use surf instead of mesh for covarianceEllipse3D

release/4.3a0
Duy-Nguyen Ta 2012-06-07 07:43:22 +00:00
parent 61e95f4ace
commit 2a633b75c8
1 changed files with 1 additions and 1 deletions

View File

@ -21,7 +21,7 @@ y = data(n+1:2*n,:)+c(2);
z = data(2*n+1:end,:)+c(3);
% now plot the rotated ellipse
sc = mesh(x,y,z,abs(xc));
sc = surf(x,y,z,abs(xc));
shading interp
alpha(0.5)
axis equal