use surf instead of mesh for covarianceEllipse3D
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				|  | @ -21,7 +21,7 @@ y = data(n+1:2*n,:)+c(2); | |||
| z = data(2*n+1:end,:)+c(3); | ||||
| 
 | ||||
| % now plot the rotated ellipse | ||||
| sc = mesh(x,y,z,abs(xc)); | ||||
| sc = surf(x,y,z,abs(xc)); | ||||
| shading interp | ||||
| alpha(0.5) | ||||
| axis equal | ||||
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