));
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shading interp
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alpha(0.5)
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axis equal
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